otto新增动作和AI自定义编程动作MCP工具 (#1365)
* otto v1.4.0 MCP 1.使用MCP协议控制机器人 2.gif继承lcdDisplay,避免修改lcdDisplay * otto v1.4.1 gif as components gif as components * electronBot v1.1.0 mcp 1.增加electronBot支持 2.mcp协议 3.gif 作为组件 4.display子类 * 规范代码 1.规范代码 2.修复切换主题死机bug * fix(ota): 修复 ottoRobot和electronBot OTA 升级崩溃问题 bug * 1.增加robot舵机初始位置校准 2.fix(mcp_sever) 超出范围异常捕获类型 bug * refactor: Update Electron and Otto emoji display implementations - Removed GIF selection from Kconfig for Electron and Otto boards. - Updated Electron and Otto bot versions to 2.0.4 in their respective config files. - Refactored emoji display classes to utilize EmojiCollection for managing emojis. - Enhanced chat label setup and status display functionality in both classes. - Cleaned up unused code and improved initialization logging for emoji displays. * Rename OTTO_ICON_FONT.c to otto_icon_font.c * Rename OTTO_ICON_FONT.c to otto_icon_font.c * refactor: Update Otto emoji display configurations and functionalities - Changed chat label text mode to circular scrolling for both Otto and Electron emoji displays. - Bumped Otto robot version to 2.0.5 in the configuration file. - Added new actions for Otto robot including Sit, WhirlwindLeg, Fitness, Greeting, Shy, RadioCalisthenics, MagicCircle, and Showcase. - Enhanced servo sequence handling and added support for executing custom servo sequences. - Improved logging and error handling for servo sequence execution. * refactor: Update chat label long mode for Electron and Otto emoji displays - Changed chat label text mode from wrap to circular scrolling for both Electron and Otto emoji displays. - Improved consistency in chat label setup across both implementations. * Update Otto robot README with new actions and parameters
This commit is contained in:
parent
1f602fa3a0
commit
e39a46c1a0
@ -89,7 +89,7 @@ void ElectronEmojiDisplay::SetupChatLabel() {
|
||||
chat_message_label_ = lv_label_create(container_);
|
||||
lv_label_set_text(chat_message_label_, "");
|
||||
lv_obj_set_width(chat_message_label_, width_ * 0.9); // 限制宽度为屏幕宽度的 90%
|
||||
lv_label_set_long_mode(chat_message_label_, LV_LABEL_LONG_WRAP); // 设置为自动换行模式
|
||||
lv_label_set_long_mode(chat_message_label_, LV_LABEL_LONG_SCROLL_CIRCULAR); // 设置为自动换行模式
|
||||
lv_obj_set_style_text_align(chat_message_label_, LV_TEXT_ALIGN_CENTER, 0); // 设置文本居中对齐
|
||||
lv_obj_set_style_text_color(chat_message_label_, lv_color_white(), 0);
|
||||
SetTheme(LvglThemeManager::GetInstance().GetTheme("dark"));
|
||||
|
||||
@ -21,8 +21,8 @@ otto 机器人是一个开源的人形机器人平台,具有多种动作能力
|
||||
>
|
||||
> **我的动作能力**:
|
||||
> - **基础移动**: 行走(前后), 转向(左右), 跳跃
|
||||
> - **特殊动作**: 摇摆, 太空步, 弯曲身体, 摇腿, 上下运动
|
||||
> - **手部动作**: 举手, 放手, 挥手 (仅在配置手部舵机时可用)
|
||||
> - **特殊动作**: 摇摆, 太空步, 弯曲身体, 摇腿, 上下运动, 旋风腿, 坐下, 展示动作
|
||||
> - **手部动作**: 举手, 放手, 挥手, 大风车, 起飞, 健身, 打招呼, 害羞, 广播体操, 爱的魔力转圈圈 (仅在配置手部舵机时可用)
|
||||
>
|
||||
> **我的个性特点**:
|
||||
> - 我有强迫症,每次说话都要根据我的心情随机做一个动作(先发送动作指令再说话)
|
||||
@ -58,37 +58,57 @@ otto 机器人具有丰富的动作能力,包括行走、转向、跳跃、摇
|
||||
| self.otto.moonwalk | 太空步 | **steps**: 太空步步数(1-100,默认3)<br>**speed**: 速度(500-1500,数值越小越快,默认1000)<br>**direction**: 方向(1=左, -1=右,默认1)<br>**amount**: 幅度(0-170度,默认25) |
|
||||
| self.otto.bend | 弯曲身体 | **steps**: 弯曲次数(1-100,默认1)<br>**speed**: 弯曲速度(500-1500,数值越小越快,默认1000)<br>**direction**: 弯曲方向(1=左, -1=右,默认1) |
|
||||
| self.otto.shake_leg | 摇腿 | **steps**: 摇腿次数(1-100,默认1)<br>**speed**: 摇腿速度(500-1500,数值越小越快,默认1000)<br>**direction**: 腿部选择(1=左腿, -1=右腿,默认1) |
|
||||
| self.otto.sit | 坐下 | 不需要参数 |
|
||||
| self.otto.showcase | 展示动作 | 不需要参数。串联执行多个动作:往前走3步、挥挥手、跳舞(广播体操)、太空步、摇摆、起飞、健身、往后走3步 |
|
||||
| self.otto.updown | 上下运动 | **steps**: 上下运动次数(1-100,默认3)<br>**speed**: 运动速度(500-1500,数值越小越快,默认1000)<br>**amount**: 运动幅度(0-170度,默认20) |
|
||||
| self.otto.whirlwind_leg | 旋风腿 | **steps**: 动作次数(3-100,默认3)<br>**speed**: 动作速度(100-1000,数值越小越快,建议300)<br>**amplitude**: 踢腿幅度(20-40度,默认30) |
|
||||
| self.otto.hands_up | 举手 * | **speed**: 举手速度(500-1500,数值越小越快,默认1000)<br>**direction**: 手部选择(1=左手, -1=右手, 0=双手,默认1) |
|
||||
| self.otto.hands_down | 放手 * | **speed**: 放手速度(500-1500,数值越小越快,默认1000)<br>**direction**: 手部选择(1=左手, -1=右手, 0=双手,默认1) |
|
||||
| self.otto.hand_wave | 挥手 * | **speed**: 挥手速度(500-1500,数值越小越快,默认1000)<br>**direction**: 手部选择(1=左手, -1=右手, 0=双手,默认1) |
|
||||
| self.otto.hand_wave | 挥手 * | **direction**: 手部选择(1=左手, -1=右手, 0=双手,默认1) |
|
||||
| self.otto.windmill | 大风车 * | **steps**: 动作次数(3-100,默认6)<br>**speed**: 动作周期(300-2000毫秒,数值越小越快,默认500)<br>**amplitude**: 振荡幅度(50-90度,默认70) |
|
||||
| self.otto.takeoff | 起飞 * | **steps**: 动作次数(5-100,默认5)<br>**speed**: 动作周期(200-600毫秒,数值越小越快,建议300)<br>**amplitude**: 振荡幅度(20-60度,默认40) |
|
||||
| self.otto.fitness | 健身 * | **steps**: 动作次数(3-100,默认5)<br>**speed**: 动作速度(500-2000毫秒,数值越小越快,默认1000)<br>**amplitude**: 振荡幅度(10-50度,默认25) |
|
||||
| self.otto.greeting | 打招呼 * | **direction**: 手部选择(1=左手, -1=右手,默认1)<br>**steps**: 动作次数(3-100,默认5) |
|
||||
| self.otto.shy | 害羞 * | **direction**: 方向(1=左, -1=右,默认1)<br>**steps**: 动作次数(3-100,默认5) |
|
||||
| self.otto.radio_calisthenics | 广播体操 * | 不需要参数 |
|
||||
| self.otto.magic_circle | 爱的魔力转圈圈 * | 不需要参数 |
|
||||
|
||||
**注**: 标记 * 的手部动作仅在配置了手部舵机时可用。
|
||||
|
||||
### 系统工具
|
||||
|
||||
| MCP工具名称 | 描述 | 返回值 |
|
||||
| MCP工具名称 | 描述 | 返回值/说明 |
|
||||
|-------------------|-----------------|---------------------------------------------------|
|
||||
| self.otto.stop | 立即停止 | 停止当前动作并回到初始位置 |
|
||||
| self.otto.home | 复位机器人到初始位置 | 不需要参数 |
|
||||
| self.otto.stop | 立即停止所有动作并复位 | 停止当前动作并回到初始位置 |
|
||||
| self.otto.get_status | 获取机器人状态 | 返回 "moving" 或 "idle" |
|
||||
| self.otto.set_trim | 校准单个舵机位置 | **servo_type**: 舵机类型(left_leg/right_leg/left_foot/right_foot/left_hand/right_hand)<br>**trim_value**: 微调值(-50到50度) |
|
||||
| self.otto.get_trims | 获取当前的舵机微调设置 | 返回所有舵机微调值的JSON格式 |
|
||||
| self.battery.get_level | 获取电池状态 | 返回电量百分比和充电状态的JSON格式 |
|
||||
| self.otto.servo_sequences | 舵机序列自编程 | 支持分段发送序列,支持普通移动和振荡器两种模式。详见代码注释中的详细说明 |
|
||||
|
||||
### 参数说明
|
||||
|
||||
1. **steps**: 动作执行的步数/次数,数值越大动作持续时间越长
|
||||
2. **speed**: 动作执行速度,数值范围500-1500,**数值越小越快**
|
||||
2. **speed**: 动作执行速度/周期,**数值越小越快**
|
||||
- 大多数动作: 500-1500毫秒
|
||||
- 特殊动作可能有所不同(如旋风腿: 100-1000,起飞: 200-600等)
|
||||
- 具体范围请参考各动作的说明
|
||||
3. **direction**: 方向参数
|
||||
- 移动动作: 1=左/前进, -1=右/后退
|
||||
- 手部动作: 1=左手, -1=右手, 0=双手
|
||||
4. **amount/arm_swing**: 动作幅度,范围0-170度
|
||||
4. **amount/amplitude/arm_swing**: 动作幅度,范围根据动作而定(通常0-170度)
|
||||
- 0表示不摆动(适用于手臂摆动)
|
||||
- 数值越大幅度越大
|
||||
- 不同动作可能有不同的幅度范围限制
|
||||
|
||||
### 动作控制
|
||||
- 每个动作执行完成后,机器人会自动回到初始位置(home),以便于执行下一个动作
|
||||
- **例外**: `sit`(坐下)和 `showcase`(展示动作)执行后不会自动复位
|
||||
- 所有参数都有合理的默认值,可以省略不需要自定义的参数
|
||||
- 动作在后台任务中执行,不会阻塞主程序
|
||||
- 支持动作队列,可以连续执行多个动作
|
||||
- 手部动作需要配置手部舵机才能使用,如果没有配置手部舵机,相关动作将被跳过
|
||||
|
||||
### MCP工具调用示例
|
||||
```json
|
||||
@ -107,6 +127,18 @@ otto 机器人具有丰富的动作能力,包括行走、转向、跳跃、摇
|
||||
// 挥左手打招呼
|
||||
{"name": "self.otto.hand_wave", "arguments": {"direction": 1}}
|
||||
|
||||
// 展示动作(串联多个动作)
|
||||
{"name": "self.otto.showcase", "arguments": {}}
|
||||
|
||||
// 大风车动作
|
||||
{"name": "self.otto.windmill", "arguments": {"steps": 10, "amplitude": 80}}
