feat: build default assets instead of downloading and v2 tables for esp-hi, echoear (#1203)

* fix: call flush ready on io ready

* eachear: update to v2 partition table but disable class Assets currently

* stop gif if previewing an image

* feat: build default assets instead of downloading

* version updates

* fix None error

* delay 1s before enter wifi config mode

* fix compiling with v1 partition table

---------

Co-authored-by: Xiaoxia <terrence.huang@tenclass.com>
This commit is contained in:
XiaoxiaandXiaoxia authored and GitHub committed 2025-09-16 15:24:24 +08:00
1 parent b413e3ec03
commit 5018f6c03a
27 files changed
+1164 -639

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+331 -430
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@@ -1,38 +1,3 @@
# Define default assets files (Absolute url starting with http or https is supported)
set(ASSETS_URL_PREFIX "https://files.xiaozhi.me/assets/default/")
set(ASSETS_PUHUI_COMMON_14_1 "${ASSETS_URL_PREFIX}none-font_puhui_common_14_1-none.bin")
set(ASSETS_XIAOZHI_WAKENET_ONLY "${ASSETS_URL_PREFIX}wn9_nihaoxiaozhi_tts-none-none.bin")
set(ASSETS_XIAOZHI_PUHUI_COMMON_14_1 "${ASSETS_URL_PREFIX}wn9_nihaoxiaozhi_tts-font_puhui_common_14_1-none.bin")
set(ASSETS_XIAOZHI_PUHUI_COMMON_16_4_EMOJI_32 "${ASSETS_URL_PREFIX}wn9_nihaoxiaozhi_tts-font_puhui_common_16_4-emojis_32.bin")
set(ASSETS_XIAOZHI_PUHUI_COMMON_16_4_EMOJI_64 "${ASSETS_URL_PREFIX}wn9_nihaoxiaozhi_tts-font_puhui_common_16_4-emojis_64.bin")
set(ASSETS_XIAOZHI_PUHUI_COMMON_20_4_EMOJI_64 "${ASSETS_URL_PREFIX}wn9_nihaoxiaozhi_tts-font_puhui_common_20_4-emojis_64.bin")
set(ASSETS_XIAOZHI_PUHUI_COMMON_30_4_EMOJI_64 "${ASSETS_URL_PREFIX}wn9_nihaoxiaozhi_tts-font_puhui_common_30_4-emojis_64.bin")
set(ASSETS_XIAOZHI_S_WAKENET_ONLY "${ASSETS_URL_PREFIX}wn9s_nihaoxiaozhi-none-none.bin")
set(ASSETS_XIAOZHI_S_PUHUI_COMMON_14_1 "${ASSETS_URL_PREFIX}wn9s_nihaoxiaozhi-font_puhui_common_14_1-none.bin")
set(ASSETS_XIAOZHI_S_PUHUI_COMMON_16_4_EMOJI_32 "${ASSETS_URL_PREFIX}wn9s_nihaoxiaozhi-font_puhui_common_16_4-emojis_32.bin")
set(ASSETS_XIAOZHI_S_PUHUI_COMMON_20_4_EMOJI_32 "${ASSETS_URL_PREFIX}wn9s_nihaoxiaozhi-font_puhui_common_20_4-emojis_32.bin")
set(ASSETS_XIAOZHI_S_PUHUI_COMMON_20_4_EMOJI_64 "${ASSETS_URL_PREFIX}wn9s_nihaoxiaozhi-font_puhui_common_20_4-emojis_64.bin")
set(ASSETS_XIAOZHI_S_PUHUI_COMMON_30_4_EMOJI_64 "${ASSETS_URL_PREFIX}wn9s_nihaoxiaozhi-font_puhui_common_30_4-emojis_64.bin")
# Embedded font files defined in `xiaozhi-fonts` component
# Basic fonts include ASCII and about 600 characters used in assets/locales
set(FONT_PUHUI_BASIC_14_1 font_puhui_basic_14_1)
set(FONT_PUHUI_BASIC_16_4 font_puhui_basic_16_4)
set(FONT_PUHUI_BASIC_20_4 font_puhui_basic_20_4)
set(FONT_PUHUI_BASIC_30_4 font_puhui_basic_30_4)
# Common fonts include about 7000 common characters generated with DeepSeek R1 tokenizer
set(FONT_PUHUI_COMMON_14_1 font_puhui_14_1)
set(FONT_PUHUI_COMMON_16_4 font_puhui_16_4)
set(FONT_PUHUI_COMMON_20_4 font_puhui_20_4)
set(FONT_PUHUI_COMMON_30_4 font_puhui_30_4)
set(FONT_AWESOME_14_1 font_awesome_14_1)
set(FONT_AWESOME_30_1 font_awesome_30_1)
set(FONT_AWESOME_16_4 font_awesome_16_4)
set(FONT_AWESOME_20_4 font_awesome_20_4)
set(FONT_AWESOME_30_4 font_awesome_30_4)
# Define source files # Define source files
set(SOURCES "audio/audio_codec.cc" set(SOURCES "audio/audio_codec.cc"
"audio/audio_service.cc" "audio/audio_service.cc"
@@ -79,450 +44,447 @@ file(GLOB BOARD_COMMON_SOURCES ${CMAKE_CURRENT_SOURCE_DIR}/boards/common/*.cc)
list(APPEND SOURCES ${BOARD_COMMON_SOURCES}) list(APPEND SOURCES ${BOARD_COMMON_SOURCES})
list(APPEND INCLUDE_DIRS ${CMAKE_CURRENT_SOURCE_DIR}/boards/common) list(APPEND INCLUDE_DIRS ${CMAKE_CURRENT_SOURCE_DIR}/boards/common)
# Set default LVGL_TEXT_FONT and LVGL_ICON_FONT idf_build_get_property(build_components BUILD_COMPONENTS)
set(LVGL_TEXT_FONT ${FONT_PUHUI_COMMON_14_1})
set(LVGL_ICON_FONT ${FONT_AWESOME_14_1}) # Set default BUILTIN_TEXT_FONT and BUILTIN_ICON_FONT
set(BUILTIN_TEXT_FONT font_puhui_14_1)
set(BUILTIN_ICON_FONT font_awesome_14_1)
# Add board files according to BOARD_TYPE # Add board files according to BOARD_TYPE
# Set default assets if the board uses partition table V2 # Set default assets if the board uses partition table V2
if(CONFIG_BOARD_TYPE_BREAD_COMPACT_WIFI) if(CONFIG_BOARD_TYPE_BREAD_COMPACT_WIFI)
set(BOARD_TYPE "bread-compact-wifi") set(BOARD_TYPE "bread-compact-wifi")
set(LVGL_TEXT_FONT ${FONT_PUHUI_BASIC_14_1}) set(BUILTIN_TEXT_FONT font_puhui_basic_14_1)
set(LVGL_ICON_FONT ${FONT_AWESOME_14_1}) set(BUILTIN_ICON_FONT font_awesome_14_1)
set(DEFAULT_ASSETS ${ASSETS_XIAOZHI_PUHUI_COMMON_14_1})
elseif(CONFIG_BOARD_TYPE_BREAD_COMPACT_ML307) elseif(CONFIG_BOARD_TYPE_BREAD_COMPACT_ML307)
set(BOARD_TYPE "bread-compact-ml307") set(BOARD_TYPE "bread-compact-ml307")
set(LVGL_TEXT_FONT ${FONT_PUHUI_BASIC_14_1}) set(BUILTIN_TEXT_FONT font_puhui_basic_14_1)
set(LVGL_ICON_FONT ${FONT_AWESOME_14_1}) set(BUILTIN_ICON_FONT font_awesome_14_1)
set(DEFAULT_ASSETS ${ASSETS_XIAOZHI_PUHUI_COMMON_14_1})
elseif(CONFIG_BOARD_TYPE_BREAD_COMPACT_ESP32) elseif(CONFIG_BOARD_TYPE_BREAD_COMPACT_ESP32)
set(BOARD_TYPE "bread-compact-esp32") set(BOARD_TYPE "bread-compact-esp32")
elseif(CONFIG_BOARD_TYPE_BREAD_COMPACT_ESP32_LCD) elseif(CONFIG_BOARD_TYPE_BREAD_COMPACT_ESP32_LCD)
set(BOARD_TYPE "bread-compact-esp32-lcd") set(BOARD_TYPE "bread-compact-esp32-lcd")
set(LVGL_TEXT_FONT ${FONT_PUHUI_COMMON_14_1}) set(BUILTIN_TEXT_FONT font_puhui_14_1)
set(LVGL_ICON_FONT ${FONT_AWESOME_14_1}) set(BUILTIN_ICON_FONT font_awesome_14_1)
elseif(CONFIG_BOARD_TYPE_DF_K10) elseif(CONFIG_BOARD_TYPE_DF_K10)
set(BOARD_TYPE "df-k10") set(BOARD_TYPE "df-k10")
set(LVGL_TEXT_FONT ${FONT_PUHUI_BASIC_20_4}) set(BUILTIN_TEXT_FONT font_puhui_basic_20_4)
set(LVGL_ICON_FONT ${FONT_AWESOME_20_4}) set(BUILTIN_ICON_FONT font_awesome_20_4)
set(DEFAULT_ASSETS ${ASSETS_XIAOZHI_PUHUI_COMMON_20_4_EMOJI_64}) set(DEFAULT_EMOJI_COLLECTION twemoji_64)
elseif(CONFIG_BOARD_TYPE_DF_S3_AI_CAM) elseif(CONFIG_BOARD_TYPE_DF_S3_AI_CAM)
set(BOARD_TYPE "df-s3-ai-cam") set(BOARD_TYPE "df-s3-ai-cam")
set(DEFAULT_ASSETS ${ASSETS_XIAOZHI_WAKENET_ONLY})
elseif(CONFIG_BOARD_TYPE_ESP_BOX_3) elseif(CONFIG_BOARD_TYPE_ESP_BOX_3)
set(BOARD_TYPE "esp-box-3") set(BOARD_TYPE "esp-box-3")
set(LVGL_TEXT_FONT ${FONT_PUHUI_BASIC_20_4}) set(BUILTIN_TEXT_FONT font_puhui_basic_20_4)
set(LVGL_ICON_FONT ${FONT_AWESOME_20_4}) set(BUILTIN_ICON_FONT font_awesome_20_4)
set(DEFAULT_ASSETS ${ASSETS_XIAOZHI_PUHUI_COMMON_20_4_EMOJI_64}) set(DEFAULT_EMOJI_COLLECTION twemoji_64)
elseif(CONFIG_BOARD_TYPE_ESP_BOX) elseif(CONFIG_BOARD_TYPE_ESP_BOX)
set(BOARD_TYPE "esp-box") set(BOARD_TYPE "esp-box")
set(LVGL_TEXT_FONT ${FONT_PUHUI_BASIC_20_4}) set(BUILTIN_TEXT_FONT font_puhui_basic_20_4)
set(LVGL_ICON_FONT ${FONT_AWESOME_20_4}) set(BUILTIN_ICON_FONT font_awesome_20_4)
set(DEFAULT_ASSETS ${ASSETS_XIAOZHI_PUHUI_COMMON_20_4_EMOJI_64}) set(DEFAULT_EMOJI_COLLECTION twemoji_64)
elseif(CONFIG_BOARD_TYPE_ESP_BOX_LITE) elseif(CONFIG_BOARD_TYPE_ESP_BOX_LITE)
set(BOARD_TYPE "esp-box-lite") set(BOARD_TYPE "esp-box-lite")
set(LVGL_TEXT_FONT ${FONT_PUHUI_BASIC_20_4}) set(BUILTIN_TEXT_FONT font_puhui_basic_20_4)
set(LVGL_ICON_FONT ${FONT_AWESOME_20_4}) set(BUILTIN_ICON_FONT font_awesome_20_4)
set(DEFAULT_ASSETS ${ASSETS_XIAOZHI_PUHUI_COMMON_20_4_EMOJI_64}) set(DEFAULT_EMOJI_COLLECTION twemoji_64)
elseif(CONFIG_BOARD_TYPE_KEVIN_BOX_1) elseif(CONFIG_BOARD_TYPE_KEVIN_BOX_1)
set(BOARD_TYPE "kevin-box-1") set(BOARD_TYPE "kevin-box-1")
set(LVGL_TEXT_FONT ${FONT_PUHUI_BASIC_14_1}) set(BUILTIN_TEXT_FONT font_puhui_basic_14_1)
set(LVGL_ICON_FONT ${FONT_AWESOME_14_1}) set(BUILTIN_ICON_FONT font_awesome_14_1)
set(DEFAULT_ASSETS ${ASSETS_XIAOZHI_PUHUI_COMMON_14_1})
elseif(CONFIG_BOARD_TYPE_KEVIN_BOX_2) elseif(CONFIG_BOARD_TYPE_KEVIN_BOX_2)
set(BOARD_TYPE "kevin-box-2") set(BOARD_TYPE "kevin-box-2")
set(LVGL_TEXT_FONT ${FONT_PUHUI_BASIC_14_1}) set(BUILTIN_TEXT_FONT font_puhui_basic_14_1)
set(LVGL_ICON_FONT ${FONT_AWESOME_14_1}) set(BUILTIN_ICON_FONT font_awesome_14_1)
set(DEFAULT_ASSETS ${ASSETS_XIAOZHI_PUHUI_COMMON_14_1})
elseif(CONFIG_BOARD_TYPE_KEVIN_C3) elseif(CONFIG_BOARD_TYPE_KEVIN_C3)
set(BOARD_TYPE "kevin-c3") set(BOARD_TYPE "kevin-c3")
set(DEFAULT_ASSETS ${ASSETS_XIAOZHI_S_WAKENET_ONLY})
elseif(CONFIG_BOARD_TYPE_KEVIN_SP_V3_DEV) elseif(CONFIG_BOARD_TYPE_KEVIN_SP_V3_DEV)
set(BOARD_TYPE "kevin-sp-v3-dev") set(BOARD_TYPE "kevin-sp-v3-dev")
set(LVGL_TEXT_FONT ${FONT_PUHUI_BASIC_20_4}) set(BUILTIN_TEXT_FONT font_puhui_basic_20_4)
set(LVGL_ICON_FONT ${FONT_AWESOME_20_4}) set(BUILTIN_ICON_FONT font_awesome_20_4)
set(DEFAULT_ASSETS ${ASSETS_XIAOZHI_PUHUI_COMMON_20_4_EMOJI_64}) set(DEFAULT_EMOJI_COLLECTION twemoji_64)
elseif(CONFIG_BOARD_TYPE_KEVIN_SP_V4_DEV) elseif(CONFIG_BOARD_TYPE_KEVIN_SP_V4_DEV)
set(BOARD_TYPE "kevin-sp-v4-dev") set(BOARD_TYPE "kevin-sp-v4-dev")
set(LVGL_TEXT_FONT ${FONT_PUHUI_BASIC_20_4}) set(BUILTIN_TEXT_FONT font_puhui_basic_20_4)
set(LVGL_ICON_FONT ${FONT_AWESOME_20_4}) set(BUILTIN_ICON_FONT font_awesome_20_4)
set(DEFAULT_ASSETS ${ASSETS_XIAOZHI_PUHUI_COMMON_20_4_EMOJI_64}) set(DEFAULT_EMOJI_COLLECTION twemoji_64)
elseif(CONFIG_BOARD_TYPE_KEVIN_YUYING_313LCD) elseif(CONFIG_BOARD_TYPE_KEVIN_YUYING_313LCD)
set(BOARD_TYPE "kevin-yuying-313lcd") set(BOARD_TYPE "kevin-yuying-313lcd")
set(LVGL_TEXT_FONT ${FONT_PUHUI_BASIC_30_4}) set(BUILTIN_TEXT_FONT font_puhui_basic_30_4)
set(LVGL_ICON_FONT ${FONT_AWESOME_30_4}) set(BUILTIN_ICON_FONT font_awesome_30_4)
set(DEFAULT_ASSETS ${ASSETS_XIAOZHI_PUHUI_COMMON_30_4_EMOJI_64}) set(DEFAULT_EMOJI_COLLECTION twemoji_64)
elseif(CONFIG_BOARD_TYPE_LICHUANG_DEV) elseif(CONFIG_BOARD_TYPE_LICHUANG_DEV)
set(BOARD_TYPE "lichuang-dev") set(BOARD_TYPE "lichuang-dev")
set(LVGL_TEXT_FONT ${FONT_PUHUI_BASIC_20_4}) set(BUILTIN_TEXT_FONT font_puhui_basic_20_4)
set(LVGL_ICON_FONT ${FONT_AWESOME_20_4}) set(BUILTIN_ICON_FONT font_awesome_20_4)
set(DEFAULT_ASSETS ${ASSETS_XIAOZHI_PUHUI_COMMON_20_4_EMOJI_64}) set(DEFAULT_EMOJI_COLLECTION twemoji_64)
elseif(CONFIG_BOARD_TYPE_LICHUANG_C3_DEV) elseif(CONFIG_BOARD_TYPE_LICHUANG_C3_DEV)
set(BOARD_TYPE "lichuang-c3-dev") set(BOARD_TYPE "lichuang-c3-dev")
set(LVGL_TEXT_FONT ${FONT_PUHUI_BASIC_20_4}) set(BUILTIN_TEXT_FONT font_puhui_basic_20_4)
set(LVGL_ICON_FONT ${FONT_AWESOME_20_4}) set(BUILTIN_ICON_FONT font_awesome_20_4)
set(DEFAULT_ASSETS ${ASSETS_XIAOZHI_S_PUHUI_COMMON_20_4_EMOJI_32}) set(DEFAULT_EMOJI_COLLECTION twemoji_32)
elseif(CONFIG_BOARD_TYPE_MAGICLICK_2P4) elseif(CONFIG_BOARD_TYPE_MAGICLICK_2P4)
set(BOARD_TYPE "magiclick-2p4") set(BOARD_TYPE "magiclick-2p4")
set(LVGL_TEXT_FONT ${FONT_PUHUI_BASIC_16_4}) set(BUILTIN_TEXT_FONT font_puhui_basic_16_4)
set(LVGL_ICON_FONT ${FONT_AWESOME_16_4}) set(BUILTIN_ICON_FONT font_awesome_16_4)
set(DEFAULT_ASSETS ${ASSETS_XIAOZHI_PUHUI_COMMON_16_4_EMOJI_32}) set(DEFAULT_EMOJI_COLLECTION twemoji_32)
elseif(CONFIG_BOARD_TYPE_MAGICLICK_2P5) elseif(CONFIG_BOARD_TYPE_MAGICLICK_2P5)
set(BOARD_TYPE "magiclick-2p5") set(BOARD_TYPE "magiclick-2p5")
set(LVGL_TEXT_FONT ${FONT_PUHUI_BASIC_16_4}) set(BUILTIN_TEXT_FONT font_puhui_basic_16_4)
set(LVGL_ICON_FONT ${FONT_AWESOME_16_4}) set(BUILTIN_ICON_FONT font_awesome_16_4)
set(DEFAULT_ASSETS ${ASSETS_XIAOZHI_PUHUI_COMMON_16_4_EMOJI_32}) set(DEFAULT_EMOJI_COLLECTION twemoji_32)
elseif(CONFIG_BOARD_TYPE_MAGICLICK_C3) elseif(CONFIG_BOARD_TYPE_MAGICLICK_C3)
set(BOARD_TYPE "magiclick-c3") set(BOARD_TYPE "magiclick-c3")
set(LVGL_TEXT_FONT ${FONT_PUHUI_BASIC_16_4}) set(BUILTIN_TEXT_FONT font_puhui_basic_16_4)
set(LVGL_ICON_FONT ${FONT_AWESOME_16_4}) set(BUILTIN_ICON_FONT font_awesome_16_4)
set(DEFAULT_ASSETS ${ASSETS_XIAOZHI_S_PUHUI_COMMON_16_4_EMOJI_32}) set(DEFAULT_EMOJI_COLLECTION twemoji_32)
elseif(CONFIG_BOARD_TYPE_MAGICLICK_C3_V2) elseif(CONFIG_BOARD_TYPE_MAGICLICK_C3_V2)
set(BOARD_TYPE "magiclick-c3-v2") set(BOARD_TYPE "magiclick-c3-v2")
set(LVGL_TEXT_FONT ${FONT_PUHUI_BASIC_16_4}) set(BUILTIN_TEXT_FONT font_puhui_basic_16_4)
set(LVGL_ICON_FONT ${FONT_AWESOME_16_4}) set(BUILTIN_ICON_FONT font_awesome_16_4)
set(DEFAULT_ASSETS ${ASSETS_XIAOZHI_S_PUHUI_COMMON_16_4_EMOJI_32}) set(DEFAULT_EMOJI_COLLECTION twemoji_32)
elseif(CONFIG_BOARD_TYPE_M5STACK_CORE_S3) elseif(CONFIG_BOARD_TYPE_M5STACK_CORE_S3)
set(BOARD_TYPE "m5stack-core-s3") set(BOARD_TYPE "m5stack-core-s3")
set(LVGL_TEXT_FONT ${FONT_PUHUI_BASIC_20_4}) set(BUILTIN_TEXT_FONT font_puhui_basic_20_4)
set(LVGL_ICON_FONT ${FONT_AWESOME_20_4}) set(BUILTIN_ICON_FONT font_awesome_20_4)
set(DEFAULT_ASSETS ${ASSETS_XIAOZHI_PUHUI_COMMON_20_4_EMOJI_64}) set(DEFAULT_EMOJI_COLLECTION twemoji_64)
elseif(CONFIG_BOARD_TYPE_M5STACK_CORE_TAB5) elseif(CONFIG_BOARD_TYPE_M5STACK_CORE_TAB5)
set(BOARD_TYPE "m5stack-tab5") set(BOARD_TYPE "m5stack-tab5")
set(LVGL_TEXT_FONT ${FONT_PUHUI_BASIC_30_4}) set(BUILTIN_TEXT_FONT font_puhui_basic_30_4)
set(LVGL_ICON_FONT ${FONT_AWESOME_30_4}) set(BUILTIN_ICON_FONT font_awesome_30_4)
set(DEFAULT_ASSETS ${ASSETS_XIAOZHI_PUHUI_COMMON_30_4_EMOJI_64}) set(DEFAULT_EMOJI_COLLECTION twemoji_64)
elseif(CONFIG_BOARD_TYPE_ATOMS3_ECHO_BASE) elseif(CONFIG_BOARD_TYPE_ATOMS3_ECHO_BASE)
set(BOARD_TYPE "atoms3-echo-base") set(BOARD_TYPE "atoms3-echo-base")
set(LVGL_TEXT_FONT ${FONT_PUHUI_BASIC_16_4}) set(BUILTIN_TEXT_FONT font_puhui_basic_16_4)
set(LVGL_ICON_FONT ${FONT_AWESOME_16_4}) set(BUILTIN_ICON_FONT font_awesome_16_4)
set(DEFAULT_ASSETS ${ASSETS_XIAOZHI_PUHUI_COMMON_16_4_EMOJI_32}) set(DEFAULT_EMOJI_COLLECTION twemoji_32)
elseif(CONFIG_BOARD_TYPE_ATOMS3R_ECHO_BASE) elseif(CONFIG_BOARD_TYPE_ATOMS3R_ECHO_BASE)
set(BOARD_TYPE "atoms3r-echo-base") set(BOARD_TYPE "atoms3r-echo-base")
