47 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			PHP
		
	
	
	
	
	
			
		
		
	
	
			47 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			PHP
		
	
	
	
	
	
<?php
 | 
						|
/*
 | 
						|
* Copyright 2012 ZXing authors
 | 
						|
*
 | 
						|
* Licensed under the Apache License, Version 2.0 (the "License");
 | 
						|
* you may not use this file except in compliance with the License.
 | 
						|
* You may obtain a copy of the License at
 | 
						|
*
 | 
						|
*      http://www.apache.org/licenses/LICENSE-2.0
 | 
						|
*
 | 
						|
* Unless required by applicable law or agreed to in writing, software
 | 
						|
* distributed under the License is distributed on an "AS IS" BASIS,
 | 
						|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 | 
						|
* See the License for the specific language governing permissions and
 | 
						|
* limitations under the License.
 | 
						|
*/
 | 
						|
 | 
						|
namespace Zxing\Common\Detector;
 | 
						|
 | 
						|
final class MathUtils {
 | 
						|
 | 
						|
    private function __construct() {
 | 
						|
 | 
						|
    }
 | 
						|
 | 
						|
    /**
 | 
						|
     * Ends up being a bit faster than {@link Math#round(float)}. This merely rounds its
 | 
						|
     * argument to the nearest int, where x.5 rounds up to x+1. Semantics of this shortcut
 | 
						|
     * differ slightly from {@link Math#round(float)} in that half rounds down for negative
 | 
						|
     * values. -2.5 rounds to -3, not -2. For purposes here it makes no difference.
 | 
						|
     *
 | 
						|
     * @param d real value to round
 | 
						|
     * @return nearest {@code int}
 | 
						|
     */
 | 
						|
    public static function round($d) {
 | 
						|
        return (int) ($d + ($d < 0.0 ? -0.5 : 0.5));
 | 
						|
    }
 | 
						|
 | 
						|
    public static function distance($aX, $aY, $bX, $bY) {
 | 
						|
        $xDiff = $aX - $bX;
 | 
						|
        $yDiff = $aY - $bY;
 | 
						|
        return (float) sqrt($xDiff * $xDiff + $yDiff * $yDiff);
 | 
						|
    }
 | 
						|
 | 
						|
 | 
						|
}
 |