|
||||
|
||||
// 起飞动作
|
||||
{"name": "self.otto.takeoff", "arguments": {"steps": 5, "speed": 300}}
|
||||
|
||||
// 广播体操
|
||||
{"name": "self.otto.radio_calisthenics", "arguments": {}}
|
||||
|
||||
// 立即停止
|
||||
{"name": "self.otto.stop", "arguments": {}}
|
||||
```
|
||||
@ -115,9 +147,20 @@ otto 机器人具有丰富的动作能力,包括行走、转向、跳跃、摇
|
||||
- "向前走" / "向前走5步" / "快速向前"
|
||||
- "左转" / "右转" / "转身"
|
||||
- "跳跃" / "跳一下"
|
||||
- "摇摆" / "跳舞"
|
||||
- "摇摆" / "摇摆舞" / "跳舞"
|
||||
- "太空步" / "月球漫步"
|
||||
- "挥手" / "举手" / "放手"
|
||||
- "旋风腿" / "旋风腿动作"
|
||||
- "坐下" / "坐下休息"
|
||||
- "展示动作" / "表演一下"
|
||||
- "挥手" / "挥手打招呼"
|
||||
- "举手" / "双手举起" / "放手"
|
||||
- "大风车" / "做大风车"
|
||||
- "起飞" / "准备起飞"
|
||||
- "健身" / "做健身动作"
|
||||
- "打招呼" / "打招呼动作"
|
||||
- "害羞" / "害羞动作"
|
||||
- "广播体操" / "做广播体操"
|
||||
- "爱的魔力转圈圈" / "转圈圈"
|
||||
- "停止" / "停下"
|
||||
|
||||
**说明**: 小智控制机器人动作是创建新的任务在后台控制,动作执行期间仍可接受新的语音指令。可以通过"停止"语音指令立即停下Otto。
|
||||
|
||||
@ -47,6 +47,6 @@
|
||||
|
||||
#define BOOT_BUTTON_GPIO GPIO_NUM_0
|
||||
|
||||
#define OTTO_ROBOT_VERSION "2.0.4"
|
||||
#define OTTO_ROBOT_VERSION "2.0.5"
|
||||
|
||||
#endif // _BOARD_CONFIG_H_
|
||||
|
||||
@ -1,3 +1,11 @@
|
||||
//--------------------------------------------------------------
|
||||
//-- Oscillator.pde
|
||||
//-- Generate sinusoidal oscillations in the servos
|
||||
//--------------------------------------------------------------
|
||||
//-- (c) Juan Gonzalez-Gomez (Obijuan), Dec 2011
|
||||
//-- (c) txp666 for esp32, 202503
|
||||
//-- GPL license
|
||||
//--------------------------------------------------------------
|
||||
#include "oscillator.h"
|
||||
|
||||
#include <driver/ledc.h>
|
||||
|
||||
@ -1,3 +1,11 @@
|
||||
//--------------------------------------------------------------
|
||||
//-- Oscillator.pde
|
||||
//-- Generate sinusoidal oscillations in the servos
|
||||
//--------------------------------------------------------------
|
||||
//-- (c) Juan Gonzalez-Gomez (Obijuan), Dec 2011
|
||||
//-- (c) txp666 for esp32, 202503
|
||||
//-- GPL license
|
||||
//--------------------------------------------------------------
|
||||
#ifndef __OSCILLATOR_H__
|
||||
#define __OSCILLATOR_H__
|
||||
|
||||
|
||||
@ -5,6 +5,7 @@
|
||||
#include <cJSON.h>
|
||||
#include <esp_log.h>
|
||||
|
||||
#include <cstdlib>
|
||||
#include <cstring>
|
||||
|
||||
#include "application.h"
|
||||
@ -31,6 +32,7 @@ private:
|
||||
int speed;
|
||||
int direction;
|
||||
int amount;
|
||||
char servo_sequence_json[512]; // 用于存储舵机序列的JSON字符串
|
||||
};
|
||||
|
||||
enum ActionType {
|
||||
@ -41,6 +43,9 @@ private:
|
||||
ACTION_MOONWALK = 5,
|
||||
ACTION_BEND = 6,
|
||||
ACTION_SHAKE_LEG = 7,
|
||||
ACTION_SIT = 25, // 坐下
|
||||
ACTION_RADIO_CALISTHENICS = 26, // 广播体操
|
||||
ACTION_MAGIC_CIRCLE = 27, // 爱的魔力转圈圈
|
||||
ACTION_UPDOWN = 8,
|
||||
ACTION_TIPTOE_SWING = 9,
|
||||
ACTION_JITTER = 10,
|
||||
@ -50,7 +55,15 @@ private:
|
||||
ACTION_HANDS_UP = 14,
|
||||
ACTION_HANDS_DOWN = 15,
|
||||
ACTION_HAND_WAVE = 16,
|
||||
ACTION_HOME = 17
|
||||
ACTION_WINDMILL = 20, // 大风车
|
||||
ACTION_TAKEOFF = 21, // 起飞
|
||||
ACTION_FITNESS = 22, // 健身
|
||||
ACTION_GREETING = 23, // 打招呼
|
||||
ACTION_SHY = 24, // 害羞
|
||||
ACTION_SHOWCASE = 28, // 展示动作
|
||||
ACTION_HOME = 17,
|
||||
ACTION_SERVO_SEQUENCE = 18, // 舵机序列(自编程)
|
||||
ACTION_WHIRLWIND_LEG = 19 // 旋风腿
|
||||
};
|
||||
|
||||
static void ActionTask(void* arg) {
|
||||
@ -62,73 +75,355 @@ private:
|
||||
if (xQueueReceive(controller->action_queue_, ¶ms, pdMS_TO_TICKS(1000)) == pdTRUE) {
|
||||
ESP_LOGI(TAG, "执行动作: %d", params.action_type);
|
||||
controller->is_action_in_progress_ = true;
|
||||
|
||||
switch (params.action_type) {
|
||||
case ACTION_WALK:
|
||||
controller->otto_.Walk(params.steps, params.speed, params.direction,
|
||||
params.amount);
|
||||
break;
|
||||
case ACTION_TURN:
|
||||
controller->otto_.Turn(params.steps, params.speed, params.direction,
|
||||
params.amount);
|
||||
break;
|
||||
case ACTION_JUMP:
|
||||
controller->otto_.Jump(params.steps, params.speed);
|
||||
break;
|
||||
case ACTION_SWING:
|
||||
controller->otto_.Swing(params.steps, params.speed, params.amount);
|
||||
break;
|
||||
case ACTION_MOONWALK:
|
||||
controller->otto_.Moonwalker(params.steps, params.speed, params.amount,
|
||||
params.direction);
|
||||
break;
|
||||
case ACTION_BEND:
|
||||
controller->otto_.Bend(params.steps, params.speed, params.direction);
|
||||
break;
|
||||
case ACTION_SHAKE_LEG:
|
||||
controller->otto_.ShakeLeg(params.steps, params.speed, params.direction);
|
||||
break;
|
||||
case ACTION_UPDOWN:
|
||||
controller->otto_.UpDown(params.steps, params.speed, params.amount);
|
||||
break;
|
||||
case ACTION_TIPTOE_SWING:
|
||||
controller->otto_.TiptoeSwing(params.steps, params.speed, params.amount);
|
||||
break;
|
||||
case ACTION_JITTER:
|
||||
controller->otto_.Jitter(params.steps, params.speed, params.amount);
|
||||
break;
|
||||
case ACTION_ASCENDING_TURN:
|
||||
controller->otto_.AscendingTurn(params.steps, params.speed, params.amount);
|
||||
break;
|
||||
case ACTION_CRUSAITO:
|
||||
controller->otto_.Crusaito(params.steps, params.speed, params.amount,
|
||||
params.direction);
|
||||
break;
|
||||
case ACTION_FLAPPING:
|
||||
controller->otto_.Flapping(params.steps, params.speed, params.amount,
|
||||
params.direction);
|
||||
break;
|
||||
case ACTION_HANDS_UP:
|
||||
if (controller->has_hands_) {
|
||||
controller->otto_.HandsUp(params.speed, params.direction);
|
||||
if (params.action_type == ACTION_SERVO_SEQUENCE) {
|
||||
// 执行舵机序列(自编程)- 仅支持短键名格式
|
||||
cJSON* json = cJSON_Parse(params.servo_sequence_json);
|
||||
if (json != nullptr) {
|
||||
ESP_LOGD(TAG, "JSON解析成功,长度=%d", strlen(params.servo_sequence_json));
|
||||
// 使用短键名 "a" 表示动作数组
|
||||
cJSON* actions = cJSON_GetObjectItem(json, "a");
|
||||
if (cJSON_IsArray(actions)) {
|
||||
int array_size = cJSON_GetArraySize(actions);
|
||||
ESP_LOGI(TAG, "执行舵机序列,共%d个动作", array_size);
|
||||
|
||||
// 获取序列执行完成后的延迟(短键名 "d",顶层参数)
|
||||
int sequence_delay = 0;
|
||||
cJSON* delay_item = cJSON_GetObjectItem(json, "d");
|
||||
if (cJSON_IsNumber(delay_item)) {
|
||||
sequence_delay = delay_item->valueint;
|
||||
if (sequence_delay < 0) sequence_delay = 0;
|
||||
}
|
||||
|
||||
// 初始化当前舵机位置(用于保持未指定的舵机位置)
|
||||
int current_positions[SERVO_COUNT];
|
||||
for (int j = 0; j < SERVO_COUNT; j++) {
|
||||
current_positions[j] = 90; // 默认中间位置
|
||||
}
|
||||
// 手部舵机默认位置
|
||||
current_positions[LEFT_HAND] = 45;
|
||||
current_positions[RIGHT_HAND] = 180 - 45;
|
||||
|
||||
for (int i = 0; i < array_size; i++) {
|
||||
cJSON* action_item = cJSON_GetArrayItem(actions, i);
|
||||
if (cJSON_IsObject(action_item)) {
|
||||
// 检查是否为振荡器模式(短键名 "osc")
|
||||
cJSON* osc_item = cJSON_GetObjectItem(action_item, "osc");
|
||||
if (cJSON_IsObject(osc_item)) {
|
||||
// 振荡器模式 - 使用Execute2,以绝对角度为中心振荡
|
||||
int amplitude[SERVO_COUNT] = {0};
|
||||
int center_angle[SERVO_COUNT] = {0};
|
||||
double phase_diff[SERVO_COUNT] = {0};
|
||||
int period = 500; // 默认周期500毫秒
|
||||