set(LVGL_TEXT_FONT ${FONT_PUHUI_BASIC_16_4}) set(BUILTIN_TEXT_FONT font_puhui_basic_16_4)
set(LVGL_ICON_FONT ${FONT_AWESOME_16_4}) set(BUILTIN_ICON_FONT font_awesome_16_4)
set(DEFAULT_ASSETS ${ASSETS_XIAOZHI_PUHUI_COMMON_16_4_EMOJI_32}) set(DEFAULT_EMOJI_COLLECTION twemoji_32)
elseif(CONFIG_BOARD_TYPE_ATOMS3R_CAM_M12_ECHO_BASE) elseif(CONFIG_BOARD_TYPE_ATOMS3R_CAM_M12_ECHO_BASE)
set(BOARD_TYPE "atoms3r-cam-m12-echo-base") set(BOARD_TYPE "atoms3r-cam-m12-echo-base")
set(DEFAULT_ASSETS ${ASSETS_XIAOZHI_WAKENET_ONLY})
elseif(CONFIG_BOARD_TYPE_ATOM_ECHOS3R) elseif(CONFIG_BOARD_TYPE_ATOM_ECHOS3R)
set(BOARD_TYPE "atom-echos3r") set(BOARD_TYPE "atom-echos3r")
set(DEFAULT_ASSETS ${ASSETS_XIAOZHI_WAKENET_ONLY})
elseif(CONFIG_BOARD_TYPE_ATOMMATRIX_ECHO_BASE) elseif(CONFIG_BOARD_TYPE_ATOMMATRIX_ECHO_BASE)
set(BOARD_TYPE "atommatrix-echo-base") set(BOARD_TYPE "atommatrix-echo-base")
elseif(CONFIG_BOARD_TYPE_XMINI_C3_V3) elseif(CONFIG_BOARD_TYPE_XMINI_C3_V3)
set(BOARD_TYPE "xmini-c3-v3") set(BOARD_TYPE "xmini-c3-v3")
set(LVGL_TEXT_FONT ${FONT_PUHUI_BASIC_14_1}) set(BUILTIN_TEXT_FONT font_puhui_basic_14_1)
set(LVGL_ICON_FONT ${FONT_AWESOME_14_1}) set(BUILTIN_ICON_FONT font_awesome_14_1)
set(DEFAULT_ASSETS ${ASSETS_XIAOZHI_S_PUHUI_COMMON_14_1})
elseif(CONFIG_BOARD_TYPE_XMINI_C3_4G) elseif(CONFIG_BOARD_TYPE_XMINI_C3_4G)
set(BOARD_TYPE "xmini-c3-4g") set(BOARD_TYPE "xmini-c3-4g")
set(LVGL_TEXT_FONT ${FONT_PUHUI_BASIC_14_1}) set(BUILTIN_TEXT_FONT font_puhui_basic_14_1)
set(LVGL_ICON_FONT ${FONT_AWESOME_14_1}) set(BUILTIN_ICON_FONT font_awesome_14_1)
set(DEFAULT_ASSETS ${ASSETS_PUHUI_COMMON_14_1})
elseif(CONFIG_BOARD_TYPE_XMINI_C3) elseif(CONFIG_BOARD_TYPE_XMINI_C3)
set(BOARD_TYPE "xmini-c3") set(BOARD_TYPE "xmini-c3")
set(LVGL_TEXT_FONT ${FONT_PUHUI_BASIC_14_1}) set(BUILTIN_TEXT_FONT font_puhui_basic_14_1)
set(LVGL_ICON_FONT ${FONT_AWESOME_14_1}) set(BUILTIN_ICON_FONT font_awesome_14_1)
set(DEFAULT_ASSETS ${ASSETS_XIAOZHI_S_PUHUI_COMMON_14_1})
elseif(CONFIG_BOARD_TYPE_ESP32S3_KORVO2_V3) elseif(CONFIG_BOARD_TYPE_ESP32S3_KORVO2_V3)
set(BOARD_TYPE "esp32s3-korvo2-v3") set(BOARD_TYPE "esp32s3-korvo2-v3")
set(LVGL_TEXT_FONT ${FONT_PUHUI_BASIC_20_4}) set(BUILTIN_TEXT_FONT font_puhui_basic_20_4)
set(LVGL_ICON_FONT ${FONT_AWESOME_20_4}) set(BUILTIN_ICON_FONT font_awesome_20_4)
set(DEFAULT_ASSETS ${ASSETS_XIAOZHI_PUHUI_COMMON_20_4_EMOJI_64}) set(DEFAULT_EMOJI_COLLECTION twemoji_64)
elseif(CONFIG_BOARD_TYPE_ESP_SPARKBOT) elseif(CONFIG_BOARD_TYPE_ESP_SPARKBOT)
set(BOARD_TYPE "esp-sparkbot") set(BOARD_TYPE "esp-sparkbot")
set(LVGL_TEXT_FONT ${FONT_PUHUI_BASIC_20_4}) set(BUILTIN_TEXT_FONT font_puhui_basic_20_4)
set(LVGL_ICON_FONT ${FONT_AWESOME_20_4}) set(BUILTIN_ICON_FONT font_awesome_20_4)
set(DEFAULT_ASSETS ${ASSETS_XIAOZHI_PUHUI_COMMON_20_4_EMOJI_64}) set(DEFAULT_EMOJI_COLLECTION twemoji_64)
elseif(CONFIG_BOARD_TYPE_ESP_SPOT_S3) elseif(CONFIG_BOARD_TYPE_ESP_SPOT_S3)
set(BOARD_TYPE "esp-spot-s3") set(BOARD_TYPE "esp-spot-s3")
set(DEFAULT_ASSETS ${ASSETS_XIAOZHI_WAKENET_ONLY})
elseif(CONFIG_BOARD_TYPE_ESP_HI) elseif(CONFIG_BOARD_TYPE_ESP_HI)
set(BOARD_TYPE "esp-hi") set(BOARD_TYPE "esp-hi")
# Set ESP_HI emoji directory for DEFAULT_ASSETS_EXTRA_FILES
set(DEFAULT_ASSETS_EXTRA_FILES "${CMAKE_BINARY_DIR}/emoji")
elseif(CONFIG_BOARD_TYPE_ECHOEAR) elseif(CONFIG_BOARD_TYPE_ECHOEAR)
set(BOARD_TYPE "echoear") set(BOARD_TYPE "echoear")
set(LVGL_TEXT_FONT ${FONT_PUHUI_COMMON_20_4}) set(BUILTIN_TEXT_FONT font_puhui_20_4)
set(LVGL_ICON_FONT ${FONT_AWESOME_20_4}) set(BUILTIN_ICON_FONT font_awesome_20_4)
# Find esp_emote_gfx component for ECHOEAR extra files
foreach(COMPONENT ${build_components})
if(COMPONENT MATCHES "esp_emote_gfx" OR COMPONENT MATCHES "espressif2022__esp_emote_gfx")
set(EMOTE_GFX_COMPONENT ${COMPONENT})
idf_component_get_property(EMOTE_GFX_COMPONENT_PATH ${EMOTE_GFX_COMPONENT} COMPONENT_DIR)
set(DEFAULT_ASSETS_EXTRA_FILES "${EMOTE_GFX_COMPONENT_PATH}/emoji_normal")
break()
endif()
endforeach()
elseif(CONFIG_BOARD_TYPE_ESP32S3_AUDIO_BOARD) elseif(CONFIG_BOARD_TYPE_ESP32S3_AUDIO_BOARD)
set(BOARD_TYPE "waveshare-s3-audio-board") set(BOARD_TYPE "waveshare-s3-audio-board")
set(LVGL_TEXT_FONT ${FONT_PUHUI_BASIC_16_4}) set(BUILTIN_TEXT_FONT font_puhui_basic_16_4)
set(LVGL_ICON_FONT ${FONT_AWESOME_16_4}) set(BUILTIN_ICON_FONT font_awesome_16_4)
set(DEFAULT_ASSETS ${ASSETS_XIAOZHI_PUHUI_COMMON_16_4_EMOJI_32}) set(DEFAULT_EMOJI_COLLECTION twemoji_32)
elseif(CONFIG_BOARD_TYPE_ESP32S3_Touch_AMOLED_1_8) elseif(CONFIG_BOARD_TYPE_ESP32S3_Touch_AMOLED_1_8)
set(BOARD_TYPE "esp32-s3-touch-amoled-1.8") set(BOARD_TYPE "esp32-s3-touch-amoled-1.8")
set(LVGL_TEXT_FONT ${FONT_PUHUI_BASIC_30_4}) set(BUILTIN_TEXT_FONT font_puhui_basic_30_4)
set(LVGL_ICON_FONT ${FONT_AWESOME_30_4}) set(BUILTIN_ICON_FONT font_awesome_30_4)
set(DEFAULT_ASSETS ${ASSETS_XIAOZHI_PUHUI_COMMON_30_4_EMOJI_64}) set(DEFAULT_EMOJI_COLLECTION twemoji_64)
elseif(CONFIG_BOARD_TYPE_ESP32S3_Touch_AMOLED_2_06) elseif(CONFIG_BOARD_TYPE_ESP32S3_Touch_AMOLED_2_06)
set(BOARD_TYPE "waveshare-s3-touch-amoled-2.06") set(BOARD_TYPE "waveshare-s3-touch-amoled-2.06")
set(LVGL_TEXT_FONT ${FONT_PUHUI_BASIC_30_4}) set(BUILTIN_TEXT_FONT font_puhui_basic_30_4)
set(LVGL_ICON_FONT ${FONT_AWESOME_30_4}) set(BUILTIN_ICON_FONT font_awesome_30_4)
set(DEFAULT_ASSETS ${ASSETS_XIAOZHI_PUHUI_COMMON_30_4_EMOJI_64}) set(DEFAULT_EMOJI_COLLECTION twemoji_64)
elseif(CONFIG_BOARD_TYPE_ESP32S3_Touch_AMOLED_1_75) elseif(CONFIG_BOARD_TYPE_ESP32S3_Touch_AMOLED_1_75)
set(BOARD_TYPE "waveshare-s3-touch-amoled-1.75") set(BOARD_TYPE "waveshare-s3-touch-amoled-1.75")
set(LVGL_TEXT_FONT ${FONT_PUHUI_BASIC_30_4}) set(BUILTIN_TEXT_FONT font_puhui_basic_30_4)
set(LVGL_ICON_FONT ${FONT_AWESOME_30_4}) set(BUILTIN_ICON_FONT font_awesome_30_4)
set(DEFAULT_ASSETS ${ASSETS_XIAOZHI_PUHUI_COMMON_30_4_EMOJI_64}) set(DEFAULT_EMOJI_COLLECTION twemoji_64)
elseif(CONFIG_BOARD_TYPE_ESP32S3_Touch_LCD_1_85C) elseif(CONFIG_BOARD_TYPE_ESP32S3_Touch_LCD_1_85C)
set(BOARD_TYPE "esp32-s3-touch-lcd-1.85c") set(BOARD_TYPE "esp32-s3-touch-lcd-1.85c")
set(LVGL_TEXT_FONT ${FONT_PUHUI_BASIC_16_4}) set(BUILTIN_TEXT_FONT font_puhui_basic_16_4)
set(LVGL_ICON_FONT ${FONT_AWESOME_16_4}) set(BUILTIN_ICON_FONT font_awesome_16_4)
set(DEFAULT_ASSETS ${ASSETS_XIAOZHI_PUHUI_COMMON_16_4_EMOJI_64}) set(DEFAULT_EMOJI_COLLECTION twemoji_64)
elseif(CONFIG_BOARD_TYPE_ESP32S3_Touch_LCD_1_85) elseif(CONFIG_BOARD_TYPE_ESP32S3_Touch_LCD_1_85)
set(BOARD_TYPE "esp32-s3-touch-lcd-1.85") set(BOARD_TYPE "esp32-s3-touch-lcd-1.85")
set(LVGL_TEXT_FONT ${FONT_PUHUI_BASIC_16_4}) set(BUILTIN_TEXT_FONT font_puhui_basic_16_4)
set(LVGL_ICON_FONT ${FONT_AWESOME_16_4}) set(BUILTIN_ICON_FONT font_awesome_16_4)
set(DEFAULT_ASSETS ${ASSETS_XIAOZHI_PUHUI_COMMON_16_4_EMOJI_64}) set(DEFAULT_EMOJI_COLLECTION twemoji_64)
elseif(CONFIG_BOARD_TYPE_ESP32S3_Touch_LCD_1_46) elseif(CONFIG_BOARD_TYPE_ESP32S3_Touch_LCD_1_46)
set(BOARD_TYPE "esp32-s3-touch-lcd-1.46") set(BOARD_TYPE "esp32-s3-touch-lcd-1.46")
set(LVGL_TEXT_FONT ${FONT_PUHUI_BASIC_16_4}) set(BUILTIN_TEXT_FONT font_puhui_basic_16_4)
set(LVGL_ICON_FONT ${FONT_AWESOME_16_4}) set(BUILTIN_ICON_FONT font_awesome_16_4)
set(DEFAULT_ASSETS ${ASSETS_XIAOZHI_PUHUI_COMMON_16_4_EMOJI_64}) set(DEFAULT_EMOJI_COLLECTION twemoji_64)
elseif(CONFIG_BOARD_TYPE_ESP32S3_Touch_LCD_3_5) elseif(CONFIG_BOARD_TYPE_ESP32S3_Touch_LCD_3_5)
set(BOARD_TYPE "esp32-s3-touch-lcd-3.5") set(BOARD_TYPE "esp32-s3-touch-lcd-3.5")
set(LVGL_TEXT_FONT ${FONT_PUHUI_BASIC_20_4}) set(BUILTIN_TEXT_FONT font_puhui_basic_20_4)
set(LVGL_ICON_FONT ${FONT_AWESOME_20_4}) set(BUILTIN_ICON_FONT font_awesome_20_4)
set(DEFAULT_ASSETS ${ASSETS_XIAOZHI_PUHUI_COMMON_20_4_EMOJI_64}) set(DEFAULT_EMOJI_COLLECTION twemoji_64)
elseif(CONFIG_BOARD_TYPE_ESP32S3_Touch_LCD_3_5B) elseif(CONFIG_BOARD_TYPE_ESP32S3_Touch_LCD_3_5B)
set(BOARD_TYPE "waveshare-s3-touch-lcd-3.5b") set(BOARD_TYPE "waveshare-s3-touch-lcd-3.5b")
set(LVGL_TEXT_FONT ${FONT_PUHUI_BASIC_16_4}) set(BUILTIN_TEXT_FONT font_puhui_basic_16_4)
set(LVGL_ICON_FONT ${FONT_AWESOME_16_4}) set(BUILTIN_ICON_FONT font_awesome_16_4)
set(DEFAULT_ASSETS ${ASSETS_XIAOZHI_PUHUI_COMMON_16_4_EMOJI_32}) set(DEFAULT_EMOJI_COLLECTION twemoji_32)
elseif(CONFIG_BOARD_TYPE_ESP32C6_LCD_1_69) elseif(CONFIG_BOARD_TYPE_ESP32C6_LCD_1_69)
set(BOARD_TYPE "waveshare-c6-lcd-1.69") set(BOARD_TYPE "waveshare-c6-lcd-1.69")
set(LVGL_TEXT_FONT ${FONT_PUHUI_BASIC_20_4}) set(BUILTIN_TEXT_FONT font_puhui_basic_20_4)
set(LVGL_ICON_FONT ${FONT_AWESOME_20_4}) set(BUILTIN_ICON_FONT font_awesome_20_4)
set(DEFAULT_ASSETS ${ASSETS_XIAOZHI_S_PUHUI_COMMON_20_4_EMOJI_64}) set(DEFAULT_EMOJI_COLLECTION twemoji_64)
elseif(CONFIG_BOARD_TYPE_ESP32C6_Touch_AMOLED_1_43) elseif(CONFIG_BOARD_TYPE_ESP32C6_Touch_AMOLED_1_43)
set(BOARD_TYPE "waveshare-c6-touch-amoled-1.43") set(BOARD_TYPE "waveshare-c6-touch-amoled-1.43")
set(LVGL_TEXT_FONT ${FONT_PUHUI_BASIC_30_4}) set(BUILTIN_TEXT_FONT font_puhui_basic_30_4)
set(LVGL_ICON_FONT ${FONT_AWESOME_30_4}) set(BUILTIN_ICON_FONT font_awesome_30_4)
set(DEFAULT_ASSETS ${ASSETS_XIAOZHI_S_PUHUI_COMMON_30_4_EMOJI_64}) set(DEFAULT_EMOJI_COLLECTION twemoji_64)
elseif(CONFIG_BOARD_TYPE_ESP32P4_NANO) elseif(CONFIG_BOARD_TYPE_ESP32P4_NANO)
set(BOARD_TYPE "waveshare-p4-nano") set(BOARD_TYPE "waveshare-p4-nano")
set(LVGL_TEXT_FONT ${FONT_PUHUI_BASIC_30_4}) set(BUILTIN_TEXT_FONT font_puhui_basic_30_4)
set(LVGL_ICON_FONT ${FONT_AWESOME_30_4}) set(BUILTIN_ICON_FONT font_awesome_30_4)
set(DEFAULT_ASSETS ${ASSETS_XIAOZHI_PUHUI_COMMON_30_4_EMOJI_64}) set(DEFAULT_EMOJI_COLLECTION twemoji_64)
elseif(CONFIG_BOARD_TYPE_ESP32P4_WIFI6_Touch_LCD_4B) elseif(CONFIG_BOARD_TYPE_ESP32P4_WIFI6_Touch_LCD_4B)
set(BOARD_TYPE "waveshare-p4-wifi6-touch-lcd-4b") set(BOARD_TYPE "waveshare-p4-wifi6-touch-lcd-4b")
set(LVGL_TEXT_FONT ${FONT_PUHUI_BASIC_30_4}) set(BUILTIN_TEXT_FONT font_puhui_basic_30_4)
set(LVGL_ICON_FONT ${FONT_AWESOME_30_4}) set(BUILTIN_ICON_FONT font_awesome_30_4)
set(DEFAULT_ASSETS ${ASSETS_XIAOZHI_PUHUI_COMMON_30_4_EMOJI_64}) set(DEFAULT_EMOJI_COLLECTION twemoji_64)
elseif(CONFIG_BOARD_TYPE_ESP32P4_WIFI6_Touch_LCD_XC) elseif(CONFIG_BOARD_TYPE_ESP32P4_WIFI6_Touch_LCD_XC)
set(BOARD_TYPE "waveshare-p4-wifi6-touch-lcd-xc") set(BOARD_TYPE "waveshare-p4-wifi6-touch-lcd-xc")
set(LVGL_TEXT_FONT ${FONT_PUHUI_BASIC_30_4}) set(BUILTIN_TEXT_FONT font_puhui_basic_30_4)
set(LVGL_ICON_FONT ${FONT_AWESOME_30_4}) set(BUILTIN_ICON_FONT font_awesome_30_4)
set(DEFAULT_ASSETS ${ASSETS_XIAOZHI_PUHUI_COMMON_30_4_EMOJI_64}) set(DEFAULT_EMOJI_COLLECTION twemoji_64)
elseif(CONFIG_BOARD_TYPE_BREAD_COMPACT_WIFI_LCD) elseif(CONFIG_BOARD_TYPE_BREAD_COMPACT_WIFI_LCD)
set(BOARD_TYPE "bread-compact-wifi-lcd") set(BOARD_TYPE "bread-compact-wifi-lcd")
set(LVGL_TEXT_FONT ${FONT_PUHUI_BASIC_16_4}) set(BUILTIN_TEXT_FONT font_puhui_basic_16_4)
set(LVGL_ICON_FONT ${FONT_AWESOME_16_4}) set(BUILTIN_ICON_FONT font_awesome_16_4)
set(DEFAULT_ASSETS ${ASSETS_XIAOZHI_PUHUI_COMMON_16_4_EMOJI_32}) set(DEFAULT_EMOJI_COLLECTION twemoji_32)
elseif(CONFIG_BOARD_TYPE_TUDOUZI) elseif(CONFIG_BOARD_TYPE_TUDOUZI)
set(BOARD_TYPE "tudouzi") set(BOARD_TYPE "tudouzi")
set(LVGL_TEXT_FONT ${FONT_PUHUI_BASIC_14_1}) set(BUILTIN_TEXT_FONT font_puhui_basic_14_1)
set(LVGL_ICON_FONT ${FONT_AWESOME_14_1}) set(BUILTIN_ICON_FONT font_awesome_14_1)
set(DEFAULT_ASSETS ${ASSETS_XIAOZHI_PUHUI_COMMON_14_1})
elseif(CONFIG_BOARD_TYPE_LILYGO_T_CIRCLE_S3) elseif(CONFIG_BOARD_TYPE_LILYGO_T_CIRCLE_S3)
set(BOARD_TYPE "lilygo-t-circle-s3") set(BOARD_TYPE "lilygo-t-circle-s3")
set(LVGL_TEXT_FONT ${FONT_PUHUI_BASIC_16_4}) set(BUILTIN_TEXT_FONT font_puhui_basic_16_4)
set(LVGL_ICON_FONT ${FONT_AWESOME_16_4}) set(BUILTIN_ICON_FONT font_awesome_16_4)
set(DEFAULT_ASSETS ${ASSETS_XIAOZHI_PUHUI_COMMON_16_4_EMOJI_32}) set(DEFAULT_EMOJI_COLLECTION twemoji_32)
elseif(CONFIG_BOARD_TYPE_LILYGO_T_CAMERAPLUS_S3_V1_0_V1_1) elseif(CONFIG_BOARD_TYPE_LILYGO_T_CAMERAPLUS_S3_V1_0_V1_1)
set(BOARD_TYPE "lilygo-t-cameraplus-s3") set(BOARD_TYPE "lilygo-t-cameraplus-s3")
set(LVGL_TEXT_FONT ${FONT_PUHUI_BASIC_20_4}) set(BUILTIN_TEXT_FONT font_puhui_basic_20_4)
set(LVGL_ICON_FONT ${FONT_AWESOME_20_4}) set(BUILTIN_ICON_FONT font_awesome_20_4)
set(DEFAULT_ASSETS ${ASSETS_XIAOZHI_PUHUI_COMMON_20_4_EMOJI_64}) set(DEFAULT_EMOJI_COLLECTION twemoji_64)
elseif(CONFIG_BOARD_TYPE_LILYGO_T_DISPLAY_S3_PRO_MVSRLORA) elseif(CONFIG_BOARD_TYPE_LILYGO_T_DISPLAY_S3_PRO_MVSRLORA)
set(BOARD_TYPE "lilygo-t-display-s3-pro-mvsrlora") set(BOARD_TYPE "lilygo-t-display-s3-pro-mvsrlora")
set(LVGL_TEXT_FONT ${FONT_PUHUI_BASIC_20_4}) set(BUILTIN_TEXT_FONT font_puhui_basic_20_4)
set(LVGL_ICON_FONT ${FONT_AWESOME_20_4}) set(BUILTIN_ICON_FONT font_awesome_20_4)
set(DEFAULT_ASSETS ${ASSETS_XIAOZHI_PUHUI_COMMON_20_4_EMOJI_64}) set(DEFAULT_EMOJI_COLLECTION twemoji_64)
elseif(CONFIG_BOARD_TYPE_MOVECALL_MOJI_ESP32S3) elseif(CONFIG_BOARD_TYPE_MOVECALL_MOJI_ESP32S3)
set(BOARD_TYPE "movecall-moji-esp32s3") set(BOARD_TYPE "movecall-moji-esp32s3")
set(LVGL_TEXT_FONT ${FONT_PUHUI_BASIC_20_4}) set(BUILTIN_TEXT_FONT font_puhui_basic_20_4)
set(LVGL_ICON_FONT ${FONT_AWESOME_20_4}) set(BUILTIN_ICON_FONT font_awesome_20_4)
set(DEFAULT_ASSETS ${ASSETS_XIAOZHI_PUHUI_COMMON_20_4_EMOJI_64}) set(DEFAULT_EMOJI_COLLECTION twemoji_64)
elseif(CONFIG_BOARD_TYPE_MOVECALL_CUICAN_ESP32S3) elseif(CONFIG_BOARD_TYPE_MOVECALL_CUICAN_ESP32S3)
set(BOARD_TYPE "movecall-cuican-esp32s3") set(BOARD_TYPE "movecall-cuican-esp32s3")
set(LVGL_TEXT_FONT ${FONT_PUHUI_BASIC_20_4}) set(BUILTIN_TEXT_FONT font_puhui_basic_20_4)
set(LVGL_ICON_FONT ${FONT_AWESOME_20_4}) set(BUILTIN_ICON_FONT font_awesome_20_4)
set(DEFAULT_ASSETS ${ASSETS_XIAOZHI_PUHUI_COMMON_20_4_EMOJI_64}) set(DEFAULT_EMOJI_COLLECTION twemoji_64)
elseif(CONFIG_BOARD_TYPE_ATK_DNESP32S3) elseif(CONFIG_BOARD_TYPE_ATK_DNESP32S3)
set(BOARD_TYPE "atk-dnesp32s3") set(BOARD_TYPE "atk-dnesp32s3")
set(LVGL_TEXT_FONT ${FONT_PUHUI_BASIC_20_4}) set(BUILTIN_TEXT_FONT font_puhui_basic_20_4)
set(LVGL_ICON_FONT ${FONT_AWESOME_20_4}) set(BUILTIN_ICON_FONT font_awesome_20_4)
set(DEFAULT_ASSETS ${ASSETS_XIAOZHI_PUHUI_COMMON_20_4_EMOJI_64}) set(DEFAULT_EMOJI_COLLECTION twemoji_64)
elseif(CONFIG_BOARD_TYPE_ATK_DNESP32S3_BOX) elseif(CONFIG_BOARD_TYPE_ATK_DNESP32S3_BOX)
set(BOARD_TYPE "atk-dnesp32s3-box") set(BOARD_TYPE "atk-dnesp32s3-box")
set(LVGL_TEXT_FONT ${FONT_PUHUI_BASIC_20_4}) set(BUILTIN_TEXT_FONT font_puhui_basic_20_4)
set(LVGL_ICON_FONT ${FONT_AWESOME_20_4}) set(BUILTIN_ICON_FONT font_awesome_20_4)
set(DEFAULT_ASSETS ${ASSETS_XIAOZHI_PUHUI_COMMON_20_4_EMOJI_64}) set(DEFAULT_EMOJI_COLLECTION twemoji_64)
elseif(CONFIG_BOARD_TYPE_ATK_DNESP32S3_BOX0) elseif(CONFIG_BOARD_TYPE_ATK_DNESP32S3_BOX0)
set(BOARD_TYPE "atk-dnesp32s3-box0") set(BOARD_TYPE "atk-dnesp32s3-box0")
set(LVGL_TEXT_FONT ${FONT_PUHUI_BASIC_20_4}) set(BUILTIN_TEXT_FONT font_puhui_basic_20_4)
set(LVGL_ICON_FONT ${FONT_AWESOME_20_4}) set(BUILTIN_ICON_FONT font_awesome_20_4)
set(DEFAULT_ASSETS ${ASSETS_XIAOZHI_PUHUI_COMMON_20_4_EMOJI_64}) set(DEFAULT_EMOJI_COLLECTION twemoji_64)
elseif(CONFIG_BOARD_TYPE_ATK_DNESP32S3_BOX2_WIFI) elseif(CONFIG_BOARD_TYPE_ATK_DNESP32S3_BOX2_WIFI)
set(BOARD_TYPE "atk-dnesp32s3-box2-wifi") set(BOARD_TYPE "atk-dnesp32s3-box2-wifi")
set(LVGL_TEXT_FONT ${FONT_PUHUI_BASIC_20_4}) set(BUILTIN_TEXT_FONT font_puhui_basic_20_4)
set(LVGL_ICON_FONT ${FONT_AWESOME_20_4}) set(BUILTIN_ICON_FONT font_awesome_20_4)
set(DEFAULT_ASSETS ${ASSETS_XIAOZHI_PUHUI_COMMON_20_4_EMOJI_64}) set(DEFAULT_EMOJI_COLLECTION twemoji_64)
elseif(CONFIG_BOARD_TYPE_ATK_DNESP32S3_BOX2_4G) elseif(CONFIG_BOARD_TYPE_ATK_DNESP32S3_BOX2_4G)
set(BOARD_TYPE "atk-dnesp32s3-box2-4g") set(BOARD_TYPE "atk-dnesp32s3-box2-4g")
set(LVGL_TEXT_FONT ${FONT_PUHUI_BASIC_20_4}) set(BUILTIN_TEXT_FONT font_puhui_basic_20_4)
set(LVGL_ICON_FONT ${FONT_AWESOME_20_4}) set(BUILTIN_ICON_FONT font_awesome_20_4)
set(DEFAULT_ASSETS ${ASSETS_XIAOZHI_PUHUI_COMMON_20_4_EMOJI_64}) set(DEFAULT_EMOJI_COLLECTION twemoji_64)
elseif(CONFIG_BOARD_TYPE_ATK_DNESP32S3M_WIFI) elseif(CONFIG_BOARD_TYPE_ATK_DNESP32S3M_WIFI)
set(BOARD_TYPE "atk-dnesp32s3m-wifi") set(BOARD_TYPE "atk-dnesp32s3m-wifi")
set(LVGL_TEXT_FONT ${FONT_PUHUI_BASIC_16_4}) set(BUILTIN_TEXT_FONT font_puhui_basic_16_4)
set(LVGL_ICON_FONT ${FONT_AWESOME_16_4}) set(BUILTIN_ICON_FONT font_awesome_16_4)
set(DEFAULT_ASSETS ${ASSETS_XIAOZHI_PUHUI_COMMON_16_4_EMOJI_32}) set(DEFAULT_EMOJI_COLLECTION twemoji_32)
elseif(CONFIG_BOARD_TYPE_ATK_DNESP32S3M_4G) elseif(CONFIG_BOARD_TYPE_ATK_DNESP32S3M_4G)
set(BOARD_TYPE "atk-dnesp32s3m-4g") set(BOARD_TYPE "atk-dnesp32s3m-4g")
set(LVGL_TEXT_FONT ${FONT_PUHUI_BASIC_16_4}) set(BUILTIN_TEXT_FONT font_puhui_basic_16_4)
set(LVGL_ICON_FONT ${FONT_AWESOME_16_4}) set(BUILTIN_ICON_FONT font_awesome_16_4)
set(DEFAULT_ASSETS ${ASSETS_XIAOZHI_PUHUI_COMMON_16_4_EMOJI_32}) set(DEFAULT_EMOJI_COLLECTION twemoji_32)
elseif(CONFIG_BOARD_TYPE_DU_CHATX) elseif(CONFIG_BOARD_TYPE_DU_CHATX)
set(BOARD_TYPE "du-chatx") set(BOARD_TYPE "du-chatx")
set(LVGL_TEXT_FONT ${FONT_PUHUI_BASIC_16_4}) set(BUILTIN_TEXT_FONT font_puhui_basic_16_4)
set(LVGL_ICON_FONT ${FONT_AWESOME_16_4}) set(BUILTIN_ICON_FONT font_awesome_16_4)
set(DEFAULT_ASSETS ${ASSETS_XIAOZHI_PUHUI_COMMON_16_4_EMOJI_32}) set(DEFAULT_EMOJI_COLLECTION twemoji_32)
elseif(CONFIG_BOARD_TYPE_ESP32S3_Taiji_Pi) elseif(CONFIG_BOARD_TYPE_ESP32S3_Taiji_Pi)
set(BOARD_TYPE "taiji-pi-s3") set(BOARD_TYPE "taiji-pi-s3")
set(LVGL_TEXT_FONT ${FONT_PUHUI_BASIC_20_4}) set(BUILTIN_TEXT_FONT font_puhui_basic_20_4)
set(LVGL_ICON_FONT ${FONT_AWESOME_20_4}) set(BUILTIN_ICON_FONT font_awesome_20_4)
set(DEFAULT_ASSETS ${ASSETS_XIAOZHI_PUHUI_COMMON_20_4_EMOJI_64}) set(DEFAULT_EMOJI_COLLECTION twemoji_64)
elseif(CONFIG_BOARD_TYPE_XINGZHI_Cube_0_85TFT_WIFI) elseif(CONFIG_BOARD_TYPE_XINGZHI_Cube_0_85TFT_WIFI)
set(BOARD_TYPE "xingzhi-cube-0.85tft-wifi") set(BOARD_TYPE "xingzhi-cube-0.85tft-wifi")
set(LVGL_TEXT_FONT ${FONT_PUHUI_BASIC_16_4}) set(BUILTIN_TEXT_FONT font_puhui_basic_16_4)
set(LVGL_ICON_FONT ${FONT_AWESOME_16_4}) set(BUILTIN_ICON_FONT font_awesome_16_4)
set(DEFAULT_ASSETS ${ASSETS_XIAOZHI_PUHUI_COMMON_16_4_EMOJI_32}) set(DEFAULT_EMOJI_COLLECTION twemoji_32)
elseif(CONFIG_BOARD_TYPE_XINGZHI_Cube_0_85TFT_ML307) elseif(CONFIG_BOARD_TYPE_XINGZHI_Cube_0_85TFT_ML307)
set(BOARD_TYPE "xingzhi-cube-0.85tft-ml307") set(BOARD_TYPE "xingzhi-cube-0.85tft-ml307")
set(LVGL_TEXT_FONT ${FONT_PUHUI_BASIC_16_4}) set(BUILTIN_TEXT_FONT font_puhui_basic_16_4)
set(LVGL_ICON_FONT ${FONT_AWESOME_16_4}) set(BUILTIN_ICON_FONT font_awesome_16_4)
set(DEFAULT_ASSETS ${ASSETS_XIAOZHI_PUHUI_COMMON_16_4_EMOJI_32}) set(DEFAULT_EMOJI_COLLECTION twemoji_32)
elseif(CONFIG_BOARD_TYPE_XINGZHI_Cube_0_96OLED_WIFI) elseif(CONFIG_BOARD_TYPE_XINGZHI_Cube_0_96OLED_WIFI)
set(BOARD_TYPE "xingzhi-cube-0.96oled-wifi") set(BOARD_TYPE "xingzhi-cube-0.96oled-wifi")
set(LVGL_TEXT_FONT ${FONT_PUHUI_BASIC_14_1}) set(BUILTIN_TEXT_FONT font_puhui_basic_14_1)
set(LVGL_ICON_FONT ${FONT_AWESOME_14_1}) set(BUILTIN_ICON_FONT font_awesome_14_1)
set(DEFAULT_ASSETS ${ASSETS_XIAOZHI_PUHUI_COMMON_14_1})
elseif(CONFIG_BOARD_TYPE_XINGZHI_Cube_0_96OLED_ML307) elseif(CONFIG_BOARD_TYPE_XINGZHI_Cube_0_96OLED_ML307)
set(BOARD_TYPE "xingzhi-cube-0.96oled-ml307") set(BOARD_TYPE "xingzhi-cube-0.96oled-ml307")
set(LVGL_TEXT_FONT ${FONT_PUHUI_BASIC_14_1}) set(BUILTIN_TEXT_FONT font_puhui_basic_14_1)
set(LVGL_ICON_FONT ${FONT_AWESOME_14_1}) set(BUILTIN_ICON_FONT font_awesome_14_1)
set(DEFAULT_ASSETS ${ASSETS_XIAOZHI_PUHUI_COMMON_14_1})
elseif(CONFIG_BOARD_TYPE_XINGZHI_Cube_1_54TFT_WIFI) elseif(CONFIG_BOARD_TYPE_XINGZHI_Cube_1_54TFT_WIFI)
set(BOARD_TYPE "xingzhi-cube-1.54tft-wifi") set(BOARD_TYPE "xingzhi-cube-1.54tft-wifi")
set(LVGL_TEXT_FONT ${FONT_PUHUI_BASIC_20_4}) set(BUILTIN_TEXT_FONT font_puhui_basic_20_4)
set(LVGL_ICON_FONT ${FONT_AWESOME_20_4}) set(BUILTIN_ICON_FONT font_awesome_20_4)
set(DEFAULT_ASSETS ${ASSETS_XIAOZHI_PUHUI_COMMON_20_4_EMOJI_64}) set(DEFAULT_EMOJI_COLLECTION twemoji_64)
elseif(CONFIG_BOARD_TYPE_XINGZHI_Cube_1_54TFT_ML307) elseif(CONFIG_BOARD_TYPE_XINGZHI_Cube_1_54TFT_ML307)
set(BOARD_TYPE "xingzhi-cube-1.54tft-ml307") set(BOARD_TYPE "xingzhi-cube-1.54tft-ml307")
set(LVGL_TEXT_FONT ${FONT_PUHUI_BASIC_20_4}) set(BUILTIN_TEXT_FONT font_puhui_basic_20_4)
set(LVGL_ICON_FONT ${FONT_AWESOME_20_4}) set(BUILTIN_ICON_FONT font_awesome_20_4)
set(DEFAULT_ASSETS ${ASSETS_XIAOZHI_PUHUI_COMMON_20_4_EMOJI_64}) set(DEFAULT_EMOJI_COLLECTION twemoji_64)
elseif(CONFIG_BOARD_TYPE_SENSECAP_WATCHER) elseif(CONFIG_BOARD_TYPE_SENSECAP_WATCHER)
set(BOARD_TYPE "sensecap-watcher") set(BOARD_TYPE "sensecap-watcher")
set(LVGL_TEXT_FONT ${FONT_PUHUI_BASIC_30_4}) set(BUILTIN_TEXT_FONT font_puhui_basic_30_4)
set(LVGL_ICON_FONT ${FONT_AWESOME_20_4}) set(BUILTIN_ICON_FONT font_awesome_20_4)
set(DEFAULT_ASSETS ${ASSETS_XIAOZHI_PUHUI_COMMON_30_4_EMOJI_64}) set(DEFAULT_EMOJI_COLLECTION twemoji_64)
elseif(CONFIG_BOARD_TYPE_DOIT_S3_AIBOX) elseif(CONFIG_BOARD_TYPE_DOIT_S3_AIBOX)
set(BOARD_TYPE "doit-s3-aibox") set(BOARD_TYPE "doit-s3-aibox")
set(DEFAULT_ASSETS ${ASSETS_XIAOZHI_WAKENET_ONLY})
elseif(CONFIG_BOARD_TYPE_MIXGO_NOVA) elseif(CONFIG_BOARD_TYPE_MIXGO_NOVA)
set(BOARD_TYPE "mixgo-nova") set(BOARD_TYPE "mixgo-nova")
set(LVGL_TEXT_FONT ${FONT_PUHUI_BASIC_16_4}) set(BUILTIN_TEXT_FONT font_puhui_basic_16_4)
set(LVGL_ICON_FONT ${FONT_AWESOME_16_4}) set(BUILTIN_ICON_FONT font_awesome_16_4)
set(DEFAULT_ASSETS ${ASSETS_XIAOZHI_PUHUI_COMMON_16_4_EMOJI_32}) set(DEFAULT_EMOJI_COLLECTION twemoji_32)
elseif(CONFIG_BOARD_TYPE_GENJUTECH_S3_1_54TFT) elseif(CONFIG_BOARD_TYPE_GENJUTECH_S3_1_54TFT)
set(BOARD_TYPE "genjutech-s3-1.54tft") set(BOARD_TYPE "genjutech-s3-1.54tft")
set(LVGL_TEXT_FONT ${FONT_PUHUI_BASIC_20_4}) set(BUILTIN_TEXT_FONT font_puhui_basic_20_4)
set(LVGL_ICON_FONT ${FONT_AWESOME_20_4}) set(BUILTIN_ICON_FONT font_awesome_20_4)
set(DEFAULT_ASSETS ${ASSETS_XIAOZHI_PUHUI_COMMON_20_4_EMOJI_64}) set(DEFAULT_EMOJI_COLLECTION twemoji_64)
elseif(CONFIG_BOARD_TYPE_ESP32_CGC) elseif(CONFIG_BOARD_TYPE_ESP32_CGC)
set(BOARD_TYPE "esp32-cgc") set(BOARD_TYPE "esp32-cgc")
set(LVGL_TEXT_FONT ${FONT_PUHUI_COMMON_14_1}) set(BUILTIN_TEXT_FONT font_puhui_14_1)
set(LVGL_ICON_FONT ${FONT_AWESOME_14_1}) set(BUILTIN_ICON_FONT font_awesome_14_1)
elseif(CONFIG_BOARD_TYPE_ESP32_CGC_144) elseif(CONFIG_BOARD_TYPE_ESP32_CGC_144)
set(BOARD_TYPE "esp32-cgc-144") set(BOARD_TYPE "esp32-cgc-144")
set(LVGL_TEXT_FONT ${FONT_PUHUI_COMMON_14_1}) set(BUILTIN_TEXT_FONT font_puhui_14_1)
set(LVGL_ICON_FONT ${FONT_AWESOME_14_1}) set(BUILTIN_ICON_FONT font_awesome_14_1)
elseif(CONFIG_BOARD_TYPE_ESP_S3_LCD_EV_Board) elseif(CONFIG_BOARD_TYPE_ESP_S3_LCD_EV_Board)
set(BOARD_TYPE "esp-s3-lcd-ev-board") set(BOARD_TYPE "esp-s3-lcd-ev-board")
set(LVGL_TEXT_FONT ${FONT_PUHUI_BASIC_30_4}) set(BUILTIN_TEXT_FONT font_puhui_basic_30_4)
set(LVGL_ICON_FONT ${FONT_AWESOME_30_4}) set(BUILTIN_ICON_FONT font_awesome_30_4)
set(DEFAULT_ASSETS ${ASSETS_XIAOZHI_PUHUI_COMMON_30_4_EMOJI_64}) set(DEFAULT_EMOJI_COLLECTION twemoji_64)
elseif(CONFIG_BOARD_TYPE_ESP_S3_LCD_EV_Board_2) elseif(CONFIG_BOARD_TYPE_ESP_S3_LCD_EV_Board_2)
set(BOARD_TYPE "esp-s3-lcd-ev-board-2") set(BOARD_TYPE "esp-s3-lcd-ev-board-2")
set(LVGL_TEXT_FONT ${FONT_PUHUI_BASIC_30_4}) set(BUILTIN_TEXT_FONT font_puhui_basic_30_4)
set(LVGL_ICON_FONT ${FONT_AWESOME_30_4}) set(BUILTIN_ICON_FONT font_awesome_30_4)
set(DEFAULT_ASSETS ${ASSETS_XIAOZHI_PUHUI_COMMON_30_4_EMOJI_64}) set(DEFAULT_EMOJI_COLLECTION twemoji_64)
elseif(CONFIG_BOARD_TYPE_ZHENGCHEN_1_54TFT_WIFI) elseif(CONFIG_BOARD_TYPE_ZHENGCHEN_1_54TFT_WIFI)
set(BOARD_TYPE "zhengchen-1.54tft-wifi") set(BOARD_TYPE "zhengchen-1.54tft-wifi")
set(LVGL_TEXT_FONT ${FONT_PUHUI_BASIC_20_4}) set(BUILTIN_TEXT_FONT font_puhui_basic_20_4)
set(LVGL_ICON_FONT ${FONT_AWESOME_20_4}) set(BUILTIN_ICON_FONT font_awesome_20_4)
set(DEFAULT_ASSETS ${ASSETS_XIAOZHI_PUHUI_COMMON_20_4_EMOJI_64}) set(DEFAULT_EMOJI_COLLECTION twemoji_64)
elseif(CONFIG_BOARD_TYPE_MINSI_K08_DUAL) elseif(CONFIG_BOARD_TYPE_MINSI_K08_DUAL)
set(BOARD_TYPE "minsi-k08-dual") set(BOARD_TYPE "minsi-k08-dual")
set(LVGL_TEXT_FONT ${FONT_PUHUI_BASIC_20_4}) set(BUILTIN_TEXT_FONT font_puhui_basic_20_4)
set(LVGL_ICON_FONT ${FONT_AWESOME_20_4}) set(BUILTIN_ICON_FONT font_awesome_20_4)
set(DEFAULT_ASSETS ${ASSETS_XIAOZHI_PUHUI_COMMON_20_4_EMOJI_64}) set(DEFAULT_EMOJI_COLLECTION twemoji_64)
elseif(CONFIG_BOARD_TYPE_ZHENGCHEN_1_54TFT_ML307) elseif(CONFIG_BOARD_TYPE_ZHENGCHEN_1_54TFT_ML307)
set(BOARD_TYPE "zhengchen-1.54tft-ml307") set(BOARD_TYPE "zhengchen-1.54tft-ml307")
set(LVGL_TEXT_FONT ${FONT_PUHUI_BASIC_20_4}) set(BUILTIN_TEXT_FONT font_puhui_basic_20_4)
set(LVGL_ICON_FONT ${FONT_AWESOME_20_4}) set(BUILTIN_ICON_FONT font_awesome_20_4)
set(DEFAULT_ASSETS ${ASSETS_XIAOZHI_PUHUI_COMMON_20_4_EMOJI_64}) set(DEFAULT_EMOJI_COLLECTION twemoji_64)
elseif(CONFIG_BOARD_TYPE_ESP32_S3_1_54_MUMA) elseif(CONFIG_BOARD_TYPE_ESP32_S3_1_54_MUMA)
set(BOARD_TYPE "sp-esp32-s3-1.54-muma") set(BOARD_TYPE "sp-esp32-s3-1.54-muma")
set(LVGL_TEXT_FONT ${FONT_PUHUI_BASIC_16_4}) set(BUILTIN_TEXT_FONT font_puhui_basic_16_4)
set(LVGL_ICON_FONT ${FONT_AWESOME_16_4}) set(BUILTIN_ICON_FONT font_awesome_16_4)
set(DEFAULT_ASSETS ${ASSETS_XIAOZHI_PUHUI_COMMON_16_4_EMOJI_32}) set(DEFAULT_EMOJI_COLLECTION twemoji_32)
elseif(CONFIG_BOARD_TYPE_ESP32_S3_1_28_BOX) elseif(CONFIG_BOARD_TYPE_ESP32_S3_1_28_BOX)
set(BOARD_TYPE "sp-esp32-s3-1.28-box") set(BOARD_TYPE "sp-esp32-s3-1.28-box")
set(LVGL_TEXT_FONT ${FONT_PUHUI_BASIC_16_4}) set(BUILTIN_TEXT_FONT font_puhui_basic_16_4)
set(LVGL_ICON_FONT ${FONT_AWESOME_16_4}) set(BUILTIN_ICON_FONT font_awesome_16_4)
set(DEFAULT_ASSETS ${ASSETS_XIAOZHI_PUHUI_COMMON_16_4_EMOJI_64}) set(DEFAULT_EMOJI_COLLECTION twemoji_64)
elseif(CONFIG_BOARD_TYPE_OTTO_ROBOT) elseif(CONFIG_BOARD_TYPE_OTTO_ROBOT)
set(BOARD_TYPE "otto-robot") set(BOARD_TYPE "otto-robot")
set(LVGL_TEXT_FONT ${FONT_PUHUI_COMMON_16_4}) set(BUILTIN_TEXT_FONT font_puhui_16_4)
set(LVGL_ICON_FONT ${FONT_AWESOME_16_4}) set(BUILTIN_ICON_FONT font_awesome_16_4)
elseif(CONFIG_BOARD_TYPE_ELECTRON_BOT) elseif(CONFIG_BOARD_TYPE_ELECTRON_BOT)
set(BOARD_TYPE "electron-bot") set(BOARD_TYPE "electron-bot")
set(LVGL_TEXT_FONT ${FONT_PUHUI_COMMON_20_4}) set(BUILTIN_TEXT_FONT font_puhui_20_4)
set(LVGL_ICON_FONT ${FONT_AWESOME_20_4}) set(BUILTIN_ICON_FONT font_awesome_20_4)
elseif(CONFIG_BOARD_TYPE_BREAD_COMPACT_WIFI_CAM) elseif(CONFIG_BOARD_TYPE_BREAD_COMPACT_WIFI_CAM)
set(BOARD_TYPE "bread-compact-wifi-s3cam") set(BOARD_TYPE "bread-compact-wifi-s3cam")
set(LVGL_TEXT_FONT ${FONT_PUHUI_BASIC_16_4}) set(BUILTIN_TEXT_FONT font_puhui_basic_16_4)
set(LVGL_ICON_FONT ${FONT_AWESOME_16_4}) set(BUILTIN_ICON_FONT font_awesome_16_4)
set(DEFAULT_ASSETS ${ASSETS_XIAOZHI_PUHUI_COMMON_16_4_EMOJI_64}) set(DEFAULT_EMOJI_COLLECTION twemoji_64)
elseif(CONFIG_BOARD_TYPE_JIUCHUAN) elseif(CONFIG_BOARD_TYPE_JIUCHUAN)
set(BOARD_TYPE "jiuchuan-s3") set(BOARD_TYPE "jiuchuan-s3")
set(LVGL_TEXT_FONT ${FONT_PUHUI_BASIC_20_4}) set(BUILTIN_TEXT_FONT font_puhui_basic_20_4)
set(LVGL_ICON_FONT ${FONT_AWESOME_20_4}) set(BUILTIN_ICON_FONT font_awesome_20_4)
set(DEFAULT_ASSETS ${ASSETS_XIAOZHI_PUHUI_COMMON_20_4_EMOJI_64}) set(DEFAULT_EMOJI_COLLECTION twemoji_64)
elseif(CONFIG_BOARD_TYPE_LABPLUS_MPYTHON_V3) elseif(CONFIG_BOARD_TYPE_LABPLUS_MPYTHON_V3)
set(BOARD_TYPE "labplus-mpython-v3") set(BOARD_TYPE "labplus-mpython-v3")