float steps = 5.0; // 默认步数5.0
|
||||
|
||||
const char* servo_names[] = {"ll", "rl", "lf", "rf", "lh", "rh"};
|
||||
|
||||
// 读取振幅(短键名 "a"),默认20度
|
||||
for (int j = 0; j < SERVO_COUNT; j++) {
|
||||
amplitude[j] = 20; // 默认振幅20度
|
||||
}
|
||||
cJSON* amp_item = cJSON_GetObjectItem(osc_item, "a");
|
||||
if (cJSON_IsObject(amp_item)) {
|
||||
for (int j = 0; j < SERVO_COUNT; j++) {
|
||||
cJSON* amp_value = cJSON_GetObjectItem(amp_item, servo_names[j]);
|
||||
if (cJSON_IsNumber(amp_value)) {
|
||||
int amp = amp_value->valueint;
|
||||
if (amp >= 10 && amp <= 90) {
|
||||
amplitude[j] = amp;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// 读取中心角度(短键名 "o"),默认90度(绝对角度0-180度)
|
||||
for (int j = 0; j < SERVO_COUNT; j++) {
|
||||
center_angle[j] = 90; // 默认中心角度90度(中间位置)
|
||||
}
|
||||
cJSON* center_item = cJSON_GetObjectItem(osc_item, "o");
|
||||
if (cJSON_IsObject(center_item)) {
|
||||
for (int j = 0; j < SERVO_COUNT; j++) {
|
||||
cJSON* center_value = cJSON_GetObjectItem(center_item, servo_names[j]);
|
||||
if (cJSON_IsNumber(center_value)) {
|
||||
int center = center_value->valueint;
|
||||
if (center >= 0 && center <= 180) {
|
||||
center_angle[j] = center;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// 安全检查:防止左右腿脚同时做大幅度振荡(振幅检查)
|
||||
const int LARGE_AMPLITUDE_THRESHOLD = 40; // 大幅度振幅阈值:40度
|
||||
bool left_leg_large = amplitude[LEFT_LEG] >= LARGE_AMPLITUDE_THRESHOLD;
|
||||
bool right_leg_large = amplitude[RIGHT_LEG] >= LARGE_AMPLITUDE_THRESHOLD;
|
||||
bool left_foot_large = amplitude[LEFT_FOOT] >= LARGE_AMPLITUDE_THRESHOLD;
|
||||
bool right_foot_large = amplitude[RIGHT_FOOT] >= LARGE_AMPLITUDE_THRESHOLD;
|
||||
|
||||
if (left_leg_large && right_leg_large) {
|
||||
ESP_LOGW(TAG, "检测到左右腿同时大幅度振荡,限制右腿振幅");
|
||||
amplitude[RIGHT_LEG] = 0; // 禁止右腿振荡
|
||||
}
|
||||
if (left_foot_large && right_foot_large) {
|
||||
ESP_LOGW(TAG, "检测到左右脚同时大幅度振荡,限制右脚振幅");
|
||||
amplitude[RIGHT_FOOT] = 0; // 禁止右脚振荡
|
||||
}
|
||||
|
||||
// 读取相位差(短键名 "ph",单位为度,转换为弧度)
|
||||
cJSON* phase_item = cJSON_GetObjectItem(osc_item, "ph");
|
||||
if (cJSON_IsObject(phase_item)) {
|
||||
for (int j = 0; j < SERVO_COUNT; j++) {
|
||||
cJSON* phase_value = cJSON_GetObjectItem(phase_item, servo_names[j]);
|
||||
if (cJSON_IsNumber(phase_value)) {
|
||||
// 将度数转换为弧度
|
||||
phase_diff[j] = phase_value->valuedouble * 3.141592653589793 / 180.0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// 读取周期(短键名 "p"),范围100-3000毫秒
|
||||
cJSON* period_item = cJSON_GetObjectItem(osc_item, "p");
|
||||
if (cJSON_IsNumber(period_item)) {
|
||||
period = period_item->valueint;
|
||||
if (period < 100) period = 100;
|
||||
if (period > 3000) period = 3000; // 与描述一致,限制3000毫秒
|
||||
}
|
||||
|
||||
// 读取周期数(短键名 "c"),范围0.1-20.0
|
||||
cJSON* steps_item = cJSON_GetObjectItem(osc_item, "c");
|
||||
if (cJSON_IsNumber(steps_item)) {
|
||||
steps = (float)steps_item->valuedouble;
|
||||
if (steps < 0.1) steps = 0.1;
|
||||
if (steps > 20.0) steps = 20.0; // 与描述一致,限制20.0
|
||||
}
|
||||
|
||||
// 执行振荡 - 使用Execute2,以绝对角度为中心
|
||||
ESP_LOGI(TAG, "执行振荡动作%d: period=%d, steps=%.1f", i, period, steps);
|
||||
controller->otto_.Execute2(amplitude, center_angle, period, phase_diff, steps);
|
||||
|
||||
// 振荡后更新位置(使用center_angle作为最终位置)
|
||||
for (int j = 0; j < SERVO_COUNT; j++) {
|
||||
current_positions[j] = center_angle[j];
|
||||
}
|
||||
} else {
|
||||
// 普通移动模式
|
||||
// 从当前位置数组复制,保持未指定的舵机位置
|
||||
int servo_target[SERVO_COUNT];
|
||||
for (int j = 0; j < SERVO_COUNT; j++) {
|
||||
servo_target[j] = current_positions[j];
|
||||
}
|
||||
|
||||
// 从JSON中读取舵机位置(短键名 "s")
|
||||
cJSON* servos_item = cJSON_GetObjectItem(action_item, "s");
|
||||
if (cJSON_IsObject(servos_item)) {
|
||||
// 短键名:ll/rl/lf/rf/lh/rh
|
||||
const char* servo_names[] = {"ll", "rl", "lf", "rf", "lh", "rh"};
|
||||
|
||||
for (int j = 0; j < SERVO_COUNT; j++) {
|
||||
cJSON* servo_value = cJSON_GetObjectItem(servos_item, servo_names[j]);
|
||||
if (cJSON_IsNumber(servo_value)) {
|
||||
int position = servo_value->valueint;
|
||||
// 限制位置范围在0-180度
|
||||
if (position >= 0 && position <= 180) {
|
||||
servo_target[j] = position;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// 安全检查:防止左右腿脚同时做大幅度动作
|
||||
const int LARGE_MOVEMENT_THRESHOLD = 40; // 大幅度动作阈值:40度
|
||||
bool left_leg_large = abs(servo_target[LEFT_LEG] - current_positions[LEFT_LEG]) >= LARGE_MOVEMENT_THRESHOLD;
|
||||
bool right_leg_large = abs(servo_target[RIGHT_LEG] - current_positions[RIGHT_LEG]) >= LARGE_MOVEMENT_THRESHOLD;
|
||||
bool left_foot_large = abs(servo_target[LEFT_FOOT] - current_positions[LEFT_FOOT]) >= LARGE_MOVEMENT_THRESHOLD;
|
||||
bool right_foot_large = abs(servo_target[RIGHT_FOOT] - current_positions[RIGHT_FOOT]) >= LARGE_MOVEMENT_THRESHOLD;
|
||||
|
||||
if (left_leg_large && right_leg_large) {
|
||||
ESP_LOGW(TAG, "检测到左右腿同时大幅度动作,限制右腿动作");
|
||||
// 保持右腿在原位置
|
||||
servo_target[RIGHT_LEG] = current_positions[RIGHT_LEG];
|
||||
}
|
||||
if (left_foot_large && right_foot_large) {
|
||||
ESP_LOGW(TAG, "检测到左右脚同时大幅度动作,限制右脚动作");
|
||||
// 保持右脚在原位置
|
||||
servo_target[RIGHT_FOOT] = current_positions[RIGHT_FOOT];
|
||||
}
|
||||
|
||||
// 获取移动速度(短键名 "v",默认1000毫秒)
|
||||
int speed = 1000;
|
||||
cJSON* speed_item = cJSON_GetObjectItem(action_item, "v");
|
||||
if (cJSON_IsNumber(speed_item)) {
|
||||
speed = speed_item->valueint;
|
||||
if (speed < 100) speed = 100; // 最小100毫秒
|
||||
if (speed > 3000) speed = 3000; // 最大3000毫秒
|
||||
}
|
||||
|
||||
// 执行舵机移动
|
||||
ESP_LOGI(TAG, "执行动作%d: ll=%d, rl=%d, lf=%d, rf=%d, v=%d",
|
||||
i, servo_target[LEFT_LEG], servo_target[RIGHT_LEG],
|
||||
servo_target[LEFT_FOOT], servo_target[RIGHT_FOOT], speed);
|
||||
controller->otto_.MoveServos(speed, servo_target);
|
||||
|
||||
// 更新当前位置数组,用于下一个动作
|
||||
for (int j = 0; j < SERVO_COUNT; j++) {
|
||||
current_positions[j] = servo_target[j];
|
||||
}
|
||||
}
|
||||
|
||||
// 获取动作后的延迟时间(短键名 "d")
|
||||
int delay_after = 0;
|
||||
cJSON* delay_item = cJSON_GetObjectItem(action_item, "d");
|
||||
if (cJSON_IsNumber(delay_item)) {
|
||||
delay_after = delay_item->valueint;
|
||||
if (delay_after < 0) delay_after = 0;
|
||||
}
|
||||
|
||||
// 动作后的延迟(最后一个动作后不延迟)
|
||||
if (delay_after > 0 && i < array_size - 1) {
|
||||
ESP_LOGI(TAG, "动作%d执行完成,延迟%d毫秒", i, delay_after);
|
||||
vTaskDelay(pdMS_TO_TICKS(delay_after));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// 序列执行完成后的延迟(用于序列之间的停顿)
|
||||
if (sequence_delay > 0) {
|
||||
// 检查队列中是否还有待执行的序列
|
||||
UBaseType_t queue_count = uxQueueMessagesWaiting(controller->action_queue_);
|
||||
if (queue_count > 0) {
|
||||
ESP_LOGI(TAG, "序列执行完成,延迟%d毫秒后执行下一个序列(队列中还有%d个序列)",
|
||||
sequence_delay, queue_count);
|
||||
vTaskDelay(pdMS_TO_TICKS(sequence_delay));
|
||||
}
|
||||
}
|
||||
// 释放JSON内存
|
||||
cJSON_Delete(json);
|
||||
} else {
|
||||
ESP_LOGE(TAG, "舵机序列格式错误: 'a'不是数组");
|
||||
cJSON_Delete(json);
|
||||
}
|
||||
break;
|
||||
case ACTION_HANDS_DOWN:
|
||||
if (controller->has_hands_) {
|
||||
controller->otto_.HandsDown(params.speed, params.direction);
|
||||
} else {
|
||||
// 获取cJSON的错误信息
|
||||
const char* error_ptr = cJSON_GetErrorPtr();
|
||||
int json_len = strlen(params.servo_sequence_json);
|
||||
ESP_LOGE(TAG, "解析舵机序列JSON失败,长度=%d,错误位置: %s", json_len,
|
||||
error_ptr ? error_ptr : "未知");
|
||||
ESP_LOGE(TAG, "JSON内容: %s", params.servo_sequence_json);
|
||||
}
|
||||
} else {
|
||||
// 执行预定义动作
|
||||
switch (params.action_type) {
|
||||
case ACTION_WALK:
|
||||
controller->otto_.Walk(params.steps, params.speed, params.direction,
|
||||
params.amount);
|
||||
break;
|
||||
case ACTION_TURN:
|
||||
controller->otto_.Turn(params.steps, params.speed, params.direction,
|
||||
params.amount);
|
||||
break;
|
||||
case ACTION_JUMP:
|
||||
controller->otto_.Jump(params.steps, params.speed);
|
||||
break;
|
||||
case ACTION_SWING:
|
||||
controller->otto_.Swing(params.steps, params.speed, params.amount);
|
||||
break;
|
||||
case ACTION_MOONWALK:
|
||||
controller->otto_.Moonwalker(params.steps, params.speed, params.amount,
|
||||
params.direction);
|
||||
break;
|
||||
case ACTION_BEND:
|
||||
controller->otto_.Bend(params.steps, params.speed, params.direction);
|
||||
break;
|
||||
case ACTION_SHAKE_LEG:
|
||||
controller->otto_.ShakeLeg(params.steps, params.speed, params.direction);
|
||||
break;
|
||||
case ACTION_SIT:
|
||||
controller->otto_.Sit();
|
||||
break;
|
||||
case ACTION_RADIO_CALISTHENICS:
|
||||
if (controller->has_hands_) {
|
||||
controller->otto_.RadioCalisthenics();
|
||||
}
|
||||
break;
|
||||
case ACTION_MAGIC_CIRCLE:
|
||||
if (controller->has_hands_) {
|
||||
controller->otto_.MagicCircle();
|
||||
}
|
||||
break;
|
||||
case ACTION_SHOWCASE:
|
||||
controller->otto_.Showcase();
|
||||
break;
|
||||
case ACTION_UPDOWN:
|
||||
controller->otto_.UpDown(params.steps, params.speed, params.amount);
|
||||
break;
|
||||
case ACTION_TIPTOE_SWING:
|
||||
controller->otto_.TiptoeSwing(params.steps, params.speed, params.amount);
|
||||
break;
|
||||
case ACTION_JITTER:
|
||||
controller->otto_.Jitter(params.steps, params.speed, params.amount);
|
||||
break;
|
||||
case ACTION_ASCENDING_TURN:
|
||||
controller->otto_.AscendingTurn(params.steps, params.speed, params.amount);
|
||||
break;
|
||||
case ACTION_CRUSAITO:
|
||||
controller->otto_.Crusaito(params.steps, params.speed, params.amount,
|
||||
params.direction);
|
||||
break;
|
||||
case ACTION_FLAPPING:
|
||||
controller->otto_.Flapping(params.steps, params.speed, params.amount,
|
||||
params.direction);
|
||||
break;
|
||||
case ACTION_WHIRLWIND_LEG:
|
||||
controller->otto_.WhirlwindLeg(params.steps, params.speed, params.amount);
|
||||
break;
|
||||
case ACTION_HANDS_UP:
|
||||
if (controller->has_hands_) {
|
||||
controller->otto_.HandsUp(params.speed, params.direction);
|
||||
}
|
||||
break;
|
||||
case ACTION_HANDS_DOWN:
|
||||
if (controller->has_hands_) {
|
||||
controller->otto_.HandsDown(params.speed, params.direction);
|
||||
}
|
||||
break;
|
||||
case ACTION_HAND_WAVE:
|
||||
if (controller->has_hands_) {
|
||||
controller->otto_.HandWave( params.direction);
|
||||
}
|
||||
break;
|
||||
case ACTION_WINDMILL:
|
||||
if (controller->has_hands_) {
|
||||
controller->otto_.Windmill(params.steps, params.speed, params.amount);
|
||||
}
|
||||
break;
|
||||
case ACTION_TAKEOFF:
|
||||
if (controller->has_hands_) {
|
||||
controller->otto_.Takeoff(params.steps, params.speed, params.amount);
|
||||
}
|
||||
break;
|
||||
case ACTION_FITNESS:
|
||||
if (controller->has_hands_) {
|
||||
controller->otto_.Fitness(params.steps, params.speed, params.amount);
|
||||
}
|
||||
break;
|
||||
case ACTION_GREETING:
|
||||
if (controller->has_hands_) {
|
||||
controller->otto_.Greeting(params.direction, params.steps);
|
||||
}
|
||||
break;
|
||||
case ACTION_SHY:
|
||||
if (controller->has_hands_) {
|
||||
controller->otto_.Shy(params.direction, params.steps);
|
||||
}
|
||||
break;
|
||||
case ACTION_HOME:
|
||||
controller->otto_.Home(true);
|
||||
break;
|
||||
}
|
||||
if(params.action_type != ACTION_SIT){
|
||||
if (params.action_type != ACTION_HOME && params.action_type != ACTION_SERVO_SEQUENCE) {
|
||||
controller->otto_.Home(params.action_type != ACTION_HANDS_UP);
|
||||
}
|
||||
break;
|
||||
case ACTION_HAND_WAVE:
|
||||
if (controller->has_hands_) {
|
||||
controller->otto_.HandWave(params.speed, params.direction);
|
||||
}
|
||||
break;
|
||||
case ACTION_HOME:
|
||||
controller->otto_.Home(params.direction == 1);
|
||||
break;
|
||||
}
|
||||
if (params.action_type != ACTION_HOME) {
|
||||
controller->otto_.Home(params.action_type < ACTION_HANDS_UP);
|
||||
}
|
||||
}
|
||||
controller->is_action_in_progress_ = false;
|
||||
vTaskDelay(pdMS_TO_TICKS(20));
|
||||
@ -145,15 +440,52 @@ private:
|
||||
|
||||
void QueueAction(int action_type, int steps, int speed, int direction, int amount) {
|
||||
// 检查手部动作
|
||||
if ((action_type >= ACTION_HANDS_UP && action_type <= ACTION_HAND_WAVE) && !has_hands_) {
|
||||
ESP_LOGW(TAG, "尝试执行手部动作,但机器人没有配置手部舵机");
|
||||
return;
|
||||
if ((action_type >= ACTION_HANDS_UP && action_type <= ACTION_HAND_WAVE) ||
|
||||
(action_type == ACTION_WINDMILL) || (action_type == ACTION_TAKEOFF) ||
|
||||
(action_type == ACTION_FITNESS) || (action_type == ACTION_GREETING) ||
|
||||
(action_type == ACTION_SHY) || (action_type == ACTION_RADIO_CALISTHENICS) ||
|
||||
(action_type == ACTION_MAGIC_CIRCLE)) {
|
||||
if (!has_hands_) {
|
||||
ESP_LOGW(TAG, "尝试执行手部动作,但机器人没有配置手部舵机");
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
ESP_LOGI(TAG, "动作控制: 类型=%d, 步数=%d, 速度=%d, 方向=%d, 幅度=%d", action_type, steps,
|
||||
speed, direction, amount);
|
||||
|
||||
OttoActionParams params = {action_type, steps, speed, direction, amount};
|
||||
OttoActionParams params = {action_type, steps, speed, direction, amount, ""};
|
||||
xQueueSend(action_queue_, ¶ms, portMAX_DELAY);
|
||||
StartActionTaskIfNeeded();
|
||||
}
|
||||
|
||||
void QueueServoSequence(const char* servo_sequence_json) {
|
||||
if (servo_sequence_json == nullptr) {
|
||||
ESP_LOGE(TAG, "序列JSON为空");
|
||||
return;
|
||||
}
|
||||
|
||||
int input_len = strlen(servo_sequence_json);
|
||||
const int buffer_size = 512; // servo_sequence_json数组大小
|
||||
ESP_LOGI(TAG, "队列舵机序列,输入长度=%d,缓冲区大小=%d", input_len, buffer_size);
|
||||
|
||||
if (input_len >= buffer_size) {
|
||||
ESP_LOGE(TAG, "JSON字符串太长!输入长度=%d,最大允许=%d", input_len, buffer_size - 1);
|
||||
return;
|
||||
}
|
||||
|
||||
if (input_len == 0) {
|
||||
ESP_LOGW(TAG, "序列JSON为空字符串");
|
||||
return;
|
||||
}
|
||||
|
||||
OttoActionParams params = {ACTION_SERVO_SEQUENCE, 0, 0, 0, 0, ""};
|
||||
// 复制JSON字符串到结构体中(限制长度)
|
||||
strncpy(params.servo_sequence_json, servo_sequence_json, sizeof(params.servo_sequence_json) - 1);
|
||||
params.servo_sequence_json[sizeof(params.servo_sequence_json) - 1] = '\0';
|
||||
|
||||
ESP_LOGD(TAG, "序列已加入队列: %s", params.servo_sequence_json);
|
||||
|
||||
xQueueSend(action_queue_, ¶ms, portMAX_DELAY);
|
||||
StartActionTaskIfNeeded();
|
||||
}
|
||||
@ -299,6 +631,22 @@ public:
|
||||
return true;
|
||||
});
|
||||
|
||||
mcp_server.AddTool("self.otto.sit",
|
||||
"坐下。不需要参数",
|
||||