set(LVGL_TEXT_FONT ${FONT_PUHUI_BASIC_20_4}) set(BUILTIN_TEXT_FONT font_puhui_basic_20_4)
set(LVGL_ICON_FONT ${FONT_AWESOME_20_4}) set(BUILTIN_ICON_FONT font_awesome_20_4)
set(DEFAULT_ASSETS ${ASSETS_XIAOZHI_PUHUI_COMMON_20_4_EMOJI_64}) set(DEFAULT_EMOJI_COLLECTION twemoji_64)
elseif(CONFIG_BOARD_TYPE_LABPLUS_LEDONG_V2) elseif(CONFIG_BOARD_TYPE_LABPLUS_LEDONG_V2)
set(BOARD_TYPE "labplus-ledong-v2") set(BOARD_TYPE "labplus-ledong-v2")
set(LVGL_TEXT_FONT ${FONT_PUHUI_BASIC_20_4}) set(BUILTIN_TEXT_FONT font_puhui_basic_20_4)
set(LVGL_ICON_FONT ${FONT_AWESOME_20_4}) set(BUILTIN_ICON_FONT font_awesome_20_4)
set(DEFAULT_ASSETS ${ASSETS_XIAOZHI_PUHUI_COMMON_20_4_EMOJI_64}) set(DEFAULT_EMOJI_COLLECTION twemoji_64)
elseif(CONFIG_BOARD_TYPE_SURFER_C3_1_14TFT) elseif(CONFIG_BOARD_TYPE_SURFER_C3_1_14TFT)
set(BOARD_TYPE "surfer-c3-1.14tft") set(BOARD_TYPE "surfer-c3-1.14tft")
set(LVGL_TEXT_FONT ${FONT_PUHUI_BASIC_20_4}) set(BUILTIN_TEXT_FONT font_puhui_basic_20_4)
set(LVGL_ICON_FONT ${FONT_AWESOME_20_4}) set(BUILTIN_ICON_FONT font_awesome_20_4)
set(DEFAULT_ASSETS ${ASSETS_XIAOZHI_S_PUHUI_COMMON_20_4_EMOJI_32}) set(DEFAULT_EMOJI_COLLECTION twemoji_32)
elseif(CONFIG_BOARD_TYPE_YUNLIAO_S3) elseif(CONFIG_BOARD_TYPE_YUNLIAO_S3)
set(BOARD_TYPE "yunliao-s3") set(BOARD_TYPE "yunliao-s3")
set(LVGL_TEXT_FONT ${FONT_PUHUI_BASIC_20_4}) set(BUILTIN_TEXT_FONT font_puhui_basic_20_4)
set(LVGL_ICON_FONT ${FONT_AWESOME_20_4}) set(BUILTIN_ICON_FONT font_awesome_20_4)
set(DEFAULT_ASSETS ${ASSETS_XIAOZHI_PUHUI_COMMON_20_4_EMOJI_64}) set(DEFAULT_EMOJI_COLLECTION twemoji_64)
endif() endif()
file(GLOB BOARD_SOURCES file(GLOB BOARD_SOURCES
@@ -620,7 +582,7 @@ if(NOT BOARD_NAME)
endif() endif()
target_compile_definitions(${COMPONENT_LIB} target_compile_definitions(${COMPONENT_LIB}
PRIVATE BOARD_TYPE=\"${BOARD_TYPE}\" BOARD_NAME=\"${BOARD_NAME}\" PRIVATE BOARD_TYPE=\"${BOARD_TYPE}\" BOARD_NAME=\"${BOARD_NAME}\"
PRIVATE DEFAULT_ASSETS=\"${DEFAULT_ASSETS}\" LVGL_TEXT_FONT=${LVGL_TEXT_FONT} LVGL_ICON_FONT=${LVGL_ICON_FONT} PRIVATE BUILTIN_TEXT_FONT=${BUILTIN_TEXT_FONT} BUILTIN_ICON_FONT=${BUILTIN_ICON_FONT}
) )
# Add generation rules # Add generation rules
@@ -640,10 +602,30 @@ add_custom_target(lang_header ALL
DEPENDS ${LANG_HEADER} DEPENDS ${LANG_HEADER}
) )
# Find ESP-SR component dynamically
foreach(COMPONENT ${build_components})
if(COMPONENT MATCHES "espressif__esp-sr")
set(ESP_SR_COMPONENT ${COMPONENT})
idf_component_get_property(ESP_SR_COMPONENT_PATH ${ESP_SR_COMPONENT} COMPONENT_DIR)
set(ESP_SR_MODEL_PATH "${ESP_SR_COMPONENT_PATH}/model")
break()
endif()
endforeach()
# Find xiaozhi-fonts component dynamically
foreach(COMPONENT ${build_components})
if(COMPONENT MATCHES "xiaozhi-fonts")
set(XIAOZHI_FONTS_COMPONENT ${COMPONENT})
idf_component_get_property(XIAOZHI_FONTS_COMPONENT_PATH ${XIAOZHI_FONTS_COMPONENT} COMPONENT_DIR)
set(XIAOZHI_FONTS_PATH "${XIAOZHI_FONTS_COMPONENT_PATH}")
break()
endif()
endforeach()
if(CONFIG_BOARD_TYPE_ESP_HI) if(CONFIG_BOARD_TYPE_ESP_HI)
set(URL "https://github.com/espressif2022/image_player/raw/main/test_apps/test_8bit") set(URL "https://github.com/espressif2022/image_player/raw/main/test_apps/test_8bit")
set(SPIFFS_DIR "${CMAKE_BINARY_DIR}/emoji") set(EMOJI_DIR "${CMAKE_BINARY_DIR}/emoji")
file(MAKE_DIRECTORY ${SPIFFS_DIR}) file(MAKE_DIRECTORY ${EMOJI_DIR})
# List all files to download # List all files to download
set(FILES_TO_DOWNLOAD "") set(FILES_TO_DOWNLOAD "")
@@ -659,7 +641,7 @@ list(APPEND FILES_TO_DOWNLOAD "panic_return.aaf" "wake.aaf")
foreach(FILENAME IN LISTS FILES_TO_DOWNLOAD) foreach(FILENAME IN LISTS FILES_TO_DOWNLOAD)
set(REMOTE_FILE "${URL}/${FILENAME}") set(REMOTE_FILE "${URL}/${FILENAME}")
set(LOCAL_FILE "${SPIFFS_DIR}/${FILENAME}") set(LOCAL_FILE "${EMOJI_DIR}/${FILENAME}")
# Check if local file exists # Check if local file exists
if(EXISTS ${LOCAL_FILE}) if(EXISTS ${LOCAL_FILE})
@@ -675,154 +657,70 @@ foreach(FILENAME IN LISTS FILES_TO_DOWNLOAD)
endif() endif()
endforeach() endforeach()
spiffs_create_partition_assets( endif()
assets_A
${SPIFFS_DIR}
FLASH_IN_PROJECT # Function to build default assets based on configuration
MMAP_FILE_SUPPORT_FORMAT ".aaf" function(build_default_assets_bin)
# Set output path for generated assets.bin
set(GENERATED_ASSETS_BIN "${CMAKE_BINARY_DIR}/generated_assets.bin")
# Prepare arguments for build script
set(BUILD_ARGS
"--sdkconfig" "${SDKCONFIG}"
"--output" "${GENERATED_ASSETS_BIN}"
) )
# Add builtin text font if defined
if(BUILTIN_TEXT_FONT)
list(APPEND BUILD_ARGS "--builtin_text_font" "${BUILTIN_TEXT_FONT}")
endif() endif()
if(CONFIG_BOARD_TYPE_ECHOEAR) # Add default emoji collection if defined
if(DEFAULT_EMOJI_COLLECTION)
idf_build_get_property(build_components BUILD_COMPONENTS) list(APPEND BUILD_ARGS "--emoji_collection" "${DEFAULT_EMOJI_COLLECTION}")
foreach(COMPONENT ${build_components})
if(COMPONENT MATCHES "esp_emote_gfx" OR COMPONENT MATCHES "espressif2022__esp_emote_gfx")
set(EMOTE_GFX_COMPONENT ${COMPONENT})
idf_component_get_property(EMOTE_GFX_COMPONENT_PATH ${EMOTE_GFX_COMPONENT} COMPONENT_DIR)
set(SPIFFS_DIR "${EMOTE_GFX_COMPONENT_PATH}/emoji_normal")
break()
endif() endif()
endforeach()
spiffs_create_partition_assets( # Add default assets extra files if defined
assets_A if(DEFAULT_ASSETS_EXTRA_FILES)
${SPIFFS_DIR} list(APPEND BUILD_ARGS "--extra_files" "${DEFAULT_ASSETS_EXTRA_FILES}")
FLASH_IN_PROJECT endif()
MMAP_FILE_SUPPORT_FORMAT ".aaf, ttf, bin"
IMPORT_INC_PATH ${CMAKE_CURRENT_SOURCE_DIR}/boards/${BOARD_TYPE} list(APPEND BUILD_ARGS "--esp_sr_model_path" "${ESP_SR_MODEL_PATH}")
list(APPEND BUILD_ARGS "--xiaozhi_fonts_path" "${XIAOZHI_FONTS_PATH}")
# Create custom command to build assets
add_custom_command(
OUTPUT ${GENERATED_ASSETS_BIN}
COMMAND python ${PROJECT_DIR}/scripts/build_default_assets.py ${BUILD_ARGS}
DEPENDS
${SDKCONFIG}
${PROJECT_DIR}/scripts/build_default_assets.py
COMMENT "Building default assets.bin based on configuration"
VERBATIM
) )
endif()
# Font configuration validation function # Create target for generated assets
function(validate_font_config board_name text_font default_assets) add_custom_target(generated_default_assets ALL
if(text_font) DEPENDS ${GENERATED_ASSETS_BIN}
# Check if DEFAULT_ASSETS contains font )
if(default_assets AND default_assets MATCHES "font_")
# Rule 1: If DEFAULT_ASSETS uses font, LVGL_TEXT_FONT must be BASIC # Set the generated file path in parent scope
if(NOT text_font MATCHES "basic") set(GENERATED_ASSETS_LOCAL_FILE ${GENERATED_ASSETS_BIN} PARENT_SCOPE)
message(FATAL_ERROR "Font config error for ${board_name}: DEFAULT_ASSETS contains COMMON font but LVGL_TEXT_FONT is not BASIC (${text_font})")
endif() message(STATUS "Default assets build configured: ${GENERATED_ASSETS_BIN}")
else()
# Rule 2: If no DEFAULT_ASSETS or DEFAULT_ASSETS doesn't contain font_, LVGL_TEXT_FONT must not be BASIC
if(text_font MATCHES "basic")
message(FATAL_ERROR "Font config error for ${board_name}: No DEFAULT_ASSETS with COMMON font but LVGL_TEXT_FONT is not COMMON (${text_font})")
endif()
endif()
# Pass validation
message(STATUS "Font config validation passed for ${board_name}: LVGL_TEXT_FONT=${text_font}, DEFAULT_ASSETS=${default_assets}")
endif()
endfunction() endfunction()
# DEFAULT_ASSETS prefix validation function
function(validate_default_assets_prefix board_name default_assets)
if(default_assets)
# Check for ESP32S3/P4 target - DEFAULT_ASSETS cannot start with "wn9s_"
if(CONFIG_IDF_TARGET_ESP32S3 OR CONFIG_IDF_TARGET_ESP32P4)
if(default_assets MATCHES "^wn9s_")
message(FATAL_ERROR "Assets config error for ${board_name}: DEFAULT_ASSETS cannot start with 'wn9s_' for ESP32S3 target (${default_assets})")
endif()
endif()
# Check for ESP32C3/C6 target - DEFAULT_ASSETS cannot start with "wn9_"
if(CONFIG_IDF_TARGET_ESP32C3 OR CONFIG_IDF_TARGET_ESP32C6)
if(default_assets MATCHES "^wn9_")
message(FATAL_ERROR "Assets config error for ${board_name}: DEFAULT_ASSETS cannot start with 'wn9_' for ESP32C3/C6 target (${default_assets})")
endif()
endif()
# Pass validation
message(STATUS "Assets prefix validation passed for ${board_name}: DEFAULT_ASSETS=${default_assets}")
endif()
endfunction()
# Global font configuration validation
# This will validate the current board's font configuration
if(LVGL_TEXT_FONT)
validate_font_config("${BOARD_TYPE}" "${LVGL_TEXT_FONT}" "${DEFAULT_ASSETS}")
endif()
# Global DEFAULT_ASSETS prefix validation
# This will validate the current board's DEFAULT_ASSETS prefix configuration
if(DEFAULT_ASSETS)
validate_default_assets_prefix("${BOARD_TYPE}" "${DEFAULT_ASSETS}")
endif()
# Function to get local assets file path (handles both URL and local file)
function(get_assets_local_file assets_source assets_local_file_var)
# Check if it's a URL (starts with http:// or https://)
if(assets_source MATCHES "^https?://")
# It's a URL, download it
get_filename_component(ASSETS_FILENAME "${assets_source}" NAME)
set(ASSETS_LOCAL_FILE "${CMAKE_BINARY_DIR}/${ASSETS_FILENAME}")
set(ASSETS_TEMP_FILE "${CMAKE_BINARY_DIR}/${ASSETS_FILENAME}.tmp")
# Check if local file exists
if(EXISTS ${ASSETS_LOCAL_FILE})
message(STATUS "Assets file ${ASSETS_FILENAME} already exists, skipping download")
else()
message(STATUS "Downloading ${ASSETS_FILENAME}")
# Clean up any existing temp file
if(EXISTS ${ASSETS_TEMP_FILE})
file(REMOVE ${ASSETS_TEMP_FILE})
endif()
# Download to temporary file first
file(DOWNLOAD ${assets_source} ${ASSETS_TEMP_FILE}
STATUS DOWNLOAD_STATUS)
list(GET DOWNLOAD_STATUS 0 STATUS_CODE)
if(NOT STATUS_CODE EQUAL 0)
# Clean up temp file on failure
if(EXISTS ${ASSETS_TEMP_FILE})
file(REMOVE ${ASSETS_TEMP_FILE})
endif()
message(FATAL_ERROR "Failed to download ${ASSETS_FILENAME} from ${assets_source}")
endif()
# Move temp file to final location (atomic operation)
file(RENAME ${ASSETS_TEMP_FILE} ${ASSETS_LOCAL_FILE})
message(STATUS "Successfully downloaded ${ASSETS_FILENAME}")
endif()
else()
# It's a local file path
if(IS_ABSOLUTE "${assets_source}")
set(ASSETS_LOCAL_FILE "${assets_source}")
else()
set(ASSETS_LOCAL_FILE "${CMAKE_CURRENT_SOURCE_DIR}/${assets_source}")
endif()
# Check if local file exists
if(NOT EXISTS ${ASSETS_LOCAL_FILE})
message(FATAL_ERROR "Assets file not found: ${ASSETS_LOCAL_FILE}")
endif()
message(STATUS "Using assets file: ${ASSETS_LOCAL_FILE}")
endif()
set(${assets_local_file_var} ${ASSETS_LOCAL_FILE} PARENT_SCOPE)
endfunction()
partition_table_get_partition_info(size "--partition-name assets" "size")
partition_table_get_partition_info(offset "--partition-name assets" "offset")
if ("${size}" AND "${offset}")
# Flash assets based on configuration # Flash assets based on configuration
if(CONFIG_FLASH_DEFAULT_ASSETS) if(CONFIG_FLASH_DEFAULT_ASSETS)
# Flash default assets # Build default assets based on configuration
if(DEFAULT_ASSETS) build_default_assets_bin()
get_assets_local_file("${DEFAULT_ASSETS}" ASSETS_LOCAL_FILE) esptool_py_flash_to_partition(flash "assets" "${GENERATED_ASSETS_LOCAL_FILE}")
esptool_py_flash_to_partition(flash "assets" "${ASSETS_LOCAL_FILE}") message(STATUS "Generated default assets flash configured: ${GENERATED_ASSETS_LOCAL_FILE} -> assets partition")
message(STATUS "Default assets download and flash configured: ${DEFAULT_ASSETS} -> assets partition")
else()
message(WARNING "FLASH_DEFAULT_ASSETS is enabled but no DEFAULT_ASSETS is defined for board ${BOARD_TYPE}")
endif()
elseif(CONFIG_FLASH_CUSTOM_ASSETS) elseif(CONFIG_FLASH_CUSTOM_ASSETS)
# Flash custom assets # Flash custom assets
get_assets_local_file("${CONFIG_CUSTOM_ASSETS_FILE}" ASSETS_LOCAL_FILE) get_assets_local_file("${CONFIG_CUSTOM_ASSETS_FILE}" ASSETS_LOCAL_FILE)
@@ -831,3 +729,6 @@ elseif(CONFIG_FLASH_CUSTOM_ASSETS)
elseif(CONFIG_FLASH_NONE_ASSETS) elseif(CONFIG_FLASH_NONE_ASSETS)
message(STATUS "Assets flashing disabled (FLASH_NONE_ASSETS)") message(STATUS "Assets flashing disabled (FLASH_NONE_ASSETS)")
endif() endif()
else()
message(STATUS "Assets partition not found, using v1 partition table")
endif()
+6 -2
View File
@@ -8,7 +8,7 @@ config OTA_URL
choice choice
prompt "Flash Assets" prompt "Flash Assets"
default FLASH_NONE_ASSETS default FLASH_DEFAULT_ASSETS
help help
Select the assets to flash. Select the assets to flash.
@@ -532,7 +532,11 @@ config USE_AUDIO_PROCESSOR
config USE_DEVICE_AEC config USE_DEVICE_AEC
bool "Enable Device-Side AEC" bool "Enable Device-Side AEC"
default n default n
depends on USE_AUDIO_PROCESSOR && (BOARD_TYPE_ESP_BOX_3 || BOARD_TYPE_ESP_BOX || BOARD_TYPE_ESP_BOX_LITE || BOARD_TYPE_LICHUANG_DEV || BOARD_TYPE_ESP32S3_KORVO2_V3 || BOARD_TYPE_ESP32S3_Touch_AMOLED_1_75 || BOARD_TYPE_ESP32S3_Touch_AMOLED_2_06 || BOARD_TYPE_ESP32P4_WIFI6_Touch_LCD_4B || BOARD_TYPE_ESP32P4_WIFI6_Touch_LCD_XC || BOARD_TYPE_ESP_S3_LCD_EV_Board_2 || BOARD_TYPE_YUNLIAO_S3) depends on USE_AUDIO_PROCESSOR && (BOARD_TYPE_ESP_BOX_3 || BOARD_TYPE_ESP_BOX || BOARD_TYPE_ESP_BOX_LITE \
|| BOARD_TYPE_LICHUANG_DEV || BOARD_TYPE_ESP32S3_KORVO2_V3 || BOARD_TYPE_ESP32S3_Touch_AMOLED_1_75 \
|| BOARD_TYPE_ESP32S3_Touch_AMOLED_2_06 || BOARD_TYPE_ESP32P4_WIFI6_Touch_LCD_4B \
|| BOARD_TYPE_ESP32P4_WIFI6_Touch_LCD_XC || BOARD_TYPE_ESP_S3_LCD_EV_Board_2 || BOARD_TYPE_YUNLIAO_S3 \
|| BOARD_TYPE_ECHOEAR)
help help
因为性能不够,不建议和微信聊天界面风格同时开启 因为性能不够,不建议和微信聊天界面风格同时开启
+7 -17
View File
@@ -72,28 +72,20 @@ Application::~Application() {
void Application::CheckAssetsVersion() { void Application::CheckAssetsVersion() {
auto& board = Board::GetInstance(); auto& board = Board::GetInstance();
auto display = board.GetDisplay(); auto display = board.GetDisplay();
auto assets = board.GetAssets(); auto& assets = Assets::GetInstance();
if (!assets) {
ESP_LOGE(TAG, "Assets is not set for board %s", BOARD_NAME);