PropertyList(),
|
||||
[this](const PropertyList& properties) -> ReturnValue {
|
||||
QueueAction(ACTION_SIT, 1, 0, 0, 0);
|
||||
return true;
|
||||
});
|
||||
|
||||
mcp_server.AddTool("self.otto.showcase",
|
||||
"展示动作。串联执行多个动作:往前走3步、挥挥手、跳舞(广播体操)、太空步、摇摆、起飞、健身、往后走3步。不需要参数",
|
||||
PropertyList(),
|
||||
[this](const PropertyList& properties) -> ReturnValue {
|
||||
QueueAction(ACTION_SHOWCASE, 1, 0, 0, 0);
|
||||
return true;
|
||||
});
|
||||
|
||||
mcp_server.AddTool("self.otto.updown",
|
||||
"上下运动。steps: 上下运动次数(1-100); speed: "
|
||||
"运动速度(500-1500,数值越小越快); amount: 运动幅度(0-170度)",
|
||||
@ -313,6 +661,21 @@ public:
|
||||
return true;
|
||||
});
|
||||
|
||||
mcp_server.AddTool("self.otto.whirlwind_leg",
|
||||
"旋风腿。"
|
||||
"steps: 动作次数(3-100); speed: 动作速度(100-1000,数值越小越快,建议300); "
|
||||
"amplitude: 踢腿幅度(20-40度)",
|
||||
PropertyList({Property("steps", kPropertyTypeInteger, 3, 3, 100),
|
||||
Property("speed", kPropertyTypeInteger, 300, 100, 1000),
|
||||
Property("amplitude", kPropertyTypeInteger, 30, 20, 40)}),
|
||||
[this](const PropertyList& properties) -> ReturnValue {
|
||||
int steps = properties["steps"].value<int>();
|
||||
int speed = properties["speed"].value<int>();
|
||||
int amplitude = properties["amplitude"].value<int>();
|
||||
QueueAction(ACTION_WHIRLWIND_LEG, steps, speed, 0, amplitude);
|
||||
return true;
|
||||
});
|
||||
|
||||
// 手部动作(仅在有手部舵机时可用)
|
||||
if (has_hands_) {
|
||||
mcp_server.AddTool(
|
||||
@ -343,20 +706,141 @@ public:
|
||||
|
||||
mcp_server.AddTool(
|
||||
"self.otto.hand_wave",
|
||||
"挥手。speed: 挥手速度(500-1500,数值越小越快); direction: 手部选择(1=左手, "
|
||||
"-1=右手, 0=双手)",
|
||||
PropertyList({Property("speed", kPropertyTypeInteger, 1000, 500, 1500),
|
||||
Property("direction", kPropertyTypeInteger, 1, -1, 1)}),
|
||||
"挥手。direction: 手部选择(1=左手,-1=右手,0=双手)",
|
||||
PropertyList({Property("direction", kPropertyTypeInteger, 1, -1, 1)}),
|
||||
[this](const PropertyList& properties) -> ReturnValue {
|
||||
int direction = properties["direction"].value<int>();
|
||||
QueueAction(ACTION_HAND_WAVE, 1, 0, 0, direction);
|
||||
return true;
|
||||
});
|
||||
|
||||
mcp_server.AddTool(
|
||||
"self.otto.windmill",
|
||||
"大风车。steps: 动作次数(3-100); "
|
||||
"speed: 动作周期(300-2000毫秒,数值越小越快); amplitude: 振荡幅度(50-90度)",
|
||||
PropertyList({Property("steps", kPropertyTypeInteger, 6, 3, 100),
|
||||
Property("speed", kPropertyTypeInteger, 500, 300, 2000),
|
||||
Property("amplitude", kPropertyTypeInteger, 70, 50, 90)}),
|
||||
[this](const PropertyList& properties) -> ReturnValue {
|
||||
int steps = properties["steps"].value<int>();
|
||||
int speed = properties["speed"].value<int>();
|
||||
int direction = properties["direction"].value<int>();
|
||||
QueueAction(ACTION_HAND_WAVE, 1, speed, direction, 0);
|
||||
int amplitude = properties["amplitude"].value<int>();
|
||||
QueueAction(ACTION_WINDMILL, steps, speed, 0, amplitude);
|
||||
return true;
|
||||
});
|
||||
|
||||
mcp_server.AddTool(
|
||||
"self.otto.takeoff",
|
||||
"起飞。双手在90度位置同相快速振荡,模拟起飞动作。steps: 动作次数(5-100); "
|
||||
"speed: 动作周期(200-600毫秒,数值越小越快,建议300); amplitude: 振荡幅度(20-60度)",
|
||||
PropertyList({Property("steps", kPropertyTypeInteger, 5, 5, 100),
|
||||
Property("speed", kPropertyTypeInteger, 300, 200, 600),
|
||||
Property("amplitude", kPropertyTypeInteger, 40, 20, 60)}),
|
||||
[this](const PropertyList& properties) -> ReturnValue {
|
||||
int steps = properties["steps"].value<int>();
|
||||
int speed = properties["speed"].value<int>();
|
||||
int amplitude = properties["amplitude"].value<int>();
|
||||
QueueAction(ACTION_TAKEOFF, steps, speed, 0, amplitude);
|
||||
return true;
|
||||
});
|
||||
|
||||
mcp_server.AddTool(
|
||||
"self.otto.fitness",
|
||||
"健身。steps: 动作次数(3-100); speed: 动作速度(500-2000毫秒,数值越小越快); amplitude: 振荡幅度(10-50度)",
|
||||
PropertyList({Property("steps", kPropertyTypeInteger, 5, 3, 100),
|
||||
Property("speed", kPropertyTypeInteger, 1000, 500, 2000),
|
||||
Property("amplitude", kPropertyTypeInteger, 25, 10, 50)}),
|
||||
[this](const PropertyList& properties) -> ReturnValue {
|
||||
int steps = properties["steps"].value<int>();
|
||||
int speed = properties["speed"].value<int>();
|
||||
int amplitude = properties["amplitude"].value<int>();
|
||||
QueueAction(ACTION_FITNESS, steps, speed, 0, amplitude);
|
||||
return true;
|
||||
});
|
||||
|
||||
mcp_server.AddTool(
|
||||
"self.otto.greeting",
|
||||
"打招呼。direction: 手部选择(1=左手, -1=右手); steps: 动作次数(3-100)",
|
||||
PropertyList({Property("direction", kPropertyTypeInteger, 1, -1, 1),
|
||||
Property("steps", kPropertyTypeInteger, 5, 3, 100)}),
|
||||
[this](const PropertyList& properties) -> ReturnValue {
|
||||
int direction = properties["direction"].value<int>();
|
||||
int steps = properties["steps"].value<int>();
|
||||
QueueAction(ACTION_GREETING, steps, 0, direction, 0);
|
||||
return true;
|
||||
});
|
||||
|
||||
mcp_server.AddTool(
|
||||
"self.otto.shy",
|
||||
"害羞。direction: 方向(1=左, -1=右); steps: 动作次数(3-100)",
|
||||
PropertyList({Property("direction", kPropertyTypeInteger, 1, -1, 1),
|
||||
Property("steps", kPropertyTypeInteger, 5, 3, 100)}),
|
||||
[this](const PropertyList& properties) -> ReturnValue {
|
||||
int direction = properties["direction"].value<int>();
|
||||
int steps = properties["steps"].value<int>();
|
||||
QueueAction(ACTION_SHY, steps, 0, direction, 0);
|
||||
return true;
|
||||
});
|
||||
|
||||
mcp_server.AddTool("self.otto.radio_calisthenics",
|
||||
"广播体操。不需要参数",
|
||||
PropertyList(),
|
||||
[this](const PropertyList& properties) -> ReturnValue {
|
||||
QueueAction(ACTION_RADIO_CALISTHENICS, 1, 0, 0, 0);
|
||||
return true;
|
||||
});
|
||||
|
||||
mcp_server.AddTool("self.otto.magic_circle",
|
||||
"爱的魔力转圈圈。不需要参数",
|
||||
PropertyList(),
|
||||
[this](const PropertyList& properties) -> ReturnValue {
|
||||
QueueAction(ACTION_MAGIC_CIRCLE, 1, 0, 0, 0);
|
||||
return true;
|
||||
});
|
||||
}
|
||||
|
||||
// 舵机序列工具(支持分段发送,每次发送一个序列,自动排队执行)
|
||||
mcp_server.AddTool(
|
||||
"self.otto.servo_sequences",
|
||||
"控制每个舵机实现自主动作编程。支持分段发送序列:AI可以连续多次调用此工具,每次发送一个短序列,系统会自动排队按顺序执行。支持普通移动和振荡器两种模式。"
|
||||
"机器人结构:双手可上下摆动,双腿可内收外展,双脚可上下翻转。"
|
||||
"舵机说明:"
|
||||
"ll(左腿):内收外展,0度=完全外展,90度=中立,180度=完全内收;"
|
||||
"rl(右腿):内收外展,0度=完全内收,90度=中立,180度=完全外展;"
|
||||
"lf(左脚):上下翻转,0度=完全向上,90度=水平,180度=完全向下;"
|
||||
"rf(右脚):上下翻转,0度=完全向下,90度=水平,180度=完全向上;"
|
||||
"lh(左手):上下摆动,0度=完全向下,90度=水平,180度=完全向上;"
|
||||
"rh(右手):上下摆动,0度=完全向上,90度=水平,180度=完全向下;"
|
||||
"sequence: 单个序列对象,包含'a'动作数组,顶层可选参数:"
|
||||
"'d'(序列执行完成后延迟毫秒数,用于序列之间的停顿)。"
|
||||
"每个动作对象包含:"
|
||||
"普通模式:'s'舵机位置对象(键名:ll/rl/lf/rf/lh/rh,值:0-180度),'v'移动速度100-3000毫秒(默认1000),'d'动作后延迟毫秒数(默认0);"
|
||||
"振荡模式:'osc'振荡器对象,包含'a'振幅对象(各舵机振幅10-90度,默认20度),'o'中心角度对象(各舵机振荡中心绝对角度0-180度,默认90度),'ph'相位差对象(各舵机相位差,度,0-360度,默认0度),'p'周期100-3000毫秒(默认500),'c'周期数0.1-20.0(默认5.0);"
|
||||
"使用方式:AI可以连续多次调用此工具,每次发送一个序列,系统会自动排队按顺序执行。"
|
||||
"重要说明:左右腿脚震荡的时候,有一只脚必须在90度,否则会损坏机器人,如果发送多个序列(序列数>1),完成所有序列后需要复位时,AI应该最后单独调用self.otto.home工具进行复位,不要在序列中设置复位参数。"
|
||||
"示例:发送3个序列,最后调用复位:"
|
||||
"第1次调用{\"sequence\":\"{\\\"a\\\":[{\\\"s\\\":{\\\"ll\\\":100},\\\"v\\\":1000}],\\\"d\\\":500}\"},"
|
||||
"第2次调用{\"sequence\":\"{\\\"a\\\":[{\\\"s\\\":{\\\"ll\\\":90},\\\"v\\\":800}],\\\"d\\\":500}\"},"
|
||||
"第3次调用{\"sequence\":\"{\\\"a\\\":[{\\\"s\\\":{\\\"ll\\\":80},\\\"v\\\":800}]}\"},"
|
||||
"最后调用self.otto.home工具进行复位。",
|
||||
PropertyList({Property("sequence", kPropertyTypeString,
|
||||
"{\"a\":[{\"s\":{\"ll\":90,\"rl\":90},\"v\":1000}]}")}),
|
||||
[this](const PropertyList& properties) -> ReturnValue {
|
||||
std::string sequence = properties["sequence"].value<std::string>();
|
||||
// 检查是否是JSON对象(可能是字符串格式或已解析的对象)
|
||||
// 如果sequence是JSON字符串,直接使用;如果是对象字符串,也需要使用
|
||||
QueueServoSequence(sequence.c_str());
|
||||
return true;
|
||||
});
|
||||
|
||||
// 系统工具
|
||||
mcp_server.AddTool("self.otto.stop", "立即停止", PropertyList(),
|
||||
mcp_server.AddTool("self.otto.home", "复位机器人到初始位置", PropertyList(),
|
||||
[this](const PropertyList& properties) -> ReturnValue {
|
||||
QueueAction(ACTION_HOME, 1, 1000, 1, 0);
|
||||
return true;
|
||||
});
|
||||
|
||||
mcp_server.AddTool("self.otto.stop", "立即停止所有动作并复位", PropertyList(),
|
||||
[this](const PropertyList& properties) -> ReturnValue {
|
||||
if (action_task_handle_ != nullptr) {
|
||||
vTaskDelete(action_task_handle_);
|
||||
|
||||
@ -88,7 +88,7 @@ void OttoEmojiDisplay::SetupChatLabel() {
|
||||
chat_message_label_ = lv_label_create(container_);
|
||||
lv_label_set_text(chat_message_label_, "");
|
||||
lv_obj_set_width(chat_message_label_, width_ * 0.9); // 限制宽度为屏幕宽度的 90%
|
||||
lv_label_set_long_mode(chat_message_label_, LV_LABEL_LONG_WRAP); // 设置为自动换行模式
|
||||
lv_label_set_long_mode(chat_message_label_, LV_LABEL_LONG_SCROLL_CIRCULAR);
|
||||
lv_obj_set_style_text_align(chat_message_label_, LV_TEXT_ALIGN_CENTER, 0); // 设置文本居中对齐
|
||||
lv_obj_set_style_text_color(chat_message_label_, lv_color_white(), 0);
|
||||
SetTheme(LvglThemeManager::GetInstance().GetTheme("dark"));
|
||||
|
||||
@ -2,6 +2,7 @@
|
||||
|
||||
#include <algorithm>
|
||||
|
||||
#include "freertos/idf_additions.h"
|
||||
#include "oscillator.h"
|
||||
|
||||
static const char* TAG = "OttoMovements";
|
||||
@ -198,6 +199,39 @@ void Otto::Execute(int amplitude[SERVO_COUNT], int offset[SERVO_COUNT], int peri
|
||||
vTaskDelay(pdMS_TO_TICKS(10));
|
||||
}
|
||||
|
||||
//---------------------------------------------------------
|
||||
//-- Execute2: 使用绝对角度作为振荡中心
|
||||
//-- Parameters:
|
||||
//-- amplitude: 振幅数组(每个舵机的振荡幅度)
|
||||
//-- center_angle: 绝对角度数组(0-180度),作为振荡中心位置
|
||||
//-- period: 周期(毫秒)
|
||||
//-- phase_diff: 相位差数组(弧度)
|
||||
//-- steps: 步数/周期数(可为小数)
|
||||
//---------------------------------------------------------
|
||||
void Otto::Execute2(int amplitude[SERVO_COUNT], int center_angle[SERVO_COUNT], int period,
|
||||
double phase_diff[SERVO_COUNT], float steps = 1.0) {
|
||||
if (GetRestState() == true) {
|
||||
SetRestState(false);
|
||||
}
|
||||
|
||||
// 将绝对角度转换为offset(offset = center_angle - 90)
|
||||
int offset[SERVO_COUNT];
|
||||
for (int i = 0; i < SERVO_COUNT; i++) {
|
||||
offset[i] = center_angle[i] - 90;
|
||||
}
|
||||
|
||||
int cycles = (int)steps;
|
||||
|
||||
//-- Execute complete cycles
|
||||
if (cycles >= 1)
|
||||
for (int i = 0; i < cycles; i++)
|
||||
OscillateServos(amplitude, offset, period, phase_diff);
|
||||
|
||||
//-- Execute the final not complete cycle
|
||||
OscillateServos(amplitude, offset, period, phase_diff, (float)steps - cycles);
|
||||
vTaskDelay(pdMS_TO_TICKS(10));
|
||||
}
|
||||
|
||||
///////////////////////////////////////////////////////////////////
|
||||
//-- HOME = Otto at rest position -------------------------------//
|
||||
///////////////////////////////////////////////////////////////////
|
||||
@ -224,7 +258,7 @@ void Otto::Home(bool hands_down) {
|
||||
}
|
||||
}
|
||||
|
||||
MoveServos(500, homes);
|
||||
MoveServos(700, homes);
|
||||
is_otto_resting_ = true;
|
||||
}
|
||||
|
||||
@ -389,7 +423,7 @@ void Otto::ShakeLeg(int steps, int period, int dir) {
|
||||
int homes[SERVO_COUNT] = {90, 90, 90, 90, HAND_HOME_POSITION, 180 - HAND_HOME_POSITION};
|
||||
|
||||
// Changes in the parameters if left leg is chosen
|
||||
if (dir == 1) {
|
||||
if (dir == LEFT) {
|
||||
shake_leg1[2] = 180 - 35;
|
||||
shake_leg1[3] = 180 - 58;
|
||||
shake_leg2[2] = 180 - 120;
|
||||
@ -420,6 +454,14 @@ void Otto::ShakeLeg(int steps, int period, int dir) {
|
||||
vTaskDelay(pdMS_TO_TICKS(period));
|
||||
}
|
||||
|
||||
//---------------------------------------------------------
|
||||
//-- Otto movement: Sit (坐下)
|
||||
//---------------------------------------------------------
|
||||
void Otto::Sit() {
|
||||
int target[SERVO_COUNT] = {120, 60, 0, 180, 45, 135};
|
||||
MoveServos(600, target);
|
||||
}
|
||||
|
||||
//---------------------------------------------------------
|
||||
//-- Otto movement: up & down
|
||||
//-- Parameters:
|
||||
@ -588,6 +630,29 @@ void Otto::Flapping(float steps, int period, int height, int dir) {
|
||||
Execute(A, O, period, phase_diff, steps);
|
||||
}
|
||||
|
||||
//---------------------------------------------------------
|
||||
//-- Otto gait: WhirlwindLeg (旋风腿)
|
||||
//-- Parameters:
|
||||
//-- steps: Number of steps
|
||||
//-- period: Period (建议100-800毫秒)
|
||||
//-- amplitude: amplitude (Values between 20 - 40)
|
||||
//---------------------------------------------------------
|
||||
void Otto::WhirlwindLeg(float steps, int period, int amplitude) {
|
||||
|
||||
|
||||
int target[SERVO_COUNT] = {90, 90, 180, 90, 45, 20};
|
||||
MoveServos(100, target);
|
||||
target[RIGHT_FOOT] = 160;
|
||||
MoveServos(500, target);
|
||||
vTaskDelay(pdMS_TO_TICKS(1000));
|
||||
|
||||
int C[SERVO_COUNT] = {90, 90, 180, 160, 45, 20};
|
||||
int A[SERVO_COUNT] = {amplitude, 0, 0, 0, amplitude, 0};
|
||||
double phase_diff[SERVO_COUNT] = {DEG2RAD(20), 0, 0, 0, DEG2RAD(20), 0};
|
||||
Execute2(A, C, period, phase_diff, steps);
|
||||
|
||||
}
|
||||
|
||||
//---------------------------------------------------------
|
||||
//-- 手部动作: 举手
|
||||
//-- Parameters:
|
||||
@ -599,16 +664,15 @@ void Otto::HandsUp(int period, int dir) {
|
||||
return;
|
||||
}
|
||||
|
||||
int initial[SERVO_COUNT] = {90, 90, 90, 90, HAND_HOME_POSITION, 180 - HAND_HOME_POSITION};
|
||||
int target[SERVO_COUNT] = {90, 90, 90, 90, HAND_HOME_POSITION, 180 - HAND_HOME_POSITION};
|
||||
|
||||
if (dir == 0) {
|
||||
target[LEFT_HAND] = 170;
|
||||
target[RIGHT_HAND] = 10;
|
||||
} else if (dir == 1) {
|
||||
} else if (dir == LEFT) {
|
||||
target[LEFT_HAND] = 170;
|
||||
target[RIGHT_HAND] = servo_[RIGHT_HAND].GetPosition();
|
||||
} else if (dir == -1) {
|
||||
} else if (dir == RIGHT) {
|
||||
target[RIGHT_HAND] = 10;
|
||||
target[LEFT_HAND] = servo_[LEFT_HAND].GetPosition();
|
||||
}
|
||||
@ -629,9 +693,9 @@ void Otto::HandsDown(int period, int dir) {
|
||||
|
||||
int target[SERVO_COUNT] = {90, 90, 90, 90, HAND_HOME_POSITION, 180 - HAND_HOME_POSITION};
|
||||
|
||||
if (dir == 1) {
|
||||
if (dir == LEFT) {
|
||||
target[RIGHT_HAND] = servo_[RIGHT_HAND].GetPosition();
|
||||
} else if (dir == -1) {
|
||||