return;
}
if (!assets->partition_valid()) { if (!assets.partition_valid()) {
ESP_LOGE(TAG, "Assets partition is not valid for board %s", BOARD_NAME); ESP_LOGW(TAG, "Assets partition is disabled for board %s", BOARD_NAME);
return; return;
} }
Settings settings("assets", true); Settings settings("assets", true);
// Check if there is a new assets need to be downloaded // Check if there is a new assets need to be downloaded
std::string download_url = settings.GetString("download_url"); std::string download_url = settings.GetString("download_url");
if (!download_url.empty()) {
settings.EraseKey("download_url");
}
if (download_url.empty() && !assets->checksum_valid()) {
download_url = assets->default_assets_url();
}
if (!download_url.empty()) { if (!download_url.empty()) {
settings.EraseKey("download_url");
char message[256]; char message[256];
snprintf(message, sizeof(message), Lang::Strings::FOUND_NEW_ASSETS, download_url.c_str()); snprintf(message, sizeof(message), Lang::Strings::FOUND_NEW_ASSETS, download_url.c_str());
Alert(Lang::Strings::LOADING_ASSETS, message, "cloud_arrow_down", Lang::Sounds::OGG_UPGRADE); Alert(Lang::Strings::LOADING_ASSETS, message, "cloud_arrow_down", Lang::Sounds::OGG_UPGRADE);
@@ -104,7 +96,7 @@ void Application::CheckAssetsVersion() {
board.SetPowerSaveMode(false); board.SetPowerSaveMode(false);
display->SetChatMessage("system", Lang::Strings::PLEASE_WAIT); display->SetChatMessage("system", Lang::Strings::PLEASE_WAIT);
bool success = assets->Download(download_url, [display](int progress, size_t speed) -> void { bool success = assets.Download(download_url, [display](int progress, size_t speed) -> void {
std::thread([display, progress, speed]() { std::thread([display, progress, speed]() {
char buffer[32]; char buffer[32];
snprintf(buffer, sizeof(buffer), "%d%% %uKB/s", progress, speed / 1024); snprintf(buffer, sizeof(buffer), "%d%% %uKB/s", progress, speed / 1024);
@@ -123,7 +115,7 @@ void Application::CheckAssetsVersion() {
} }
// Apply assets // Apply assets
assets->Apply(); assets.Apply();
display->SetChatMessage("system", ""); display->SetChatMessage("system", "");
display->SetEmotion("microchip_ai"); display->SetEmotion("microchip_ai");
} }
@@ -844,10 +836,8 @@ void Application::SendMcpMessage(const std::string& payload) {
// Make sure you are using main thread to send MCP message // Make sure you are using main thread to send MCP message
if (xTaskGetCurrentTaskHandle() == main_event_loop_task_handle_) { if (xTaskGetCurrentTaskHandle() == main_event_loop_task_handle_) {
ESP_LOGI(TAG, "Send MCP message in main thread");
protocol_->SendMcpMessage(payload); protocol_->SendMcpMessage(payload);
} else { } else {
ESP_LOGI(TAG, "Send MCP message in sub thread");
Schedule([this, payload = std::move(payload)]() { Schedule([this, payload = std::move(payload)]() {
protocol_->SendMcpMessage(payload); protocol_->SendMcpMessage(payload);
}); });
+1 -7
View File
@@ -21,13 +21,7 @@ struct mmap_assets_table {
}; };
Assets::Assets(std::string default_assets_url) { Assets::Assets() {
if (default_assets_url.find("http") == 0) {
default_assets_url_ = default_assets_url;
} else {
ESP_LOGE(TAG, "The default assets url is not a http url: %s", default_assets_url.c_str());
}
// Initialize the partition // Initialize the partition
InitializePartition(); InitializePartition();
} }
+6 -19
View File
@@ -10,23 +10,6 @@
#include <model_path.h> #include <model_path.h>
// All combinations of wakenet_model, text_font, emoji_collection can be found from the following url:
// https://github.com/78/xiaozhi-fonts/releases/tag/assets
#define ASSETS_PUHUI_COMMON_14_1 "none-font_puhui_common_14_1-none.bin"
#define ASSETS_XIAOZHI_WAKENET "wn9_nihaoxiaozhi_tts-none-none.bin"
#define ASSETS_XIAOZHI_WAKENET_SMALL "wn9s_nihaoxiaozhi-none-none.bin"
#define ASSETS_XIAOZHI_PUHUI_COMMON_14_1 "wn9_nihaoxiaozhi_tts-font_puhui_common_14_1-none.bin"
#define ASSETS_XIAOZHI_PUHUI_COMMON_16_4_EMOJI_32 "wn9_nihaoxiaozhi_tts-font_puhui_common_16_4-emojis_32.bin"
#define ASSETS_XIAOZHI_PUHUI_COMMON_16_4_EMOJI_64 "wn9_nihaoxiaozhi_tts-font_puhui_common_16_4-emojis_64.bin"
#define ASSETS_XIAOZHI_PUHUI_COMMON_20_4_EMOJI_64 "wn9_nihaoxiaozhi_tts-font_puhui_common_20_4-emojis_64.bin"
#define ASSETS_XIAOZHI_PUHUI_COMMON_30_4_EMOJI_64 "wn9_nihaoxiaozhi_tts-font_puhui_common_30_4-emojis_64.bin"
#define ASSETS_XIAOZHI_S_PUHUI_COMMON_14_1 "wn9s_nihaoxiaozhi-font_puhui_common_14_1-none.bin"
#define ASSETS_XIAOZHI_S_PUHUI_COMMON_16_4_EMOJI_32 "wn9s_nihaoxiaozhi-font_puhui_common_16_4-emojis_32.bin"
#define ASSETS_XIAOZHI_S_PUHUI_COMMON_20_4_EMOJI_32 "wn9s_nihaoxiaozhi-font_puhui_common_20_4-emojis_32.bin"
#define ASSETS_XIAOZHI_S_PUHUI_COMMON_20_4_EMOJI_64 "wn9s_nihaoxiaozhi-font_puhui_common_20_4-emojis_64.bin"
#define ASSETS_XIAOZHI_S_PUHUI_COMMON_30_4_EMOJI_64 "wn9s_nihaoxiaozhi-font_puhui_common_30_4-emojis_64.bin"
struct Asset { struct Asset {
size_t size; size_t size;
size_t offset; size_t offset;
@@ -34,23 +17,27 @@ struct Asset {
class Assets { class Assets {
public: public:
Assets(std::string default_assets_url); static Assets& GetInstance() {
static Assets instance;
return instance;
}
~Assets(); ~Assets();
bool Download(std::string url, std::function<void(int progress, size_t speed)> progress_callback); bool Download(std::string url, std::function<void(int progress, size_t speed)> progress_callback);
bool Apply(); bool Apply();
bool GetAssetData(const std::string& name, void*& ptr, size_t& size);
inline bool partition_valid() const { return partition_valid_; } inline bool partition_valid() const { return partition_valid_; }
inline bool checksum_valid() const { return checksum_valid_; } inline bool checksum_valid() const { return checksum_valid_; }
inline std::string default_assets_url() const { return default_assets_url_; } inline std::string default_assets_url() const { return default_assets_url_; }
private: private:
Assets();
Assets(const Assets&) = delete; Assets(const Assets&) = delete;
Assets& operator=(const Assets&) = delete; Assets& operator=(const Assets&) = delete;
bool InitializePartition(); bool InitializePartition();
uint32_t CalculateChecksum(const char* data, uint32_t length); uint32_t CalculateChecksum(const char* data, uint32_t length);
bool GetAssetData(const std::string& name, void*& ptr, size_t& size);
const esp_partition_t* partition_ = nullptr; const esp_partition_t* partition_ = nullptr;
esp_partition_mmap_handle_t mmap_handle_ = 0; esp_partition_mmap_handle_t mmap_handle_ = 0;
-9
View File
@@ -176,12 +176,3 @@ std::string Board::GetSystemInfoJson() {
json += R"(})"; json += R"(})";
return json; return json;
} }
Assets* Board::GetAssets() {
#ifdef DEFAULT_ASSETS
static Assets assets(DEFAULT_ASSETS);
return &assets;
#else
return nullptr;
#endif
}
-1
View File
@@ -52,7 +52,6 @@ public:
virtual void SetPowerSaveMode(bool enabled) = 0; virtual void SetPowerSaveMode(bool enabled) = 0;
virtual std::string GetBoardJson() = 0; virtual std::string GetBoardJson() = 0;
virtual std::string GetDeviceStatusJson() = 0; virtual std::string GetDeviceStatusJson() = 0;
virtual Assets* GetAssets();
}; };
#define DECLARE_BOARD(BOARD_CLASS_NAME) \ #define DECLARE_BOARD(BOARD_CLASS_NAME) \
+3
View File
@@ -41,6 +41,9 @@ void WifiBoard::EnterWifiConfigMode() {
wifi_ap.SetSsidPrefix("Xiaozhi"); wifi_ap.SetSsidPrefix("Xiaozhi");
wifi_ap.Start(); wifi_ap.Start();
// 等待 1 秒显示开发板信息
vTaskDelay(pdMS_TO_TICKS(1000));
// 显示 WiFi 配置 AP 的 SSID 和 Web 服务器 URL // 显示 WiFi 配置 AP 的 SSID 和 Web 服务器 URL
std::string hint = Lang::Strings::CONNECT_TO_HOTSPOT; std::string hint = Lang::Strings::CONNECT_TO_HOTSPOT;
hint += wifi_ap.GetSsid(); hint += wifi_ap.GetSsid();
+2 -1
View File
@@ -517,12 +517,13 @@ private:
void InitializeSpi() void InitializeSpi()
{ {
const spi_bus_config_t bus_config = TAIJIPI_ST77916_PANEL_BUS_QSPI_CONFIG(QSPI_PIN_NUM_LCD_PCLK, spi_bus_config_t bus_config = TAIJIPI_ST77916_PANEL_BUS_QSPI_CONFIG(QSPI_PIN_NUM_LCD_PCLK,
QSPI_PIN_NUM_LCD_DATA0, QSPI_PIN_NUM_LCD_DATA0,
QSPI_PIN_NUM_LCD_DATA1, QSPI_PIN_NUM_LCD_DATA1,
QSPI_PIN_NUM_LCD_DATA2, QSPI_PIN_NUM_LCD_DATA2,
QSPI_PIN_NUM_LCD_DATA3, QSPI_PIN_NUM_LCD_DATA3,
QSPI_LCD_H_RES * 80 * sizeof(uint16_t)); QSPI_LCD_H_RES * 80 * sizeof(uint16_t));
// bus_config.isr_cpu_id = ESP_INTR_CPU_AFFINITY_1;
ESP_ERROR_CHECK(spi_bus_initialize(QSPI_LCD_HOST, &bus_config, SPI_DMA_CH_AUTO)); ESP_ERROR_CHECK(spi_bus_initialize(QSPI_LCD_HOST, &bus_config, SPI_DMA_CH_AUTO));
} }
-4
View File
@@ -27,10 +27,6 @@ idf.py menuconfig
### 基本配置 ### 基本配置
- `Xiaozhi Assistant` → `Board Type` → 选择 `EchoEar` - `Xiaozhi Assistant` → `Board Type` → 选择 `EchoEar`
### 分区表配置
- `Partition Table` → `Partition Table` → 选择 `Custom partition table CSV`
- `Partition Table` → `Custom partition CSV file` → 输入 `partitions/v1/16m_echoear.csv`
### UI风格选择 ### UI风格选择
EchoEar 支持两种不同的UI显示风格,通过修改代码中的宏定义来选择: EchoEar 支持两种不同的UI显示风格,通过修改代码中的宏定义来选择:
-1
View File
@@ -4,7 +4,6 @@
{ {
"name": "echoear", "name": "echoear",
"sdkconfig_append": [ "sdkconfig_append": [
"CONFIG_PARTITION_TABLE_CUSTOM_FILENAME=\"partitions/v1/16m_echoear.csv\""
] ]
} }
] ]
+113 -78
View File
@@ -10,16 +10,37 @@
#include <freertos/task.h> #include <freertos/task.h>
#include <sys/time.h> #include <sys/time.h>
#include <time.h> #include <time.h>
#include <model_path.h>
#include "display/lcd_display.h" #include "display/lcd_display.h"
#include "mmap_generate_emoji_normal.h"
#include "config.h" #include "config.h"
#include "gfx.h" #include "gfx.h"
#include "application.h"
namespace anim { namespace anim {
static const char* TAG = "emoji"; static const char* TAG = "emoji";
// Asset name mapping from the old constants to file names
static const std::unordered_map<std::string, std::string> asset_name_map = {
{"angry_one", "angry_one.aaf"},
{"dizzy_one", "dizzy_one.aaf"},
{"enjoy_one", "enjoy_one.aaf"},
{"happy_one", "happy_one.aaf"},
{"idle_one", "idle_one.aaf"},
{"listen", "listen.aaf"},
{"sad_one", "sad_one.aaf"},
{"shocked_one", "shocked_one.aaf"},
{"thinking_one", "thinking_one.aaf"},
{"icon_battery", "icon_Battery.bin"},
{"icon_wifi_failed", "icon_WiFi_failed.bin"},
{"icon_mic", "icon_mic.bin"},
{"icon_speaker_zzz", "icon_speaker_zzz.bin"},
{"icon_wifi", "icon_wifi.bin"},
{"srmodels", "srmodels.bin"},
{"kaiti", "KaiTi.ttf"}
};
// UI element management // UI element management
static gfx_obj_t* obj_label_tips = nullptr; static gfx_obj_t* obj_label_tips = nullptr;
static gfx_obj_t* obj_label_time = nullptr; static gfx_obj_t* obj_label_time = nullptr;
@@ -29,7 +50,7 @@ static gfx_obj_t* obj_img_icon = nullptr;
static gfx_image_dsc_t icon_img_dsc; static gfx_image_dsc_t icon_img_dsc;
// Track current icon to determine when to show time // Track current icon to determine when to show time
static int current_icon_type = MMAP_EMOJI_NORMAL_ICON_BATTERY_BIN; static std::string current_icon_type = "icon_battery";
enum class UIDisplayMode : uint8_t { enum class UIDisplayMode : uint8_t {
SHOW_ANIM_TOP = 1, // Show obj_anim_mic SHOW_ANIM_TOP = 1, // Show obj_anim_mic
@@ -60,7 +81,7 @@ static void SetUIDisplayMode(UIDisplayMode mode)
static void clock_tm_callback(void* user_data) static void clock_tm_callback(void* user_data)
{ {
// Only display time when battery icon is shown // Only display time when battery icon is shown
if (current_icon_type == MMAP_EMOJI_NORMAL_ICON_BATTERY_BIN) { if (current_icon_type == "icon_battery") {
time_t now; time_t now;
struct tm timeinfo; struct tm timeinfo;
time(&now); time(&now);
@@ -77,17 +98,6 @@ static void clock_tm_callback(void* user_data)
} }
} }
static void InitializeAssets(mmap_assets_handle_t* assets_handle)
{
const mmap_assets_config_t assets_cfg = {
.partition_label = "assets_A",
.max_files = MMAP_EMOJI_NORMAL_FILES,
.checksum = MMAP_EMOJI_NORMAL_CHECKSUM,
.flags = {.mmap_enable = true, .full_check = true}
};
mmap_assets_new(&assets_cfg, assets_handle);
}
static void InitializeGraphics(esp_lcd_panel_handle_t panel, gfx_handle_t* engine_handle) static void InitializeGraphics(esp_lcd_panel_handle_t panel, gfx_handle_t* engine_handle)
{ {
@@ -111,19 +121,24 @@ static void InitializeGraphics(esp_lcd_panel_handle_t panel, gfx_handle_t* engin
}; };
gfx_cfg.task.task_stack_caps = MALLOC_CAP_DEFAULT; gfx_cfg.task.task_stack_caps = MALLOC_CAP_DEFAULT;
gfx_cfg.task.task_affinity = 0; gfx_cfg.task.task_affinity = 1;
gfx_cfg.task.task_priority = 5; gfx_cfg.task.task_priority = 1;
gfx_cfg.task.task_stack = 20 * 1024; gfx_cfg.task.task_stack = 20 * 1024;
*engine_handle = gfx_emote_init(&gfx_cfg); *engine_handle = gfx_emote_init(&gfx_cfg);
} }
static void InitializeEyeAnimation(gfx_handle_t engine_handle, mmap_assets_handle_t assets_handle) static void InitializeEyeAnimation(gfx_handle_t engine_handle)
{ {
obj_anim_eye = gfx_anim_create(engine_handle); obj_anim_eye = gfx_anim_create(engine_handle);
const void* anim_data = mmap_assets_get_mem(assets_handle, MMAP_EMOJI_NORMAL_IDLE_ONE_AAF); void* anim_data = nullptr;
size_t anim_size = mmap_assets_get_size(assets_handle, MMAP_EMOJI_NORMAL_IDLE_ONE_AAF); size_t anim_size = 0;
auto& assets = Assets::GetInstance();
if (!assets.GetAssetData(asset_name_map.at("idle_one"), anim_data, anim_size)) {
ESP_LOGE(TAG, "Failed to get idle_one animation data");
return;
}
gfx_anim_set_src(obj_anim_eye, anim_data, anim_size); gfx_anim_set_src(obj_anim_eye, anim_data, anim_size);
@@ -133,13 +148,21 @@ static void InitializeEyeAnimation(gfx_handle_t engine_handle, mmap_assets_handl
gfx_anim_start(obj_anim_eye); gfx_anim_start(obj_anim_eye);
} }
static void InitializeFont(gfx_handle_t engine_handle, mmap_assets_handle_t assets_handle) static void InitializeFont(gfx_handle_t engine_handle)