} else if (dir == RIGHT) {
|
||||
target[LEFT_HAND] = servo_[LEFT_HAND].GetPosition();
|
||||
}
|
||||
|
||||
@ -639,111 +703,248 @@ void Otto::HandsDown(int period, int dir) {
|
||||
}
|
||||
|
||||
//---------------------------------------------------------
|
||||
//-- 手部动作: 挥手
|
||||
//-- 手部动作: 挥手
|
||||
//-- Parameters:
|
||||
//-- period: 动作周期
|
||||
//-- dir: 方向 LEFT/RIGHT/BOTH
|
||||
//-- dir: 方向 LEFT/RIGHT/BOTH
|
||||
//---------------------------------------------------------
|
||||
void Otto::HandWave(int period, int dir) {
|
||||
void Otto::HandWave(int dir) {
|
||||
if (!has_hands_) {
|
||||
return;
|
||||
}
|
||||
if (dir == LEFT) {
|
||||
int center_angle[SERVO_COUNT] = {90, 90, 90, 90, 160, 135};
|
||||
int A[SERVO_COUNT] = {0, 0, 0, 0, 20, 0};
|
||||
double phase_diff[SERVO_COUNT] = {0, 0, 0, 0, DEG2RAD(90), 0};
|
||||
Execute2(A, center_angle, 300, phase_diff, 5);
|
||||
}
|
||||
else if (dir == RIGHT) {
|
||||
int center_angle[SERVO_COUNT] = {90, 90, 90, 90, 45, 20};
|
||||
int A[SERVO_COUNT] = {0, 0, 0, 0, 0, 20};
|
||||
double phase_diff[SERVO_COUNT] = {0, 0, 0, 0, 0, DEG2RAD(90)};
|
||||
Execute2(A, center_angle, 300, phase_diff, 5);
|
||||
}
|
||||
else {
|
||||
int center_angle[SERVO_COUNT] = {90, 90, 90, 90, 160, 20};
|
||||
int A[SERVO_COUNT] = {0, 0, 0, 0, 20, 20};
|
||||
double phase_diff[SERVO_COUNT] = {0, 0, 0, 0, DEG2RAD(90), DEG2RAD(90)};
|
||||
Execute2(A, center_angle, 300, phase_diff, 5);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
//---------------------------------------------------------
|
||||
//-- 手部动作: 大风车
|
||||
//-- Parameters:
|
||||
//-- steps: 动作次数
|
||||
//-- period: 动作周期(毫秒)
|
||||
//-- amplitude: 振荡幅度(度)
|
||||
//---------------------------------------------------------
|
||||
void Otto::Windmill(float steps, int period, int amplitude) {
|
||||
if (!has_hands_) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (dir == BOTH) {
|
||||
HandWaveBoth(period);
|
||||
return;
|
||||
}
|
||||
|
||||
int servo_index = (dir == LEFT) ? LEFT_HAND : RIGHT_HAND;
|
||||
|
||||
int current_positions[SERVO_COUNT];
|
||||
for (int i = 0; i < SERVO_COUNT; i++) {
|
||||
if (servo_pins_[i] != -1) {
|
||||
current_positions[i] = servo_[i].GetPosition();
|
||||
} else {
|
||||
current_positions[i] = 90;
|
||||
}
|
||||
}
|
||||
|
||||
int position;
|
||||
if (servo_index == LEFT_HAND) {
|
||||
position = 170;
|
||||
} else {
|
||||
position = 10;
|
||||
}
|
||||
|
||||
current_positions[servo_index] = position;
|
||||
MoveServos(300, current_positions);
|
||||
vTaskDelay(pdMS_TO_TICKS(300));
|
||||
|
||||
// 左右摆动5次
|
||||
for (int i = 0; i < 5; i++) {
|
||||
if (servo_index == LEFT_HAND) {
|
||||
current_positions[servo_index] = position - 30;
|
||||
MoveServos(period / 10, current_positions);
|
||||
vTaskDelay(pdMS_TO_TICKS(period / 10));
|
||||
current_positions[servo_index] = position + 30;
|
||||
MoveServos(period / 10, current_positions);
|
||||
} else {
|
||||
current_positions[servo_index] = position + 30;
|
||||
MoveServos(period / 10, current_positions);
|
||||
vTaskDelay(pdMS_TO_TICKS(period / 10));
|
||||
current_positions[servo_index] = position - 30;
|
||||
MoveServos(period / 10, current_positions);
|
||||
}
|
||||
vTaskDelay(pdMS_TO_TICKS(period / 10));
|
||||
}
|
||||
|
||||
if (servo_index == LEFT_HAND) {
|
||||
current_positions[servo_index] = HAND_HOME_POSITION;
|
||||
} else {
|
||||
current_positions[servo_index] = 180 - HAND_HOME_POSITION;
|
||||
}
|
||||
MoveServos(300, current_positions);
|
||||
int center_angle[SERVO_COUNT] = {90, 90, 90, 90, 90, 90};
|
||||
int A[SERVO_COUNT] = {0, 0, 0, 0, amplitude, amplitude};
|
||||
double phase_diff[SERVO_COUNT] = {0, 0, 0, 0, DEG2RAD(90), DEG2RAD(90)};
|
||||
Execute2(A, center_angle, period, phase_diff, steps);
|
||||
}
|
||||
|
||||
//---------------------------------------------------------
|
||||
//-- 手部动作: 双手同时挥手
|
||||
//-- 手部动作: 起飞
|
||||
//-- Parameters:
|
||||
//-- period: 动作周期
|
||||
//-- steps: 动作次数
|
||||
//-- period: 动作周期(毫秒),数值越小速度越快
|
||||
//-- amplitude: 振荡幅度(度)
|
||||
//---------------------------------------------------------
|
||||
void Otto::HandWaveBoth(int period) {
|
||||
void Otto::Takeoff(float steps, int period, int amplitude) {
|
||||
if (!has_hands_) {
|
||||
return;
|
||||
}
|
||||
|
||||
int current_positions[SERVO_COUNT];
|
||||
for (int i = 0; i < SERVO_COUNT; i++) {
|
||||
if (servo_pins_[i] != -1) {
|
||||
current_positions[i] = servo_[i].GetPosition();
|
||||
} else {
|
||||
current_positions[i] = 90;
|
||||
}
|
||||
Home(true);
|
||||
|
||||
int center_angle[SERVO_COUNT] = {90, 90, 90, 90, 90, 90};
|
||||
int A[SERVO_COUNT] = {0, 0, 0, 0, amplitude, amplitude};
|
||||
double phase_diff[SERVO_COUNT] = {0, 0, 0, 0, DEG2RAD(90), DEG2RAD(-90)};
|
||||
Execute2(A, center_angle, period, phase_diff, steps);
|
||||
}
|
||||
|
||||
//---------------------------------------------------------
|
||||
//-- 手部动作: 健身
|
||||
//-- Parameters:
|
||||
//-- steps: 动作次数
|
||||
//-- period: 动作周期(毫秒)
|
||||
//-- amplitude: 振荡幅度(度)
|
||||
//---------------------------------------------------------
|
||||
void Otto::Fitness(float steps, int period, int amplitude) {
|
||||
if (!has_hands_) {
|
||||
return;
|
||||
}
|
||||
int target[SERVO_COUNT] = {90, 90, 90, 0, 160, 135};
|
||||
MoveServos(100, target);
|
||||
target[LEFT_FOOT] = 20;
|
||||
MoveServos(400, target);
|
||||
vTaskDelay(pdMS_TO_TICKS(2000));
|
||||
|
||||
int C[SERVO_COUNT] = {90, 90, 20, 90, 160, 135};
|
||||
int A[SERVO_COUNT] = {0, 0, 0, 0, 0, amplitude};
|
||||
double phase_diff[SERVO_COUNT] = {0, 0, 0, 0, 0, 0};
|
||||
Execute2(A, C, period, phase_diff, steps);
|
||||
|
||||
}
|
||||
|
||||
//---------------------------------------------------------
|
||||
//-- 手部动作: 打招呼
|
||||
//-- Parameters:
|
||||
//-- dir: 方向 LEFT=左手, RIGHT=右手
|
||||
//-- steps: 动作次数
|
||||
//---------------------------------------------------------
|
||||
void Otto::Greeting(int dir, float steps) {
|
||||
if (!has_hands_) {
|
||||
return;
|
||||
}
|
||||
if (dir == LEFT) {
|
||||
int target[SERVO_COUNT] = {90, 90, 150, 150, 45, 135};
|
||||
MoveServos(400, target);
|
||||
int C[SERVO_COUNT] = {90, 90, 150, 150, 160, 135};
|
||||
int A[SERVO_COUNT] = {0, 0, 0, 0, 20, 0};
|
||||
double phase_diff[SERVO_COUNT] = {0, 0, 0, 0, 0, 0};
|
||||
Execute2(A, C, 300, phase_diff, steps);
|
||||
}
|
||||
else if (dir == RIGHT) {
|
||||
int target[SERVO_COUNT] = {90, 90, 30, 30, 45, 135};
|
||||
MoveServos(400, target);
|
||||
int C[SERVO_COUNT] = {90, 90, 30, 30, 45, 20};
|
||||
int A[SERVO_COUNT] = {0, 0, 0, 0, 0, 20};
|
||||
double phase_diff[SERVO_COUNT] = {0, 0, 0, 0, 0, 0};
|
||||
Execute2(A, C, 300, phase_diff, steps);
|
||||
}
|
||||
|
||||
int left_position = 170;
|
||||
int right_position = 10;
|
||||
}
|
||||
|
||||
current_positions[LEFT_HAND] = left_position;
|
||||
current_positions[RIGHT_HAND] = right_position;
|
||||
MoveServos(300, current_positions);
|
||||
|
||||
// 左右摆动5次
|
||||
for (int i = 0; i < 5; i++) {
|
||||
// 波浪向左
|
||||
current_positions[LEFT_HAND] = left_position - 30;
|