{ {
gfx_font_t font; gfx_font_t font;
void* font_data = nullptr;
size_t font_size = 0;
auto& assets = Assets::GetInstance();
if (!assets.GetAssetData(asset_name_map.at("kaiti"), font_data, font_size)) {
ESP_LOGE(TAG, "Failed to get kaiti font data");
return;
}
gfx_label_cfg_t font_cfg = { gfx_label_cfg_t font_cfg = {
.name = "DejaVuSans.ttf", .name = "DejaVuSans.ttf",
.mem = mmap_assets_get_mem(assets_handle, MMAP_EMOJI_NORMAL_KAITI_TTF), .mem = font_data,
.mem_size = static_cast<size_t>(mmap_assets_get_size(assets_handle, MMAP_EMOJI_NORMAL_KAITI_TTF)), .mem_size = font_size,
}; };
gfx_label_new_font(engine_handle, &font_cfg, &font); gfx_label_new_font(engine_handle, &font_cfg, &font);
@@ -170,24 +193,30 @@ static void InitializeLabels(gfx_handle_t engine_handle)
gfx_label_set_text_align(obj_label_time, GFX_TEXT_ALIGN_CENTER); gfx_label_set_text_align(obj_label_time, GFX_TEXT_ALIGN_CENTER);
} }
static void InitializeMicAnimation(gfx_handle_t engine_handle, mmap_assets_handle_t assets_handle) static void InitializeMicAnimation(gfx_handle_t engine_handle)
{ {
obj_anim_mic = gfx_anim_create(engine_handle); obj_anim_mic = gfx_anim_create(engine_handle);
gfx_obj_align(obj_anim_mic, GFX_ALIGN_TOP_MID, 0, 25); gfx_obj_align(obj_anim_mic, GFX_ALIGN_TOP_MID, 0, 25);
const void* anim_data = mmap_assets_get_mem(assets_handle, MMAP_EMOJI_NORMAL_LISTEN_AAF); void* anim_data = nullptr;
size_t anim_size = mmap_assets_get_size(assets_handle, MMAP_EMOJI_NORMAL_LISTEN_AAF); size_t anim_size = 0;
auto& assets = Assets::GetInstance();
if (!assets.GetAssetData(asset_name_map.at("listen"), anim_data, anim_size)) {
ESP_LOGE(TAG, "Failed to get listen animation data");
return;
}
gfx_anim_set_src(obj_anim_mic, anim_data, anim_size); gfx_anim_set_src(obj_anim_mic, anim_data, anim_size);
gfx_anim_start(obj_anim_mic); gfx_anim_start(obj_anim_mic);
gfx_obj_set_visible(obj_anim_mic, false); gfx_obj_set_visible(obj_anim_mic, false);
} }
static void InitializeIcon(gfx_handle_t engine_handle, mmap_assets_handle_t assets_handle) static void InitializeIcon(gfx_handle_t engine_handle)
{ {
obj_img_icon = gfx_img_create(engine_handle); obj_img_icon = gfx_img_create(engine_handle);
gfx_obj_align(obj_img_icon, GFX_ALIGN_TOP_MID, -100, 38); gfx_obj_align(obj_img_icon, GFX_ALIGN_TOP_MID, -100, 38);
SetupImageDescriptor(assets_handle, &icon_img_dsc, MMAP_EMOJI_NORMAL_ICON_WIFI_FAILED_BIN); SetupImageDescriptor(&icon_img_dsc, "icon_wifi_failed");
gfx_img_set_src(obj_img_icon, static_cast<void*>(&icon_img_dsc)); gfx_img_set_src(obj_img_icon, static_cast<void*>(&icon_img_dsc));
} }
@@ -199,12 +228,17 @@ static void RegisterCallbacks(esp_lcd_panel_io_handle_t panel_io, gfx_handle_t e
esp_lcd_panel_io_register_event_callbacks(panel_io, &cbs, engine_handle); esp_lcd_panel_io_register_event_callbacks(panel_io, &cbs, engine_handle);
} }
void SetupImageDescriptor(mmap_assets_handle_t assets_handle, void SetupImageDescriptor(gfx_image_dsc_t* img_dsc, const std::string& asset_name)
gfx_image_dsc_t* img_dsc,
int asset_id)
{ {
const void* img_data = mmap_assets_get_mem(assets_handle, asset_id); auto& assets = Assets::GetInstance();
size_t img_size = mmap_assets_get_size(assets_handle, asset_id); std::string filename = asset_name_map.at(asset_name);
void* img_data = nullptr;
size_t img_size = 0;
if (!assets.GetAssetData(filename, img_data, img_size)) {
ESP_LOGE(TAG, "Failed to get asset data for %s", asset_name.c_str());
return;
}
std::memcpy(&img_dsc->header, img_data, sizeof(gfx_image_header_t)); std::memcpy(&img_dsc->header, img_data, sizeof(gfx_image_header_t));
img_dsc->data = static_cast<const uint8_t*>(img_data) + sizeof(gfx_image_header_t); img_dsc->data = static_cast<const uint8_t*>(img_data) + sizeof(gfx_image_header_t);
@@ -215,20 +249,19 @@ EmoteEngine::EmoteEngine(esp_lcd_panel_handle_t panel, esp_lcd_panel_io_handle_t
{ {
ESP_LOGI(TAG, "Create EmoteEngine, panel: %p, panel_io: %p", panel, panel_io); ESP_LOGI(TAG, "Create EmoteEngine, panel: %p, panel_io: %p", panel, panel_io);
InitializeAssets(&assets_handle_);
InitializeGraphics(panel, &engine_handle_); InitializeGraphics(panel, &engine_handle_);
gfx_emote_lock(engine_handle_); gfx_emote_lock(engine_handle_);
gfx_emote_set_bg_color(engine_handle_, GFX_COLOR_HEX(0x000000)); gfx_emote_set_bg_color(engine_handle_, GFX_COLOR_HEX(0x000000));
// Initialize all UI components // Initialize all UI components
InitializeEyeAnimation(engine_handle_, assets_handle_); InitializeEyeAnimation(engine_handle_);
InitializeFont(engine_handle_, assets_handle_); InitializeFont(engine_handle_);
InitializeLabels(engine_handle_); InitializeLabels(engine_handle_);
InitializeMicAnimation(engine_handle_, assets_handle_); InitializeMicAnimation(engine_handle_);
InitializeIcon(engine_handle_, assets_handle_); InitializeIcon(engine_handle_);
current_icon_type = MMAP_EMOJI_NORMAL_ICON_WIFI_FAILED_BIN; current_icon_type = "icon_wifi_failed";
SetUIDisplayMode(UIDisplayMode::SHOW_TIPS); SetUIDisplayMode(UIDisplayMode::SHOW_TIPS);
gfx_timer_create(engine_handle_, clock_tm_callback, 1000, obj_label_tips); gfx_timer_create(engine_handle_, clock_tm_callback, 1000, obj_label_tips);
@@ -244,21 +277,23 @@ EmoteEngine::~EmoteEngine()
gfx_emote_deinit(engine_handle_); gfx_emote_deinit(engine_handle_);
engine_handle_ = nullptr; engine_handle_ = nullptr;
} }
if (assets_handle_) {
mmap_assets_del(assets_handle_);
assets_handle_ = nullptr;
}
} }
void EmoteEngine::setEyes(int aaf, bool repeat, int fps) void EmoteEngine::setEyes(const std::string& asset_name, bool repeat, int fps)
{ {
if (!engine_handle_) { if (!engine_handle_) {
return; return;
} }
const void* src_data = mmap_assets_get_mem(assets_handle_, aaf); auto& assets = Assets::GetInstance();
size_t src_len = mmap_assets_get_size(assets_handle_, aaf); std::string filename = asset_name_map.at(asset_name);
void* src_data = nullptr;
size_t src_len = 0;
if (!assets.GetAssetData(filename, src_data, src_len)) {
ESP_LOGE(TAG, "Failed to get asset data for %s", asset_name.c_str());
return;
}
Lock(); Lock();
gfx_anim_set_src(obj_anim_eye, src_data, src_len); gfx_anim_set_src(obj_anim_eye, src_data, src_len);
@@ -286,16 +321,16 @@ void EmoteEngine::Unlock()
} }
} }
void EmoteEngine::SetIcon(int asset_id) void EmoteEngine::SetIcon(const std::string& asset_name)
{ {
if (!engine_handle_) { if (!engine_handle_) {
return; return;
} }
Lock(); Lock();
SetupImageDescriptor(assets_handle_, &icon_img_dsc, asset_id); SetupImageDescriptor(&icon_img_dsc, asset_name);
gfx_img_set_src(obj_img_icon, static_cast<void*>(&icon_img_dsc)); gfx_img_set_src(obj_img_icon, static_cast<void*>(&icon_img_dsc));
current_icon_type = asset_id; current_icon_type = asset_name;
Unlock(); Unlock();
} }
@@ -303,6 +338,7 @@ bool EmoteEngine::OnFlushIoReady(esp_lcd_panel_io_handle_t panel_io,
esp_lcd_panel_io_event_data_t* edata, esp_lcd_panel_io_event_data_t* edata,
void* user_ctx) void* user_ctx)
{ {
gfx_emote_flush_ready((gfx_handle_t)user_ctx, true);
return true; return true;
} }
@@ -313,7 +349,6 @@ void EmoteEngine::OnFlush(gfx_handle_t handle, int x_start, int y_start,
if (panel) { if (panel) {
esp_lcd_panel_draw_bitmap(panel, x_start, y_start, x_end, y_end, color_data); esp_lcd_panel_draw_bitmap(panel, x_start, y_start, x_end, y_end, color_data);
} }
gfx_emote_flush_ready(handle, true);
} }
// EmoteDisplay implementation // EmoteDisplay implementation
@@ -330,36 +365,36 @@ void EmoteDisplay::SetEmotion(const char* emotion)
return; return;
} }
using EmotionParam = std::tuple<int, bool, int>; using EmotionParam = std::tuple<std::string, bool, int>;
static const std::unordered_map<std::string, EmotionParam> emotion_map = { static const std::unordered_map<std::string, EmotionParam> emotion_map = {
{"happy", {MMAP_EMOJI_NORMAL_HAPPY_ONE_AAF, true, 20}}, {"happy", {"happy_one", true, 20}},
{"laughing", {MMAP_EMOJI_NORMAL_ENJOY_ONE_AAF, true, 20}}, {"laughing", {"enjoy_one", true, 20}},
{"funny", {MMAP_EMOJI_NORMAL_HAPPY_ONE_AAF, true, 20}}, {"funny", {"happy_one", true, 20}},
{"loving", {MMAP_EMOJI_NORMAL_HAPPY_ONE_AAF, true, 20}}, {"loving", {"happy_one", true, 20}},
{"embarrassed", {MMAP_EMOJI_NORMAL_HAPPY_ONE_AAF, true, 20}}, {"embarrassed", {"happy_one", true, 20}},
{"confident", {MMAP_EMOJI_NORMAL_HAPPY_ONE_AAF, true, 20}}, {"confident", {"happy_one", true, 20}},
{"delicious", {MMAP_EMOJI_NORMAL_HAPPY_ONE_AAF, true, 20}}, {"delicious", {"happy_one", true, 20}},
{"sad", {MMAP_EMOJI_NORMAL_SAD_ONE_AAF, true, 20}}, {"sad", {"sad_one", true, 20}},
{"crying", {MMAP_EMOJI_NORMAL_HAPPY_ONE_AAF, true, 20}}, {"crying", {"happy_one", true, 20}},
{"sleepy", {MMAP_EMOJI_NORMAL_HAPPY_ONE_AAF, true, 20}}, {"sleepy", {"happy_one", true, 20}},
{"silly", {MMAP_EMOJI_NORMAL_HAPPY_ONE_AAF, true, 20}}, {"silly", {"happy_one", true, 20}},
{"angry", {MMAP_EMOJI_NORMAL_ANGRY_ONE_AAF, true, 20}}, {"angry", {"angry_one", true, 20}},
{"surprised", {MMAP_EMOJI_NORMAL_HAPPY_ONE_AAF, true, 20}}, {"surprised", {"happy_one", true, 20}},
{"shocked", {MMAP_EMOJI_NORMAL_SHOCKED_ONE_AAF, true, 20}}, {"shocked", {"shocked_one", true, 20}},
{"thinking", {MMAP_EMOJI_NORMAL_THINKING_ONE_AAF, true, 20}}, {"thinking", {"thinking_one", true, 20}},
{"winking", {MMAP_EMOJI_NORMAL_HAPPY_ONE_AAF, true, 20}}, {"winking", {"happy_one", true, 20}},
{"relaxed", {MMAP_EMOJI_NORMAL_HAPPY_ONE_AAF, true, 20}}, {"relaxed", {"happy_one", true, 20}},
{"confused", {MMAP_EMOJI_NORMAL_DIZZY_ONE_AAF, true, 20}}, {"confused", {"dizzy_one", true, 20}},
{"neutral", {MMAP_EMOJI_NORMAL_IDLE_ONE_AAF, false, 20}}, {"neutral", {"idle_one", false, 20}},
{"idle", {MMAP_EMOJI_NORMAL_IDLE_ONE_AAF, false, 20}}, {"idle", {"idle_one", false, 20}},
}; };
auto it = emotion_map.find(emotion); auto it = emotion_map.find(emotion);
if (it != emotion_map.end()) { if (it != emotion_map.end()) {
int aaf = std::get<0>(it->second); std::string asset_name = std::get<0>(it->second);
bool repeat = std::get<1>(it->second); bool repeat = std::get<1>(it->second);
int fps = std::get<2>(it->second); int fps = std::get<2>(it->second);
engine_->setEyes(aaf, repeat, fps); engine_->setEyes(asset_name, repeat, fps);
} }
} }
@@ -381,17 +416,17 @@ void EmoteDisplay::SetStatus(const char* status)
if (std::strcmp(status, "聆听中...") == 0) { if (std::strcmp(status, "聆听中...") == 0) {
SetUIDisplayMode(UIDisplayMode::SHOW_ANIM_TOP); SetUIDisplayMode(UIDisplayMode::SHOW_ANIM_TOP);
engine_->setEyes(MMAP_EMOJI_NORMAL_HAPPY_ONE_AAF, true, 20); engine_->setEyes("happy_one", true, 20);
engine_->SetIcon(MMAP_EMOJI_NORMAL_ICON_MIC_BIN); engine_->SetIcon("icon_mic");
} else if (std::strcmp(status, "待命") == 0) { } else if (std::strcmp(status, "待命") == 0) {
SetUIDisplayMode(UIDisplayMode::SHOW_TIME); SetUIDisplayMode(UIDisplayMode::SHOW_TIME);
engine_->SetIcon(MMAP_EMOJI_NORMAL_ICON_BATTERY_BIN); engine_->SetIcon("icon_battery");
} else if (std::strcmp(status, "说话中...") == 0) { } else if (std::strcmp(status, "说话中...") == 0) {
SetUIDisplayMode(UIDisplayMode::SHOW_TIPS); SetUIDisplayMode(UIDisplayMode::SHOW_TIPS);
engine_->SetIcon(MMAP_EMOJI_NORMAL_ICON_SPEAKER_ZZZ_BIN); engine_->SetIcon("icon_speaker_zzz");
} else if (std::strcmp(status, "错误") == 0) { } else if (std::strcmp(status, "错误") == 0) {
SetUIDisplayMode(UIDisplayMode::SHOW_TIPS); SetUIDisplayMode(UIDisplayMode::SHOW_TIPS);
engine_->SetIcon(MMAP_EMOJI_NORMAL_ICON_WIFI_FAILED_BIN); engine_->SetIcon("icon_wifi_failed");
} }
engine_->Lock(); engine_->Lock();
+4 -6
View File
@@ -5,13 +5,13 @@
#include <functional> #include <functional>
#include <esp_lcd_panel_io.h> #include <esp_lcd_panel_io.h>
#include <esp_lcd_panel_ops.h> #include <esp_lcd_panel_ops.h>
#include "mmap_generate_emoji_normal.h"
#include "gfx.h" #include "gfx.h"
#include "assets.h"
namespace anim { namespace anim {
// Helper function for setting up image descriptors // Helper function for setting up image descriptors
void SetupImageDescriptor(mmap_assets_handle_t assets_handle, gfx_image_dsc_t* img_dsc, int asset_id); void SetupImageDescriptor(gfx_image_dsc_t* img_dsc, const std::string& asset_name);
class EmoteEngine; class EmoteEngine;
@@ -23,14 +23,13 @@ public:
EmoteEngine(esp_lcd_panel_handle_t panel, esp_lcd_panel_io_handle_t panel_io); EmoteEngine(esp_lcd_panel_handle_t panel, esp_lcd_panel_io_handle_t panel_io);
~EmoteEngine(); ~EmoteEngine();
void setEyes(int aaf, bool repeat, int fps); void setEyes(const std::string& asset_name, bool repeat, int fps);
void stopEyes(); void stopEyes();
void Lock(); void Lock();
void Unlock(); void Unlock();
void SetIcon(int asset_id); void SetIcon(const std::string& asset_name);
mmap_assets_handle_t GetAssetsHandle() const { return assets_handle_; }
// Callback functions (public to be accessible from static helper functions) // Callback functions (public to be accessible from static helper functions)
static bool OnFlushIoReady(esp_lcd_panel_io_handle_t panel_io, esp_lcd_panel_io_event_data_t *edata, void *user_ctx); static bool OnFlushIoReady(esp_lcd_panel_io_handle_t panel_io, esp_lcd_panel_io_event_data_t *edata, void *user_ctx);
@@ -38,7 +37,6 @@ public:
private: private:
gfx_handle_t engine_handle_; gfx_handle_t engine_handle_;
mmap_assets_handle_t assets_handle_;
}; };
class EmoteDisplay : public Display { class EmoteDisplay : public Display {
+1 -1
View File
@@ -6,7 +6,7 @@
"sdkconfig_append": [ "sdkconfig_append": [
"CONFIG_IDF_TARGET=\"esp32c3\"", "CONFIG_IDF_TARGET=\"esp32c3\"",
"CONFIG_ESPTOOLPY_FLASHSIZE_4MB=y", "CONFIG_ESPTOOLPY_FLASHSIZE_4MB=y",
"CONFIG_PARTITION_TABLE_CUSTOM_FILENAME=\"partitions/v1/4m_esp-hi.csv\"", "CONFIG_PARTITION_TABLE_CUSTOM_FILENAME=\"partitions/v2/4m.csv\"",
"CONFIG_BOARD_TYPE_ESP_HI=y", "CONFIG_BOARD_TYPE_ESP_HI=y",
"CONFIG_ESP_WIFI_STATIC_RX_BUFFER_NUM=3", "CONFIG_ESP_WIFI_STATIC_RX_BUFFER_NUM=3",
"CONFIG_ESP_WIFI_DYNAMIC_RX_BUFFER_NUM=4", "CONFIG_ESP_WIFI_DYNAMIC_RX_BUFFER_NUM=4",
+46 -42
View File
@@ -1,9 +1,9 @@
#include <cstring> #include <cstring>
#include "display/lcd_display.h" #include "display/lcd_display.h"
#include <esp_log.h> #include <esp_log.h>
#include "mmap_generate_emoji.h"
#include "emoji_display.h" #include "emoji_display.h"
#include "assets/lang_config.h" #include "assets/lang_config.h"
#include "assets.h"
#include <esp_lcd_panel_io.h> #include <esp_lcd_panel_io.h>
#include <freertos/FreeRTOS.h> #include <freertos/FreeRTOS.h>
@@ -15,6 +15,19 @@ static const char *TAG = "emoji";
namespace anim { namespace anim {
// Emoji asset name mapping based on usage pattern
static const std::unordered_map<std::string, std::string> emoji_asset_name_map = {
{"connecting", "connecting.aaf"},
{"wake", "wake.aaf"},
{"asking", "asking.aaf"},
{"happy_loop", "happy_loop.aaf"},
{"sad_loop", "sad_loop.aaf"},
{"anger_loop", "anger_loop.aaf"},
{"panic_loop", "panic_loop.aaf"},
{"blink_quick", "blink_quick.aaf"},
{"scorn_loop", "scorn_loop.aaf"}
};
bool EmojiPlayer::OnFlushIoReady(esp_lcd_panel_io_handle_t panel_io, esp_lcd_panel_io_event_data_t *edata, void *user_ctx) bool EmojiPlayer::OnFlushIoReady(esp_lcd_panel_io_handle_t panel_io, esp_lcd_panel_io_event_data_t *edata, void *user_ctx)
{ {
auto* disp_drv = static_cast<anim_player_handle_t*>(user_ctx); auto* disp_drv = static_cast<anim_player_handle_t*>(user_ctx);
@@ -31,14 +44,6 @@ void EmojiPlayer::OnFlush(anim_player_handle_t handle, int x_start, int y_start,
EmojiPlayer::EmojiPlayer(esp_lcd_panel_handle_t panel, esp_lcd_panel_io_handle_t panel_io) EmojiPlayer::EmojiPlayer(esp_lcd_panel_handle_t panel, esp_lcd_panel_io_handle_t panel_io)
{ {
ESP_LOGI(TAG, "Create EmojiPlayer, panel: %p, panel_io: %p", panel, panel_io); ESP_LOGI(TAG, "Create EmojiPlayer, panel: %p, panel_io: %p", panel, panel_io);
const mmap_assets_config_t assets_cfg = {
.partition_label = "assets_A",
.max_files = MMAP_EMOJI_FILES,
.checksum = MMAP_EMOJI_CHECKSUM,
.flags = {.mmap_enable = true, .full_check = true}
};
mmap_assets_new(&assets_cfg, &assets_handle_);
anim_player_config_t player_cfg = { anim_player_config_t player_cfg = {
.flush_cb = OnFlush, .flush_cb = OnFlush,
@@ -54,7 +59,7 @@ EmojiPlayer::EmojiPlayer(esp_lcd_panel_handle_t panel, esp_lcd_panel_io_handle_t
.on_color_trans_done = OnFlushIoReady, .on_color_trans_done = OnFlushIoReady,
}; };
esp_lcd_panel_io_register_event_callbacks(panel_io, &cbs, player_handle_); esp_lcd_panel_io_register_event_callbacks(panel_io, &cbs, player_handle_);
StartPlayer(MMAP_EMOJI_CONNECTING_AAF, true, 15); StartPlayer("connecting", true, 15);
} }
EmojiPlayer::~EmojiPlayer() EmojiPlayer::~EmojiPlayer()
@@ -64,26 +69,25 @@ EmojiPlayer::~EmojiPlayer()
anim_player_deinit(player_handle_); anim_player_deinit(player_handle_);
player_handle_ = nullptr; player_handle_ = nullptr;
} }
if (assets_handle_) {
mmap_assets_del(assets_handle_);
assets_handle_ = NULL;
}
} }
void EmojiPlayer::StartPlayer(int aaf, bool repeat, int fps) void EmojiPlayer::StartPlayer(const std::string& asset_name, bool repeat, int fps)
{ {
if (player_handle_) { if (player_handle_) {
uint32_t start, end; uint32_t start, end;
const void *src_data; void *src_data = nullptr;
size_t src_len; size_t src_len = 0;
src_data = mmap_assets_get_mem(assets_handle_, aaf); auto& assets = Assets::GetInstance();
src_len = mmap_assets_get_size(assets_handle_, aaf); std::string filename = emoji_asset_name_map.at(asset_name);
if (!assets.GetAssetData(filename, src_data, src_len)) {
ESP_LOGE(TAG, "Failed to get asset data for %s", asset_name.c_str());
return;
}
anim_player_set_src_data(player_handle_, src_data, src_len); anim_player_set_src_data(player_handle_, src_data, src_len);
anim_player_get_segment(player_handle_, &start, &end); anim_player_get_segment(player_handle_, &start, &end);
if(MMAP_EMOJI_WAKE_AAF == aaf){ if(asset_name == "wake"){
start = 7; start = 7;
} }
anim_player_set_segment(player_handle_, start, end, fps, true); anim_player_set_segment(player_handle_, start, end, fps, true);
@@ -114,26 +118,26 @@ void EmojiWidget::SetEmotion(const char* emotion)
return; return;
} }
using Param = std::tuple<int, bool, int>; using Param = std::tuple<std::string, bool, int>;
static const std::unordered_map<std::string, Param> emotion_map = { static const std::unordered_map<std::string, Param> emotion_map = {
{"happy", {MMAP_EMOJI_HAPPY_LOOP_AAF, true, 25}}, {"happy", {"happy_loop", true, 25}},
{"laughing", {MMAP_EMOJI_HAPPY_LOOP_AAF, true, 25}}, {"laughing", {"happy_loop", true, 25}},
{"funny", {MMAP_EMOJI_HAPPY_LOOP_AAF, true, 25}}, {"funny", {"happy_loop", true, 25}},
{"loving", {MMAP_EMOJI_HAPPY_LOOP_AAF, true, 25}}, {"loving", {"happy_loop", true, 25}},
{"embarrassed", {MMAP_EMOJI_HAPPY_LOOP_AAF, true, 25}}, {"embarrassed", {"happy_loop", true, 25}},
{"confident", {MMAP_EMOJI_HAPPY_LOOP_AAF, true, 25}}, {"confident", {"happy_loop", true, 25}},
{"delicious", {MMAP_EMOJI_HAPPY_LOOP_AAF, true, 25}}, {"delicious", {"happy_loop", true, 25}},
{"sad", {MMAP_EMOJI_SAD_LOOP_AAF, true, 25}}, {"sad", {"sad_loop", true, 25}},
{"crying", {MMAP_EMOJI_SAD_LOOP_AAF, true, 25}}, {"crying", {"sad_loop", true, 25}},
{"sleepy", {MMAP_EMOJI_SAD_LOOP_AAF, true, 25}}, {"sleepy", {"sad_loop", true, 25}},
{"silly", {MMAP_EMOJI_SAD_LOOP_AAF, true, 25}}, {"silly", {"sad_loop", true, 25}},
{"angry", {MMAP_EMOJI_ANGER_LOOP_AAF, true, 25}}, {"angry", {"anger_loop", true, 25}},
{"surprised", {MMAP_EMOJI_PANIC_LOOP_AAF, true, 25}}, {"surprised", {"panic_loop", true, 25}},
{"shocked", {MMAP_EMOJI_PANIC_LOOP_AAF, true, 25}}, {"shocked", {"panic_loop", true, 25}},
{"thinking", {MMAP_EMOJI_HAPPY_LOOP_AAF, true, 25}}, {"thinking", {"happy_loop", true, 25}},
{"winking", {MMAP_EMOJI_BLINK_QUICK_AAF, true, 5}}, {"winking", {"blink_quick", true, 5}},
{"relaxed", {MMAP_EMOJI_SCORN_LOOP_AAF, true, 25}}, {"relaxed", {"scorn_loop", true, 25}},
{"confused", {MMAP_EMOJI_SCORN_LOOP_AAF, true, 25}}, {"confused", {"scorn_loop", true, 25}},
}; };
auto it = emotion_map.find(emotion); auto it = emotion_map.find(emotion);
@@ -148,9 +152,9 @@ void EmojiWidget::SetStatus(const char* status)
{ {
if (player_) { if (player_) {
if (strcmp(status, Lang::Strings::LISTENING) == 0) { if (strcmp(status, Lang::Strings::LISTENING) == 0) {
player_->StartPlayer(MMAP_EMOJI_ASKING_AAF, true, 15); player_->StartPlayer("asking", true, 15);
} else if (strcmp(status, Lang::Strings::STANDBY) == 0) { } else if (strcmp(status, Lang::Strings::STANDBY) == 0) {
player_->StartPlayer(MMAP_EMOJI_WAKE_AAF, true, 15); player_->StartPlayer("wake", true, 15);
} }
} }
} }
+2 -3
View File
@@ -6,7 +6,7 @@
#include <esp_lcd_panel_io.h> #include <esp_lcd_panel_io.h>
#include <esp_lcd_panel_ops.h> #include <esp_lcd_panel_ops.h>
#include "anim_player.h" #include "anim_player.h"
#include "mmap_generate_emoji.h" #include "assets.h"
namespace anim { namespace anim {
@@ -20,7 +20,7 @@ public:
EmojiPlayer(esp_lcd_panel_handle_t panel, esp_lcd_panel_io_handle_t panel_io); EmojiPlayer(esp_lcd_panel_handle_t panel, esp_lcd_panel_io_handle_t panel_io);
~EmojiPlayer(); ~EmojiPlayer();
void StartPlayer(int aaf, bool repeat, int fps); void StartPlayer(const std::string& asset_name, bool repeat, int fps);
void StopPlayer(); void StopPlayer();
private: private:
@@ -28,7 +28,6 @@ private:
static void OnFlush(anim_player_handle_t handle, int x_start, int y_start, int x_end, int y_end, const void *color_data); static void OnFlush(anim_player_handle_t handle, int x_start, int y_start, int x_end, int y_end, const void *color_data);
anim_player_handle_t player_handle_; anim_player_handle_t player_handle_;
mmap_assets_handle_t assets_handle_;
}; };
class EmojiWidget : public Display { class EmojiWidget : public Display {
+1 -1
View File
@@ -7,5 +7,5 @@
``` ```
Partition Table ---> Partition Table --->
Partition Table (Custom partition table CSV) ---> Partition Table (Custom partition table CSV) --->
(partitions/v1/8m.csv) Custom partition CSV file (partitions/v2/8m.csv) Custom partition CSV file
``` ```
+10 -4
View File
@@ -17,13 +17,13 @@
#define TAG "LcdDisplay" #define TAG "LcdDisplay"
LV_FONT_DECLARE(LVGL_TEXT_FONT); LV_FONT_DECLARE(BUILTIN_TEXT_FONT);
LV_FONT_DECLARE(LVGL_ICON_FONT); LV_FONT_DECLARE(BUILTIN_ICON_FONT);
LV_FONT_DECLARE(font_awesome_30_4); LV_FONT_DECLARE(font_awesome_30_4);
void LcdDisplay::InitializeLcdThemes() { void LcdDisplay::InitializeLcdThemes() {
auto text_font = std::make_shared<LvglBuiltInFont>(&LVGL_TEXT_FONT); auto text_font = std::make_shared<LvglBuiltInFont>(&BUILTIN_TEXT_FONT);
auto icon_font = std::make_shared<LvglBuiltInFont>(&LVGL_ICON_FONT); auto icon_font = std::make_shared<LvglBuiltInFont>(&BUILTIN_ICON_FONT);
auto large_icon_font = std::make_shared<LvglBuiltInFont>(&font_awesome_30_4); auto large_icon_font = std::make_shared<LvglBuiltInFont>(&font_awesome_30_4);
// light theme // light theme
@@ -879,6 +879,9 @@ void LcdDisplay::SetPreviewImage(std::unique_ptr<LvglImage> image) {
lv_obj_remove_flag(emoji_box_, LV_OBJ_FLAG_HIDDEN); lv_obj_remove_flag(emoji_box_, LV_OBJ_FLAG_HIDDEN);
lv_obj_add_flag(preview_image_, LV_OBJ_FLAG_HIDDEN); lv_obj_add_flag(preview_image_, LV_OBJ_FLAG_HIDDEN);
preview_image_cached_.reset(); preview_image_cached_.reset();
if (gif_controller_) {
gif_controller_->Start();
}
return; return;
} }
@@ -892,6 +895,9 @@ void LcdDisplay::SetPreviewImage(std::unique_ptr<LvglImage> image) {
} }
// Hide emoji_box_ // Hide emoji_box_
if (gif_controller_) {
gif_controller_->Stop();
}
lv_obj_add_flag(emoji_box_, LV_OBJ_FLAG_HIDDEN); lv_obj_add_flag(emoji_box_, LV_OBJ_FLAG_HIDDEN);
lv_obj_remove_flag(preview_image_, LV_OBJ_FLAG_HIDDEN); lv_obj_remove_flag(preview_image_, LV_OBJ_FLAG_HIDDEN);
esp_timer_stop(preview_timer_); esp_timer_stop(preview_timer_);
+4 -4
View File
@@ -13,8 +13,8 @@
#define TAG "OledDisplay" #define TAG "OledDisplay"
LV_FONT_DECLARE(LVGL_TEXT_FONT); LV_FONT_DECLARE(BUILTIN_TEXT_FONT);
LV_FONT_DECLARE(LVGL_ICON_FONT); LV_FONT_DECLARE(BUILTIN_ICON_FONT);
LV_FONT_DECLARE(font_awesome_30_1); LV_FONT_DECLARE(font_awesome_30_1);
OledDisplay::OledDisplay(esp_lcd_panel_io_handle_t panel_io, esp_lcd_panel_handle_t panel, OledDisplay::OledDisplay(esp_lcd_panel_io_handle_t panel_io, esp_lcd_panel_handle_t panel,
@@ -23,8 +23,8 @@ OledDisplay::OledDisplay(esp_lcd_panel_io_handle_t panel_io, esp_lcd_panel_handl
width_ = width; width_ = width;
height_ = height; height_ = height;
auto text_font = std::make_shared<LvglBuiltInFont>(&LVGL_TEXT_FONT); auto text_font = std::make_shared<LvglBuiltInFont>(&BUILTIN_TEXT_FONT);
auto icon_font = std::make_shared<LvglBuiltInFont>(&LVGL_ICON_FONT); auto icon_font = std::make_shared<LvglBuiltInFont>(&BUILTIN_ICON_FONT);
auto large_icon_font = std::make_shared<LvglBuiltInFont>(&font_awesome_30_1); auto large_icon_font = std::make_shared<LvglBuiltInFont>(&font_awesome_30_1);
auto dark_theme = new LvglTheme("dark"); auto dark_theme = new LvglTheme("dark");
+1 -1
View File
@@ -16,7 +16,7 @@ dependencies:
78/esp-wifi-connect: ~2.5.2 78/esp-wifi-connect: ~2.5.2
78/esp-opus-encoder: ~2.4.1 78/esp-opus-encoder: ~2.4.1
78/esp-ml307: ~3.3.5 78/esp-ml307: ~3.3.5
78/xiaozhi-fonts: ~1.5.2 78/xiaozhi-fonts: ~1.5.3
espressif/led_strip: ~3.0.1 espressif/led_strip: ~3.0.1
espressif/esp_codec_dev: ~1.4.0 espressif/esp_codec_dev: ~1.4.0
espressif/esp-sr: ~2.1.5 espressif/esp-sr: ~2.1.5
+3 -5
View File
@@ -287,14 +287,13 @@ void McpServer::AddUserOnlyTools() {
#endif // HAVE_LVGL #endif // HAVE_LVGL
// Assets download url // Assets download url
auto assets = Board::GetInstance().GetAssets(); auto& assets = Assets::GetInstance();
if (assets) { if (assets.partition_valid()) {
if (assets->partition_valid()) {
AddUserOnlyTool("self.assets.set_download_url", "Set the download url for the assets", AddUserOnlyTool("self.assets.set_download_url", "Set the download url for the assets",
PropertyList({ PropertyList({
Property("url", kPropertyTypeString) Property("url", kPropertyTypeString)
}), }),
[assets](const PropertyList& properties) -> ReturnValue { [](const PropertyList& properties) -> ReturnValue {
auto url = properties["url"].value<std::string>(); auto url = properties["url"].value<std::string>();
Settings settings("assets", true); Settings settings("assets", true);
settings.SetString("download_url", url); settings.SetString("download_url", url);
@@ -302,7 +301,6 @@ void McpServer::AddUserOnlyTools() {
}); });
} }
} }
}
void McpServer::AddTool(McpTool* tool) { void McpServer::AddTool(McpTool* tool) {
// Prevent adding duplicate tools // Prevent adding duplicate tools
+7
View File
@@ -0,0 +1,7 @@
# ESP-IDF Partition Table
# Name, Type, SubType, Offset, Size, Flags
nvs, data, nvs, 0x9000, 0x4000,
otadata, data, ota, 0xd000, 0x2000,
phy_init, data, phy, 0xf000, 0x1000,
factory, app, factory, 0x10000, 0x270000,
assets, data, spiffs, 0x280000, 0x180000,
1 # ESP-IDF Partition Table
2 # Name, Type, SubType, Offset, Size, Flags
3 nvs, data, nvs, 0x9000, 0x4000,
4 otadata, data, ota, 0xd000, 0x2000,
5 phy_init, data, phy, 0xf000, 0x1000,
6 factory, app, factory, 0x10000, 0x270000,
7 assets, data, spiffs, 0x280000, 0x180000,
+615
View File
@@ -0,0 +1,615 @@
#!/usr/bin/env python3
"""
Build default assets based on configuration
This script reads configuration from sdkconfig and builds the appropriate assets.bin
for the current board configuration.