||||
current_positions[RIGHT_HAND] = right_position + 30;
|
||||
MoveServos(period / 10, current_positions);
|
||||
|
||||
// 波浪向右
|
||||
current_positions[LEFT_HAND] = left_position + 30;
|
||||
current_positions[RIGHT_HAND] = right_position - 30;
|
||||
MoveServos(period / 10, current_positions);
|
||||
//---------------------------------------------------------
|
||||
//-- 手部动作: 害羞
|
||||
//-- Parameters:
|
||||
//-- dir: 方向 LEFT=左手, RIGHT=右手
|
||||
//-- steps: 动作次数
|
||||
//---------------------------------------------------------
|
||||
void Otto::Shy(int dir, float steps) {
|
||||
if (!has_hands_) {
|
||||
return;
|
||||
}
|
||||
|
||||
current_positions[LEFT_HAND] = HAND_HOME_POSITION;
|
||||
current_positions[RIGHT_HAND] = 180 - HAND_HOME_POSITION;
|
||||
MoveServos(300, current_positions);
|
||||
if (dir == LEFT) {
|
||||
int target[SERVO_COUNT] = {90, 90, 150, 150, 45, 135};
|
||||
MoveServos(400, target);
|
||||
int C[SERVO_COUNT] = {90, 90, 150, 150, 45, 135};
|
||||
int A[SERVO_COUNT] = {0, 0, 0, 0, 20, 20};
|
||||
double phase_diff[SERVO_COUNT] = {0, 0, 0, 0, DEG2RAD(90), DEG2RAD(-90)};
|
||||
Execute2(A, C, 300, phase_diff, steps);
|
||||
}
|
||||
else if (dir == RIGHT) {
|
||||
int target[SERVO_COUNT] = {90, 90, 30, 30, 45, 135};
|
||||
MoveServos(400, target);
|
||||
int C[SERVO_COUNT] = {90, 90, 30, 30, 45, 135};
|
||||
int A[SERVO_COUNT] = {0, 0, 0, 0, 0, 20};
|
||||
double phase_diff[SERVO_COUNT] = {0, 0, 0, 0, DEG2RAD(90), DEG2RAD(-90)};
|
||||
Execute2(A, C, 300, phase_diff, steps);
|
||||
}
|
||||
}
|
||||
|
||||
//---------------------------------------------------------
|
||||
//-- 手部动作: 广播体操
|
||||
//---------------------------------------------------------
|
||||
void Otto::RadioCalisthenics() {
|
||||
if (!has_hands_) {
|
||||
return;
|
||||
}
|
||||
|
||||
const int period = 1000;
|
||||
const float steps = 8.0;
|
||||
|
||||
int C1[SERVO_COUNT] = {90, 90, 90, 90, 145, 45};
|
||||
int A1[SERVO_COUNT] = {0, 0, 0, 0, 45, 45};
|
||||
double phase_diff1[SERVO_COUNT] = {0, 0, 0, 0, DEG2RAD(90), DEG2RAD(-90)};
|
||||
Execute2(A1, C1, period, phase_diff1, steps);
|
||||
|
||||
int C2[SERVO_COUNT] = {90, 90, 115, 65, 90, 90};
|
||||
int A2[SERVO_COUNT] = {0, 0, 25, 25, 0, 0};
|
||||
double phase_diff2[SERVO_COUNT] = {0, 0, DEG2RAD(90), DEG2RAD(-90), 0, 0};
|
||||
Execute2(A2, C2, period, phase_diff2, steps);
|
||||
|
||||
int C3[SERVO_COUNT] = {90, 90, 130, 130, 90, 90};
|
||||
int A3[SERVO_COUNT] = {0, 0, 0, 0, 20, 0};
|
||||
double phase_diff3[SERVO_COUNT] = {0, 0, 0, 0, 0, 0};
|
||||
Execute2(A3, C3, period, phase_diff3, steps);
|
||||
|
||||
int C4[SERVO_COUNT] = {90, 90, 50, 50, 90, 90};
|
||||
int A4[SERVO_COUNT] = {0, 0, 0, 0, 0, 20};
|
||||
double phase_diff4[SERVO_COUNT] = {0, 0, 0, 0, 0, 0};
|
||||
Execute2(A4, C4, period, phase_diff4, steps);
|
||||
}
|
||||
|
||||
//---------------------------------------------------------
|
||||
//-- 手部动作: 爱的魔力转圈圈
|
||||
//---------------------------------------------------------
|
||||
void Otto::MagicCircle() {
|
||||
if (!has_hands_) {
|
||||
return;
|
||||
}
|
||||
|
||||
int A[SERVO_COUNT] = {30, 30, 30, 30, 50, 50};
|
||||
int O[SERVO_COUNT] = {0, 0, 5, -5, 0, 0};
|
||||
double phase_diff[SERVO_COUNT] = {0, 0, DEG2RAD(-90), DEG2RAD(-90), DEG2RAD(-90) , DEG2RAD(90)};
|
||||
|
||||
Execute(A, O, 700, phase_diff, 40);
|
||||
}
|
||||
|
||||
//---------------------------------------------------------
|
||||
//-- 展示动作:串联多个动作展示
|
||||
//---------------------------------------------------------
|
||||
void Otto::Showcase() {
|
||||
if (GetRestState() == true) {
|
||||
SetRestState(false);
|
||||
}
|
||||
|
||||
// 1. 往前走3步
|
||||
Walk(3, 1000, FORWARD, 50);
|
||||
vTaskDelay(pdMS_TO_TICKS(500));
|
||||
|
||||
// 2. 挥挥手
|
||||
if (has_hands_) {
|
||||
HandWave(LEFT);
|
||||
vTaskDelay(pdMS_TO_TICKS(500));
|
||||
}
|
||||
|
||||
// 3. 跳舞(使用广播体操)
|
||||
if (has_hands_) {
|
||||
RadioCalisthenics();
|
||||
vTaskDelay(pdMS_TO_TICKS(500));
|
||||
}
|
||||
|
||||
// 4. 太空步
|
||||
Moonwalker(3, 900, 25, LEFT);
|
||||
vTaskDelay(pdMS_TO_TICKS(500));
|
||||
|
||||
// 5. 摇摆
|
||||
Swing(3, 1000, 30);
|
||||
vTaskDelay(pdMS_TO_TICKS(500));
|
||||
|
||||
// 6. 起飞
|
||||
if (has_hands_) {
|
||||
Takeoff(5, 300, 40);
|
||||
vTaskDelay(pdMS_TO_TICKS(500));
|
||||
}
|
||||
|
||||
// 7. 健身
|
||||
if (has_hands_) {
|
||||
Fitness(5, 1000, 25);
|
||||
vTaskDelay(pdMS_TO_TICKS(500));
|
||||
}
|
||||
|
||||
// 8. 往后走3步
|
||||
Walk(3, 1000, BACKWARD, 50);
|
||||
}
|
||||
|
||||
void Otto::EnableServoLimit(int diff_limit) {
|
||||
|
||||
@ -51,6 +51,8 @@ public:
|
||||
void MoveSingle(int position, int servo_number);
|
||||
void OscillateServos(int amplitude[SERVO_COUNT], int offset[SERVO_COUNT], int period,
|
||||
double phase_diff[SERVO_COUNT], float cycle);
|
||||
void Execute2(int amplitude[SERVO_COUNT], int center_angle[SERVO_COUNT], int period,
|
||||
double phase_diff[SERVO_COUNT], float steps);
|
||||
|
||||
//-- HOME = Otto at rest position
|
||||
void Home(bool hands_down = true);
|
||||
@ -64,6 +66,7 @@ public:
|
||||
void Turn(float steps = 4, int period = 2000, int dir = LEFT, int amount = 0);
|
||||
void Bend(int steps = 1, int period = 1400, int dir = LEFT);
|
||||
void ShakeLeg(int steps = 1, int period = 2000, int dir = RIGHT);
|
||||
void Sit(); // 坐下
|
||||
|
||||
void UpDown(float steps = 1, int period = 1000, int height = 20);
|
||||
void Swing(float steps = 1, int period = 1000, int height = 20);
|
||||
@ -74,12 +77,20 @@ public:
|
||||
void Moonwalker(float steps = 1, int period = 900, int height = 20, int dir = LEFT);
|
||||
void Crusaito(float steps = 1, int period = 900, int height = 20, int dir = FORWARD);
|
||||
void Flapping(float steps = 1, int period = 1000, int height = 20, int dir = FORWARD);
|
||||
void WhirlwindLeg(float steps = 1, int period = 300, int amplitude = 30);
|
||||
|
||||
// -- 手部动作
|
||||
void HandsUp(int period = 1000, int dir = 0); // 双手举起
|
||||
void HandsDown(int period = 1000, int dir = 0); // 双手放下
|
||||
void HandWave(int period = 1000, int dir = LEFT); // 挥手
|
||||
void HandWaveBoth(int period = 1000); // 双手同时挥手
|
||||
void HandWave(int dir = LEFT); // 挥手
|
||||
void Windmill(float steps = 10, int period = 500, int amplitude = 90); // 大风车
|
||||
void Takeoff(float steps = 5, int period = 300, int amplitude = 40); // 起飞
|
||||
void Fitness(float steps = 5, int period = 1000, int amplitude = 25); // 健身
|
||||
void Greeting(int dir = LEFT, float steps = 5); // 打招呼
|
||||
void Shy(int dir = LEFT, float steps = 5); // 害羞
|
||||
void RadioCalisthenics(); // 广播体操
|
||||
void MagicCircle(); // 爱的魔力转圈圈
|
||||
void Showcase(); // 展示动作(串联多个动作)
|
||||
|
||||
// -- Servo limiter
|
||||
void EnableServoLimit(int speed_limit_degree_per_sec = SERVO_LIMIT_DEFAULT);
|
||||
@ -100,6 +111,7 @@ private:
|
||||
|
||||
void Execute(int amplitude[SERVO_COUNT], int offset[SERVO_COUNT], int period,
|
||||
double phase_diff[SERVO_COUNT], float steps);
|
||||
|
||||
};
|
||||
|
||||
#endif // __OTTO_MOVEMENTS_H__
|
||||
Loading…
Reference in New Issue
Block a user