Usage:
./build_default_assets.py --sdkconfig <path> --builtin_text_font <font_name> \
--default_emoji_collection <collection_name> --output <output_path>
"""
import argparse
import io
import os
import shutil
import sys
import json
import struct
import math
from pathlib import Path
from datetime import datetime
# =============================================================================
# Pack model functions (from pack_model.py)
# =============================================================================
def struct_pack_string(string, max_len=None):
"""
pack string to binary data.
if max_len is None, max_len = len(string) + 1
else len(string) < max_len, the left will be padded by struct.pack('x')
"""
if max_len == None :
max_len = len(string)
else:
assert len(string) <= max_len
left_num = max_len - len(string)
out_bytes = None
for char in string:
if out_bytes == None:
out_bytes = struct.pack('b', ord(char))
else:
out_bytes += struct.pack('b', ord(char))
for i in range(left_num):
out_bytes += struct.pack('x')
return out_bytes
def read_data(filename):
"""Read binary data, like index and mndata"""
data = None
with open(filename, "rb") as f:
data = f.read()
return data
def pack_models(model_path, out_file="srmodels.bin"):
"""
Pack all models into one binary file by the following format:
{
model_num: int
model1_info: model_info_t
model2_info: model_info_t
...
model1_index,model1_data,model1_MODEL_INFO
model1_index,model1_data,model1_MODEL_INFO
...
}model_pack_t
{
model_name: char[32]
file_number: int
file1_name: char[32]
file1_start: int
file1_len: int
file2_name: char[32]
file2_start: int // data_len = info_start - data_start
file2_len: int
...
}model_info_t
"""
models = {}
file_num = 0
model_num = 0
for root, dirs, _ in os.walk(model_path):
for model_name in dirs:
models[model_name] = {}
model_dir = os.path.join(root, model_name)
model_num += 1
for _, _, files in os.walk(model_dir):
for file_name in files:
file_num += 1
file_path = os.path.join(model_dir, file_name)
models[model_name][file_name] = read_data(file_path)
model_num = len(models)
header_len = 4 + model_num*(32+4) + file_num*(32+4+4)
out_bin = struct.pack('I', model_num) # model number
data_bin = None
for key in models:
model_bin = struct_pack_string(key, 32) # + model name
model_bin += struct.pack('I', len(models[key])) # + file number in this model
for file_name in models[key]:
model_bin += struct_pack_string(file_name, 32) # + file name
if data_bin == None:
model_bin += struct.pack('I', header_len)
data_bin = models[key][file_name]
model_bin += struct.pack('I', len(models[key][file_name]))
else:
model_bin += struct.pack('I', header_len+len(data_bin))
data_bin += models[key][file_name]
model_bin += struct.pack('I', len(models[key][file_name]))
out_bin += model_bin
assert len(out_bin) == header_len
if data_bin != None:
out_bin += data_bin
out_file = os.path.join(model_path, out_file)
with open(out_file, "wb") as f:
f.write(out_bin)
# =============================================================================
# Build assets functions (from build.py)
# =============================================================================
def ensure_dir(directory):
"""Ensure directory exists, create if not"""
os.makedirs(directory, exist_ok=True)
def copy_file(src, dst):
"""Copy file"""
if os.path.exists(src):
shutil.copy2(src, dst)
print(f"Copied: {src} -> {dst}")
return True
else:
print(f"Warning: Source file does not exist: {src}")
return False
def copy_directory(src, dst):
"""Copy directory"""
if os.path.exists(src):
shutil.copytree(src, dst, dirs_exist_ok=True)
print(f"Copied directory: {src} -> {dst}")
return True
else:
print(f"Warning: Source directory does not exist: {src}")
return False
def process_wakenet_model(wakenet_model_dir, build_dir, assets_dir):
"""Process wakenet_model parameter"""
if not wakenet_model_dir:
return None
# Copy input directory to build directory
wakenet_build_dir = os.path.join(build_dir, "wakenet_model")
if os.path.exists(wakenet_build_dir):
shutil.rmtree(wakenet_build_dir)
copy_directory(wakenet_model_dir, os.path.join(wakenet_build_dir, os.path.basename(wakenet_model_dir)))
# Use pack_models function to generate srmodels.bin
srmodels_output = os.path.join(wakenet_build_dir, "srmodels.bin")
try:
pack_models(wakenet_build_dir, "srmodels.bin")
print(f"Generated: {srmodels_output}")
# Copy srmodels.bin to assets directory
copy_file(srmodels_output, os.path.join(assets_dir, "srmodels.bin"))
return "srmodels.bin"
except Exception as e:
print(f"Error: Failed to generate srmodels.bin: {e}")
return None
def process_text_font(text_font_file, assets_dir):
"""Process text_font parameter"""
if not text_font_file:
return None
# Copy input file to build/assets directory
font_filename = os.path.basename(text_font_file)
font_dst = os.path.join(assets_dir, font_filename)
if copy_file(text_font_file, font_dst):
return font_filename
return None
def process_emoji_collection(emoji_collection_dir, assets_dir):
"""Process emoji_collection parameter"""
if not emoji_collection_dir:
return []
emoji_list = []
# Copy each image from input directory to build/assets directory
for root, dirs, files in os.walk(emoji_collection_dir):
for file in files:
if file.lower().endswith(('.png', '.gif')):
# Copy file
src_file = os.path.join(root, file)
dst_file = os.path.join(assets_dir, file)
if copy_file(src_file, dst_file):
# Get filename without extension
filename_without_ext = os.path.splitext(file)[0]
# Add to emoji list
emoji_list.append({
"name": filename_without_ext,
"file": file
})
return emoji_list
def process_extra_files(extra_files_dir, assets_dir):
"""Process default_assets_extra_files parameter"""
if not extra_files_dir:
return []
if not os.path.exists(extra_files_dir):
print(f"Warning: Extra files directory not found: {extra_files_dir}")
return []
extra_files_list = []
# Copy each file from input directory to build/assets directory
for root, dirs, files in os.walk(extra_files_dir):
for file in files:
# Skip hidden files and directories
if file.startswith('.'):
continue
# Copy file
src_file = os.path.join(root, file)
dst_file = os.path.join(assets_dir, file)
if copy_file(src_file, dst_file):
extra_files_list.append(file)
if extra_files_list:
print(f"Processed {len(extra_files_list)} extra files from: {extra_files_dir}")
return extra_files_list
def generate_index_json(assets_dir, srmodels, text_font, emoji_collection, extra_files=None):
"""Generate index.json file"""
index_data = {
"version": 1
}
if srmodels:
index_data["srmodels"] = srmodels
if text_font:
index_data["text_font"] = text_font
if emoji_collection:
index_data["emoji_collection"] = emoji_collection
if extra_files:
index_data["extra_files"] = extra_files
# Write index.json
index_path = os.path.join(assets_dir, "index.json")
with open(index_path, 'w', encoding='utf-8') as f:
json.dump(index_data, f, indent=4, ensure_ascii=False)
print(f"Generated: {index_path}")
def generate_config_json(build_dir, assets_dir):
"""Generate config.json file"""
config_data = {
"include_path": os.path.join(build_dir, "include"),
"assets_path": assets_dir,
"image_file": os.path.join(build_dir, "output", "assets.bin"),
"lvgl_ver": "9.3.0",
"assets_size": "0x400000",
"support_format": ".png, .gif, .jpg, .bin, .json",
"name_length": "32",
"split_height": "0",
"support_qoi": False,
"support_spng": False,
"support_sjpg": False,
"support_sqoi": False,
"support_raw": False,
"support_raw_dither": False,
"support_raw_bgr": False
}
# Write config.json
config_path = os.path.join(build_dir, "config.json")
with open(config_path, 'w', encoding='utf-8') as f:
json.dump(config_data, f, indent=4, ensure_ascii=False)
print(f"Generated: {config_path}")
return config_path
# =============================================================================
# Simplified SPIFFS assets generation (from spiffs_assets_gen.py)
# =============================================================================
def compute_checksum(data):
checksum = sum(data) & 0xFFFF
return checksum
def sort_key(filename):
basename, extension = os.path.splitext(filename)
return extension, basename
def pack_assets_simple(target_path, include_path, out_file, assets_path, max_name_len=32):
"""
Simplified version of pack_assets that handles basic file packing
"""
merged_data = bytearray()
file_info_list = []
skip_files = ['config.json']
# Ensure output directory exists
os.makedirs(os.path.dirname(out_file), exist_ok=True)
os.makedirs(include_path, exist_ok=True)
file_list = sorted(os.listdir(target_path), key=sort_key)
for filename in file_list:
if filename in skip_files:
continue
file_path = os.path.join(target_path, filename)
if not os.path.isfile(file_path):
continue
file_name = os.path.basename(file_path)
file_size = os.path.getsize(file_path)
file_info_list.append((file_name, len(merged_data), file_size, 0, 0))
# Add 0x5A5A prefix to merged_data
merged_data.extend(b'\x5A' * 2)
with open(file_path, 'rb') as bin_file:
bin_data = bin_file.read()
merged_data.extend(bin_data)
total_files = len(file_info_list)
mmap_table = bytearray()
for file_name, offset, file_size, width, height in file_info_list:
if len(file_name) > max_name_len:
print(f'Warning: "{file_name}" exceeds {max_name_len} bytes and will be truncated.')
fixed_name = file_name.ljust(max_name_len, '\0')[:max_name_len]
mmap_table.extend(fixed_name.encode('utf-8'))
mmap_table.extend(file_size.to_bytes(4, byteorder='little'))
mmap_table.extend(offset.to_bytes(4, byteorder='little'))
mmap_table.extend(width.to_bytes(2, byteorder='little'))
mmap_table.extend(height.to_bytes(2, byteorder='little'))
combined_data = mmap_table + merged_data
combined_checksum = compute_checksum(combined_data)
combined_data_length = len(combined_data).to_bytes(4, byteorder='little')
header_data = total_files.to_bytes(4, byteorder='little') + combined_checksum.to_bytes(4, byteorder='little')
final_data = header_data + combined_data_length + combined_data
with open(out_file, 'wb') as output_bin:
output_bin.write(final_data)
# Generate header file
current_year = datetime.now().year
asset_name = os.path.basename(assets_path)
header_file_path = os.path.join(include_path, f'mmap_generate_{asset_name}.h')
with open(header_file_path, 'w') as output_header:
output_header.write('/*\n')
output_header.write(' * SPDX-FileCopyrightText: 2022-{} Espressif Systems (Shanghai) CO LTD\n'.format(current_year))
output_header.write(' *\n')
output_header.write(' * SPDX-License-Identifier: Apache-2.0\n')
output_header.write(' */\n\n')
output_header.write('/**\n')
output_header.write(' * @file\n')
output_header.write(" * @brief This file was generated by esp_mmap_assets, don't modify it\n")
output_header.write(' */\n\n')
output_header.write('#pragma once\n\n')
output_header.write("#include \"esp_mmap_assets.h\"\n\n")
output_header.write(f'#define MMAP_{asset_name.upper()}_FILES {total_files}\n')
output_header.write(f'#define MMAP_{asset_name.upper()}_CHECKSUM 0x{combined_checksum:04X}\n\n')
output_header.write(f'enum MMAP_{asset_name.upper()}_LISTS {{\n')
for i, (file_name, _, _, _, _) in enumerate(file_info_list):
enum_name = file_name.replace('.', '_')
output_header.write(f' MMAP_{asset_name.upper()}_{enum_name.upper()} = {i}, /*!< {file_name} */\n')
output_header.write('};\n')
print(f'All files have been merged into {os.path.basename(out_file)}')
# =============================================================================
# Configuration and main functions
# =============================================================================
def read_wakenet_from_sdkconfig(sdkconfig_path):
"""
Read wakenet model from sdkconfig (based on movemodel.py logic)
Returns the wakenet model name or None if no wakenet is configured
"""
if not os.path.exists(sdkconfig_path):
print(f"Warning: sdkconfig file not found: {sdkconfig_path}")
return None
models = []
with io.open(sdkconfig_path, "r") as f:
for label in f:
label = label.strip("\n")
if 'CONFIG_SR_WN' in label and '#' not in label[0]:
if '_NONE' in label:
continue
if '=' in label:
label = label.split("=")[0]
if '_MULTI' in label:
label = label[:-6]
model_name = label.split("_SR_WN_")[-1].lower()
models.append(model_name)
# Return the first model found, or None if no models
return models[0] if models else None
def get_wakenet_model_path(model_name, esp_sr_model_path):
"""
Get the full path to the wakenet model directory
"""
if not model_name:
return None
wakenet_model_path = os.path.join(esp_sr_model_path, 'wakenet_model', model_name)
if os.path.exists(wakenet_model_path):
return wakenet_model_path
else:
print(f"Warning: Wakenet model directory not found: {wakenet_model_path}")
return None
def get_text_font_path(builtin_text_font, xiaozhi_fonts_path):
"""
Get the text font path if needed
Returns the font file path or None if no font is needed
"""
if not builtin_text_font or 'basic' not in builtin_text_font:
return None
# Convert from basic to common font name
# e.g., font_puhui_basic_16_4 -> font_puhui_common_16_4.bin
font_name = builtin_text_font.replace('basic', 'common') + '.bin'
font_path = os.path.join(xiaozhi_fonts_path, 'cbin', font_name)
if os.path.exists(font_path):
return font_path
else:
print(f"Warning: Font file not found: {font_path}")
return None
def get_emoji_collection_path(default_emoji_collection, xiaozhi_fonts_path):
"""
Get the emoji collection path if needed
Returns the emoji directory path or None if no emoji collection is needed
"""
if not default_emoji_collection:
return None
emoji_path = os.path.join(xiaozhi_fonts_path, 'png', default_emoji_collection)
if os.path.exists(emoji_path):
return emoji_path
else:
print(f"Warning: Emoji collection directory not found: {emoji_path}")
return None
def build_assets_integrated(wakenet_model_path, text_font_path, emoji_collection_path, extra_files_path, output_path):
"""
Build assets using integrated functions (no external dependencies)
"""
# Create temporary build directory
temp_build_dir = os.path.join(os.path.dirname(output_path), "temp_build")
assets_dir = os.path.join(temp_build_dir, "assets")
try:
# Clean and create directories
if os.path.exists(temp_build_dir):
shutil.rmtree(temp_build_dir)
ensure_dir(temp_build_dir)
ensure_dir(assets_dir)
print("Starting to build assets...")
# Process each component
srmodels = process_wakenet_model(wakenet_model_path, temp_build_dir, assets_dir) if wakenet_model_path else None
text_font = process_text_font(text_font_path, assets_dir) if text_font_path else None
emoji_collection = process_emoji_collection(emoji_collection_path, assets_dir) if emoji_collection_path else None
extra_files = process_extra_files(extra_files_path, assets_dir) if extra_files_path else None
# Generate index.json
generate_index_json(assets_dir, srmodels, text_font, emoji_collection, extra_files)
# Generate config.json for packing
config_path = generate_config_json(temp_build_dir, assets_dir)
# Load config and pack assets
with open(config_path, 'r') as f:
config_data = json.load(f)
# Use simplified packing function
include_path = config_data['include_path']
image_file = config_data['image_file']
pack_assets_simple(assets_dir, include_path, image_file, "assets", int(config_data['name_length']))
# Copy final assets.bin to output location
if os.path.exists(image_file):
shutil.copy2(image_file, output_path)
print(f"Successfully generated assets.bin: {output_path}")
# Show size information
total_size = os.path.getsize(output_path)
print(f"Assets file size: {total_size / 1024:.2f}K ({total_size} bytes)")
return True
else:
print(f"Error: Generated assets.bin not found: {image_file}")
return False
except Exception as e:
print(f"Error: Failed to build assets: {e}")
return False
finally:
# Clean up temporary directory
if os.path.exists(temp_build_dir):
shutil.rmtree(temp_build_dir)
def main():
parser = argparse.ArgumentParser(description='Build default assets based on configuration')
parser.add_argument('--sdkconfig', required=True, help='Path to sdkconfig file')
parser.add_argument('--builtin_text_font', help='Builtin text font name (e.g., font_puhui_basic_16_4)')
parser.add_argument('--emoji_collection', help='Default emoji collection name (e.g., emojis_32)')
parser.add_argument('--output', required=True, help='Output path for assets.bin')
parser.add_argument('--esp_sr_model_path', help='Path to ESP-SR model directory')
parser.add_argument('--xiaozhi_fonts_path', help='Path to xiaozhi-fonts component directory')
parser.add_argument('--extra_files', help='Path to extra files directory to be included in assets')
args = parser.parse_args()
# Get script directory (not needed anymore but keep for future use)
script_dir = os.path.dirname(os.path.abspath(__file__))
# Set default paths if not provided
if not args.esp_sr_model_path:
# Default ESP-SR model path relative to project root
project_root = os.path.dirname(os.path.dirname(script_dir))
args.esp_sr_model_path = os.path.join(project_root, "managed_components", "espressif__esp-sr", "model")
if not args.xiaozhi_fonts_path:
# Default xiaozhi-fonts path relative to project root
project_root = os.path.dirname(os.path.dirname(script_dir))
args.xiaozhi_fonts_path = os.path.join(project_root, "managed_components", "78__xiaozhi-fonts")
print("Building default assets...")
print(f" sdkconfig: {args.sdkconfig}")
print(f" builtin_text_font: {args.builtin_text_font}")
print(f" emoji_collection: {args.emoji_collection}")
print(f" output: {args.output}")
# Read wakenet model from sdkconfig
wakenet_model_name = read_wakenet_from_sdkconfig(args.sdkconfig)
wakenet_model_path = get_wakenet_model_path(wakenet_model_name, args.esp_sr_model_path)
# Get text font path if needed
text_font_path = get_text_font_path(args.builtin_text_font, args.xiaozhi_fonts_path)
# Get emoji collection path if needed
emoji_collection_path = get_emoji_collection_path(args.emoji_collection, args.xiaozhi_fonts_path)
# Get extra files path if provided
extra_files_path = args.extra_files
# Check if we have anything to build
if not wakenet_model_path and not text_font_path and not emoji_collection_path and not extra_files_path:
print("Warning: No assets to build (no wakenet, text font, emoji collection, or extra files)")
# Create an empty assets.bin file
os.makedirs(os.path.dirname(args.output), exist_ok=True)
with open(args.output, 'wb') as f:
pass # Create empty file
print(f"Created empty assets.bin: {args.output}")
return
# Build the assets
success = build_assets_integrated(wakenet_model_path, text_font_path, emoji_collection_path,
extra_files_path, args.output)
if not success:
sys.exit(1)
print("Build completed successfully!")
if __name__ == "__main__":
main()
-1
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@@ -106,7 +106,6 @@ def release(board_type, board_config, config_filename="config.json"):
with open("sdkconfig", "a") as f: with open("sdkconfig", "a") as f:
f.write("\n") f.write("\n")
f.write("# Append by release.py\n") f.write("# Append by release.py\n")
f.write("CONFIG_FLASH_NONE_ASSETS=y\n")
for append in sdkconfig_append: for append in sdkconfig_append:
f.write(f"{append}\n") f.write(f"{append}\n")
# Build with macro BOARD_NAME defined to name # Build with macro BOARD_NAME defined to name
+1
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@@ -58,6 +58,7 @@ CONFIG_LV_USE_ASSERT_STYLE=y
CONFIG_LV_FONT_FMT_TXT_LARGE=y CONFIG_LV_FONT_FMT_TXT_LARGE=y
CONFIG_LV_USE_FONT_COMPRESSED=n CONFIG_LV_USE_FONT_COMPRESSED=n
CONFIG_LV_USE_FONT_PLACEHOLDER=n CONFIG_LV_USE_FONT_PLACEHOLDER=n
CONFIG_LV_USE_LODEPNG=y
# Disable extra widgets to save flash size # Disable extra widgets to save flash size
CONFIG_LV_USE_ANIMIMG=n CONFIG_LV_USE_ANIMIMG=n
-1
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@@ -23,5 +23,4 @@ CONFIG_SR_WN_WN9_NIHAOXIAOZHI_TTS=y
CONFIG_IDF_EXPERIMENTAL_FEATURES=y CONFIG_IDF_EXPERIMENTAL_FEATURES=y
# LVGL Graphics # LVGL Graphics
CONFIG_LV_USE_LODEPNG=y
CONFIG_LV_USE_SNAPSHOT=y CONFIG_LV_USE_SNAPSHOT=y
-1
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@@ -26,5 +26,4 @@ CONFIG_SR_WN_WN9_NIHAOXIAOZHI_TTS=y
CONFIG_ESP_SYSTEM_EVENT_TASK_STACK_SIZE=4096 CONFIG_ESP_SYSTEM_EVENT_TASK_STACK_SIZE=4096
# LVGL Graphics # LVGL Graphics
CONFIG_LV_USE_LODEPNG=y
CONFIG_LV_USE_SNAPSHOT=y CONFIG_LV_USE_SNAPSHOT=y